Naruto Ultimate Ninja Storm 2.0 - Storm 4 Is Out! (PS4/Xbox One)

You realize both of those characters are in Revolution, right?

I just said I’m not gonna buy Revolution >_>.

If they somehow can’t make those 5 playable in a main game I will reconsider buying it.

The only character they’ve ever left out in a new Storm game is Lars in UNS2. Not sure why they would start omitting characters now. So yes, they’re all gonna be in the next game.

What I would like to see is the Seven Swordsmen being playable.

That may be true but I don’t think Iruka is making a playable appearance. Anyway I don’t want anyone OUT except Robo-Naruto.

Robo Naruto is the only character I can see being left out honestly. And that’s a good thing, unless they decide to seriously nerf him in A-Groove.

OP Updated with the new videos, trailers and whatnot.

I disagree.

I don’t see how supports are unfair when both participants of a battle are able to pick whatever assists they like. Implying this system is unfair would also imply that one player will have some kind of unfair advantage in regards to who they are able to add to their team, which isn’t the case. You both have full access to the roster, so pick who you feel best compliments your fighter. Hell, counter pick if you really have to.

I enjoy Single matches, as they are a much more intimate display of combat between the actual fighters than you’ll see in your average team battle, but I don’t think it’s nearly as balanced nor as deep in regards to the meta. In singles matches, the top tier characters roam free. It limits your character’s viability to an incredible extent, depending on who is fighting who. Sure, you can try to fight a good Madara with a character like Choji or Young Sakura, but it’s going to be an unfair, uphill battle the entire match. You will probably lose in all honesty because Madara is free to poke and outspace you in that matchup with insane Jutsu’s and all-around better mobility and normals.

Whereas, if you were to give them both teammates…Madara still remains godlike and gets even better with assists, but now you have a character like Choji gaining a huge advantage and being able to be a lot more scary than he is by himself. Now you can use a character you enjoy playing without having to get steamrolled by a character who is obviously better and more powerful in every regard. At this point it all boils down to how good you are at multitasking, and how well your team stands up against another’s team. Instead of just the high-tiers ball-blasting the rest of the cast like they used to.

I do agree that there is a certain level of intensity that comes with Single matches. One mistake can lose you entire health bars before you even realize what’s happening. It’s a blessing and a curse at the same time, imo. It’s fun to shut down someone without having to deal with the interruptions of assist attacks and the like, but at the same time those assists add a whole new meta to the game and increases its overall depth while at the same time fairly balancing out the cast.

I respect your opinion, and they way you explained it I can understand why you feel that way.

However, I don’t think it adds that much more to the game. Having switched to pretty much Single Battle only, it feels more like a serious fighting game. If you make a mistake, you might have to blow some chakra or a sub-bar…in Team Battle, you can just throw out any assist, and that covers you mistake. Don’t have enough chakra or any subs in Single? Guess your taking a crap-ton of damage! This isn’t true in Teams though: not only can you use a assist like a get-out-of-jail-free card even on low chakra and/or no subs, using them as such can keep your chakra/sub-bar high, leaving you with even more options.

Don’t get me wrong, every assist performs it’s own unique option: combo extension, pressure, punishing when you can’t, lockdown. Those are present, but in all honesty supports never get used in a professional manner. Think about it: how often have you sent or seen an assist sent out in a panic, just to have it either take the hit for you or get your opponent off your back? Didn’t matter whether it was Neji, Jiraiya, Sasuke, or Hidan; all that mattered was that they came out now and quickly. This is what I meant when I said ‘at best guaranteeing a ton of damage, and at their worst they are an extra two sub-bars.’ Quite literally, when you panic, you can just hit a bumper and be safe in this game.

Of course, a player that knows what they are doing can just plow right through, but some assists force you to stop your assault, which is kinda silly when your opponent is playing poorly. I mean, if you play everything correctly, get them to no subs and low chakra…and have to drop a combo because of an assist?

I guess my point is that Team Battle rewards characters that are less skilled with their main than Single Battle does.

