ok i have shitty execution so im just going to share what i found…
the tech is that if you use any powered pulse <30% in the corner (usually after cent rush M but not limited to,) you can either qcb.L (height dependant but easy enough!) or S and TK super nova!
whats good about this is that it allows assists to cool down and thus allow DHCs that wouldnt normally work, better meter gain to ensure that you get to DHC and in certain cases allow more one touch kills! (for my team its dead vergil for one meter off cr.L!!!)
ill showcase what i found using marvelos team (nova b, doom a, strider Y?) non tech combo first, tech combo second.
j.H, land, strider assist y, H, S, TK dp.L, H, S, j.H, qcb.S, j,H, j.S, land, f.H, doom assist a, S, TK dp.M, dp.H, dp.Hyper. (825,100) - DHC to Sphere Flame (980,100.)
j.H, land, strider assist y, H, S, TK dp.L, H, S, j.H, qcb.S, j,H, j.S, land, f.H, doom assist a, S, TK dp.M, qcf.M (any powered pulse <30%,) S, TK dp.Hyper. (832,200) - DHC to Sphere Flame (987,200.)
again not claiming its anything huge but…the more you nova!!!