That and having higher ATK was more important for him in the early gens anyway. It didn’t become an issue until Sheer Force and the split.
Oh and Po, sorry about that whole Astro Boy thing. 50s comics ruining it for everyone.
That and having higher ATK was more important for him in the early gens anyway. It didn’t become an issue until Sheer Force and the split.
Oh and Po, sorry about that whole Astro Boy thing. 50s comics ruining it for everyone.
I ain’t even mad… Astro Boy is broke as fuck.
Nigga survived a trip to the sun… Mega Man lasting as long as he did is a victory in and of itself.
Seriously, those 50s comics knew how to make a character broken as all hell.
Had nothing to do with his move sets or stats. I just thought he was cool as fuck. Plus Gary Oak and Giovanni both have one and they’re my 2 favorite characters in Pokemon. Paul is a distant third. I just appreciate the fact he plays to win and fuck off to everything else.
My point is; Nidoking is my dude. He’s my bro.
Fuck Paul and fuck Tobias while we’re at it.
Who’s Tobias? I stopped following after dp series outside of seeing what Pokemon ash currently has (and will eventually let go cause he’s a dumb ass) on serebii
Edit: nm. I remember. The dude with the darkrai
Has anyone been playing Legend of Legacy and/or Stella Glow? Impressions?
Going to grab a New 3DS XL this Black Friday. Never owned a 3DS before. Any suggestions for accessories like carrying case and game holder? Or will a plastic baggie work fine?
I bought a clip-on case for mine. I never take more than 1 game with me when I bring my 3ds anywhere so I’ve never needed a traveling case or whatever. They have some really nice carrying cases though.
If I did have one though it would likely be this one.
I played a bit of the Stella Glow demo, from my little taste of it it’s a pretty solid SRPG. That’s the most i can say now, but yeah the demo is up. I didn’t play it long enough to get a full whiff of any unique mechanies and shit like that. But it didn’t come off as garbage
Here are the 3ds sales:
3DS
FE Awakening - $27.99
Metroid NES - $2.49
MH4U - $23.99
DKCR 3D - $20.99
Azure Striker Gunvolt - $7.50
Luigi’s Mansion - $27.99
Boxboy - $3.49
Ace Attorney Tril - $20.09
Shantae and the Pirate’s Curse - $9.99
Crashmo - $4.49
Kid Icarus Uprising - $24.49
Rune Factory 4 - $19.99
Sonic 3D - $2.99
3D Outrun - $4.19
Mario and DK Minis - $6.49
Punchout NES - $2.49
Steamworld Dig - $4.99
Mario Golf - $20.99
1001 Spikes - $9.99
Inazuma Eleven - $9.99
Retro City - $4.99
Mutant Mudds- $4.49
Siesta Fiesta - $2.99
I’ll probably pick up Box Boy and Inazuma Eleven. I either own everything else or just don’t want it.
Withstand? Tits are life. Ass is hometown.
Also the fighting is pretty solid.
1996 just called… it wants to know where you’ve been for the past, oh i dunno, how about the last 20 GODDAMN YEARS!
The launch of the N64 was the big turning point in which Nintendo consoles started missing out on the majority of good 3rd party stuff. And what killed me as a nintendo fan. Since all my favorite franchises are 3rd party. Buying a nintendo system from that point onward became a terrible investment.
I don’t buy this. Nintendo themselves definitly deserve blame for night fighting harder to get the 3rd parties back.
Also, historically game developers have always favored more powerful hardware to bring the vision of the game they want to make to reality. Nintendo systems since the N64 and onward have always had annoying drawbacks.
N64= Cartridges being 100x more expensive to make than CD-Roms. Made it very risky for pusblishers to take a chance with it. If the game didn’t sell well, they lost a bundle on all those unsold carts. Pitaful storage limits as well. It was a small miricule that capcom was able to cram Resident Evil 2 onto a N64 cart and have it turn out as good as it did. The N64 was a game developers nightmare back in the 32-bit era, even worse than the Sega Saturn.
Gamecube= Idiotic “mini” discs. Meant that developers would be forced to split their game onto two discs to fit, unless it was a type of game that couldn’t realistically be split up. Like a racing or fighting game. In which it became a pain in the ass to cram them onto a single disc.
Wii= Weak hardware, barely more powerful than gamecube. Imagine the headache game developers would face trying to make something like Skyrim on the Wii. They’d basically be tasked with porting the game to gamecube-level hardware. Yikes.
Wii U= Partly same deal as Wii. Weak hardware that’s probably not even on the level of 360 & PS3. Why would developers bother, when they could just make it for XBONE & PS4 instead?
If 3rd party games don’t sell well, its only because the only gamers these days that would bother buying a nintendo console to begin with, are hardcore nintendo fans that don’t care. The rest of the gaming audience has seen the writing on the wall with their favorite 3rd parties being left out, and don’t bother. If nintendo fought harder to bring in more developers, they’d gained a wider audience again. Like back in the day with NES & SNES.
The Gamecube’s media format did not hold back the console. Nintendo actually gained back some of the third parties they lost with the N64 with the Gamecube. The only thing that was wrong with it was that it underperformed in the market even when it was the cheapest console of it’s generation. Specs wise it was only slightly below the Xbox so the hardware definitely wasn’t the problem neither.
Wii had tons of third party support. It’s the best selling console of it’s generation. The problem with the Wii is that other than a few causal party games and mini-game colllections no third party games sold on the Wii. Publishers eventually caught on that only Nintendo games would sell on the console and it became a dumping ground for shovelware.
Wii U hardware is better than the PS3 and 360.
You realize facts don’t work on these people, right?
Best to just ignore them and allow them to wallow in their own ignorance.
Kinda hard to ‘fight harder to get third parties back’ when a majority of the base who own the home consoles are reluctant to buy anything not deved by nintendo themselves. They are stuck in a stupid loop that they’ve been trying break out of since gamecube.
The GameCube’s 1.5 GB mini-disc have sufficient room for most games, although a few games require an extra disc, higher video compression, or removal of content present in versions on other consoles. By comparison, the PlayStation 2 and Xbox, also sixth-generation consoles, both use 8.5 GB Dual-Layer DVDs.
From: https://en.wikipedia.org/wiki/GameCube#Hardware sources can be found there.
It probably made it a less attractive console to develop for.
Also WiiU hardware is marginally better than PS3/360 at best and when it came out that was ok for about a year but now it’s pathetic by comparison.
My point is that the Gamecube’s media format wasn’t a major deterrent. GameCube still got all the major multiplatform releases at the time and having to use another disc is a minor annoyance at Best. 360 had that same problem as it stayed with regular DVDs instead of moving on to a HD media format. Didn’t stop anybody from making games for it.
Wii U’s hardware was outdated from the jump. No denying that but I responding to a post saying it was underpowered compared to the PS3/360 which is completely false.
Gamecube DID have the best version of Bloody Roar 3.