Net Code Report for KOF 13

The best chance anyone had was last night during the level up KoF stream when they had Atlus reps there. But some fool on the mic was saying not to bother Atlus because they didn’t do the netcode.

I’m only hoping someone bothered one of the reps anyway to pass word to SNKP that their netcode is still ass and to work on some type of patch anyway.

Shit, I really hope someone did.

hey man I agree in a way, the bad netcode is absolutely SNK’s fault and wifi is not the issue here, but the difference between most wifi setups and wired is hugely significant in almost all of the popular fighters online, it could potentially bring your experience from absolute shit to playable, even if it’s snkp’s fault that it never really goes from playable to great.

No, you’re right about GGPO ST & XBL HDR, those games play like smooth butter online most of the time. More games need to try and get to that level when it comes to online performance.

Hate to break it to you, it could be 2020 and we will still have lag. Nothing is ever lag free.

Been reading the thread, seems a lot of you are just nitpicking now.

What im really disappointed in is that the soundtrack the game came with doesnt have KOF95 Korea stage theme. WTF???

I think he just picked a poor choice of words, when you get a good game in 3s0, SFIV or even now UMVC3, it **feels ** lag free, it’s never completely lag free, but it’s damn close and you can play online and offline with minimal adapting. In KOFXIII the only way to get this kind of match is locally, if at all.

it’s a improvement over XII, and it’s better than vanilla mvc3, but it’s not up there with SFIV where it needs to be to blow up IMO. I can’t honestly recommend this game to my friends and say “seriously man this game kicks ass and they finally got the netcode right this time” and that is a crime as this is the most excited I’ve been to pickup a new fighter in awhile.

It’s not Capcom, they will…

I called this a long time ago.

Its a huge improvement over XII. You should all suggest to all you friends to pick the game up. The netcode is solid and playable at the moment. Its a patch away from being SSF4 levels. KOF series is the only sprite series left and its a well packed game at $50 bucks.

Im a Capcom fan and I approve of this game.

IMO online should aim to be Blazblue quality. SSF4 is passable but BB is better.

BBCS is probably the perfect fighter for this generation when you look at it’s complete package. It has a Tutorial mode, although a little too text heavy, that helps beginners like myself to understand the game’s mechanics and the basics of fighting games in general. The online experience is probably the best out of all the fighters this gen when you consider how good the netcode is, the inclusion of spectator mode, and the ability to train while you wait for a match. Also, the extra modes are well fleshed out for those who want to take a break from online. I wish there was a way for companies like SNKP to make the engine and characters for their game and just let ASW handle everything else.

It’s called Arcana Heart 3. SNKP still even self-publishes in Japan though.

Overall I’m struggling to see a consistent negative difference in the actual netcode performance compared to the SFIV series, just a much less reliable user pool.

I see a direct difference because I play KOF XIII with the same group of people I play SFIV and other fighters with, it’s definitely worse :frowning:

I’m not trying to be a hater here, I love this game to death and it’s heartbreaking to me that I can’t get good games with my usual group of friends that I can play most of the other mainstream fighter releases with.

my connection is pretty good, my ps3 is DMZ’d and I only play on wired.

Honestly out of 10 matches, only two of them were unplayable, and that’s because I wanted to test 1 and 2 bar connections. The lack of spectator mode doesn’t bother me, but I do wish there were 8 player lobbies. However, with that said KOF13 is fine online based off my experience.

its ass

Keep riding on thinking this netcode is great. It’s golden at 4 bars. passable at 3. But rarely are we seeing 4 bars across the board like in Asia.

Even then this game loves to misread connections. You may see a 4 bard when you enter the room then it just magically drops to 3 or 2 and feels like ass.

Non-rollback netcodes are worthless. Worthless. This game easily runs on a non rollback 17 year dead netcode, which makes matches have variable input delay DURING the match. It fucking sucks. Fuck this shit.

Saying that KOF 13 online is better than KOF 12 is as empty as saying that getting your left ear torn off is better than getting the right one torn off.

A quote from a KOF 13 forum on Altus’s website. Thread title: **Is there going to be Netcode patch? **

Well there’s the constant I was lacking. I’ve had some complete ass 3s where you can’t even stop walking but then I’ve had 3s that were better than the crap I’d typically have to put up with in SFIV ranked, but I’ll believe you.

It’s definitely not great, but it’s just I’ve seen some shit everywhere. BB can be laggy as all hell when it feels like it. (oddly pretty much everyone seems to have lagged more in BBCS than BBCT and personally AH3 was better than CS for me too-and there is plenty of complaining about lag among the hardcore players for all of those still) Basically I’m not happy with it but when people bought MvC3 the game is probably getting panned harder for it than it relatively deserves. I don’t think I never played a match I could block a Disruptor while there’s the slim possibility of getting something good in KoFXIII, plus you know, the game being good.

I play 4 bar lagless wired connections all the time - but I live in Hong Kong…

Sorry to hear other people aren’t having a good experience. =(

I haven’t had time to read every post, but PLEASE FOR THE LOVE OF GOD use a wired connection. It really DOES make a difference.

I guess I got scammed =/.
I play ssf4ae on the psn ( I know its not better than xbox live ), but if u just try to find matches against people with 4 bars is VERY playable ( tight frame links, but no crouch techs though ). I was craving playing a new fighting game online so I was on a quest. I tried searching for info to see which games have great netcode on the psn, and I came at the end to these games: ssf4ae, blazblue ( the best online ),and 3s online edition ( uses ggpo ). I really wanted to play mortal kombat but I heard negative reports. Now I was looking for feedback about how is the “new and improved netcode” for kof xiii after the failure kof xii was. I read articles here in shoryuken saying the online play was finally “done right”, and the matches were very playable. I though hell yeah! I bought the game yesterday and today I finally played 3 matches online, and they all sucked bad. Couldnt even block low after a jump in fast enough or even hold back to block a fucking fireball … what the fuck!? First match I was looking for players with a latency of level 3 and up, and then I made a room for peeps 4 bars only. Still the last 2 matches had only 3 bars, even though Im asking 4 so I dunno how this works.
In resume … online play is unFUCKING playable. I got scammed and got caught in the hype. They better make a patch and fix this or I will be selling this on craigslist for 40% off soon. I will keep the 4cd soundtrack collection though ^_~.
I live in los angeles california by the way.