Now you can become one of us. The Jill Valentine Team Building Thread

Oh okie dokie,

Also, I find that whenever I use Iron Man as an assist, he always gets punished :, that’s just me being bad though. Iron man is crazy with jill. IMO, if you’re going to play jill, you should have IM, Strider, Ammy, hawkeye(only mentioned because of paulo), or strange somewhere on your team. I’m sure you can find some synergy with other characters though :stuck_out_tongue:

sup people…ive been playing jill since mvc3 and ive recently decided to take her alot more seriusly.
ive been playing jill/skrull/dante due to skrulls dhc and thc capability also using skrulls assist after a quick s into jumping s for reset potential in a corner
the only thing is dante is a space holder till i cant think of who else to use…the only issue is that that character also needs to be a half decent anchor
i was thinking ironman (who i run on my main team along with spencer nova with great sucess) whose asssist would greatly benifit jill for her rush down but if it comes down to it iron man by himself isn’t that much of a threat (known from experience )
any advice?

Watch paulo, hes a great jill player, and plays jill/skrull/hawkeye

seen all the vids already currently wacthing rices stuff
most of my skrull tech came from paulo…but hawkeye i just can;t do
thanks anyway tho :smiley:

np, and yeah rice has the best jill haha, magneto can work :D, a lot of jill players dont like magneto with jill but I loved it when i ran that team. Also, I run chris anchor now, and its hilariously fun. Try it out! Also, watch HOC Bum and his comebacks with chris anchor, its sooo much fun

i like chris with jill but i’ll have to check out the anchor chris stuff…ive always ran him second…but skrull just fills that place so nicely

wow saw one macth and he ran it back with just chris…i’m actually pretty intrigued by this thanks for the tip man gotta go to work i’ll be back later

no problem, see ya :smiley:

IronMan assist is godlike! but ironman on point is so bad , so slow =/ unsafe hyper

i want to play Jill/ IM /Strider but i not sure about ironman in point

one thing I’m seeing
if the character is good on point, the assists are not as good
if assists are good, the characters are not as good
 is hard = /
just west frank, is balanced

I think with Iron-Man you GOTTA play either Doom/Dante/Sent; because his point game is just awful.

If you play Iron-Man, he’s just so limited that you need those assists as actual support that he can cover and abuse.

i run iron man second on my man team with nova point and spencer third…ive ran him on point as well but in my opinion u can’t get in and its better to use his ranged tools till the enemy gets impatient

I’ve tried Jill / unibeam / spitfire, and I like it better than Jill / Spitfire / Vajra. I’m torn. Because I get more consistent results w/ that team, and I don’t have to rely on XF3 Strider. :. More practice w/ Ironman and I think I may make the switch.

i play ironman heavily and if i didn’t have skrull in the second slut i would DEF play ironman

I didn’t know skrull is a slut :/, seriously though I’ve made a ton of kickass comebacks with iron man anchor, try it out :stuck_out_tongue:

hmm just finished watching all the vids on gotpotential channel looks really sick from a scale of 1 to 10 how hard would you guys say it is to perform those mixups/resets in a real match?

I use them all the time, if you can use jill and feral cancel consistently, like it being a second nature, it’s really easy to do.

Iamuness you do not think pendulum it would be better that spitfire?
pendulum affect wallbounce to Jill! but I think he at least it works a bit like anti airJill and raccoon loves Unibeam * - *dhc all are goodI’m thinking of stealing this team you = Pdue to the fact that I can not do my strider win

An anti-air assist is really too good to pass up and I would recommend it over a double Beam assist-team (unless it contains the duo Strange/Ammy which is ridiculous in itself).

I’m not a proponent of Log-Trap because of how important the wallbounce is to Jill. You’re loosing a large chunk of Damage by using it.

Log Trap, removes wallbounce and has enough scalling, but still think an assist as good and better than NSR said double beam

for now the max I got was this

log trap, H 2H 4H somersault jH jS jMMHS H 4H cartwheel feral dash forward somersault MGS = 636,100

if someone can increase the damage mid screen I would be grateful * - *

corner

log trap somersault jH jS H 4H Arrow kick jH jS H 4H cartwheel feral dash forward somersault MGS = 680,500

6H DKD H 4H Somersault FC Somersault FC Roundhouse FC Feral DASH 9 jS H 6H Ensnarement M H+Log trap 4H S TK cartwheel FC feral dash forward FC somesault MGS = 730,900

jH jS H 4H Somersault FC Somersault FC Roundhouse FC Feral DASH 9 jS H 6H Ensnarement M H+Log trap 4H S TK cartwheel FC feral dash forward FC somesault MGS = 725,700

the last two combos work with Vajra too =]

jill is more about
reset set ups then she is about damage…