Regardless, I still think every person who wants to get serious should practice their main in Single and master them before hitting up Team Battle in Ranked.

Edit: Not that this is relevant too much, but I’ve actually done the God-Tier vs Garbage-Tier Single Match, and for the most part it supports what you said: heavily one-sided. However, I only had that apply when I didn’t use all my tools AND was facing a player on my level (but more versed in Single Battle) who picked up Mecha-Naruto. We ended up playing Madara (New) vs Young Sakura, with me as Y.Sakura…and I managed to beat him 2 out of 3. It was hard, but I just played the game like any other fighter and played to my strengths and forced him to over commit in situations where that wasn’t to his advantage.

Regardless, I believe your point still stands in that regard, but as for assists making the character better I don’t agree: if the character is already really outclassed, the assists will either do them no good or only delay the inevitable.

I don’t play these games even though i got NSN3FB and NSNS revolution (cough a certain way on PC) but i lost any potential hype i could have (never had any) for this game.

I actually enjoyed ninja storm 3 full burst, it literally had everything except the last part of the manga. Then i got revolution, and it basically could have just been DLC for ninja storm 3 full burst, almost nothing changed, even reused stages, music, menu style, movesets, animations, EVERYTHING. I think the only reason i wanted to play it was cause i wanted to use Shisui (like most people) and do the Akatsuki backstory, played the game one day for 4 hours, then never touched it again till this day.

…you didn’t actually even touch Revolution, did you?

That or you’re just plain lying. Not sure I even understand the point of you coming in here and making a post like that.

Yeah man i did, it was practically the same. XD
I came this thread just to lie about playing a game? o_O Wooo
Yeah a few battle system mechanic changes too, but still… they expected people to pay 60 dollars for that?

But true, their is not point to my rant, sorry about that. Shout outs to you having a Wii-U though, saying that is also pointless, but hey it’s Wii-U. Lol’

Hopefully you can play as Adult Naruto and Sasuke, would be pretty nuts.

What are you even saying in this sentence?

  1. The game actually wasn’t $60, something you would know had you actually went out and bought it for yourself.

  2. There were more than just a few changes to the mechanics. Almost every aspect was altered to some extent with the addition of grooves, parries, seals, ect. If you’re not lying intentionally then it’s painfully obvious how ignorant you are to what this game actually is, and how much it differs from literally every UNS game before it.

Finally, what does me having a WiiU have to do with anything…?

I’m curious to see how this game stands up to other fighting games. KI mortal KOMBAT. I played revolutions with my nephew and I think Ninja storm 1. Its was extremely fun but I dont think I would play it competitively. maybe just for a few hours of fun.

I don’t think people will ever take this game as seriously as titles like MK and Killer Instinct.

Most just can’t get past the control scheme, the fact that it’s Naruto, or both.

Hanabi confirmed playable for Storm 4:

So I’m at the point with this game that I have decided how the Storm series is to be handled.

If you wanna play to have fun, pick your fav character/team and do your best, you will be mildly rewarded. Play one of the 5 best characters in the game if you want to win, and you’ll be rewarded with BP and rage quits.

My friend who is actually quite bad at figuring out fighting games can sit there and spam New Madara’s Ninjutsu and UJ, and charge chakra. That’s all he’ll do, and low and behold that is enough, due to the factors of Madara being completely invincible during the duration of the dragon being on screen. I hadn’t gotten upset at this game in a while, but I finally reached the limit:

You can’t mix fun and serious with this game, and playstyle or skill does not factor in with the upper echelon of characters in this game. The best characters is this game require so little effort behind them that it’s mindblowing, you don’t even have to try with them, just press buttons and your gonna win. I understand that’s pretty much the game in a nutshell, but when a few characters do it better than the rest, ranked shouldn’t even have other characters outside Shisui, Madara, Obito, and Mecha Naruto.

I’ve plugged hours into characters I like and found out broken stuff with them and developed strategies . I’ve studied the game for hours and learned how to use so many mechanics as effectively as one can in the situations given. I’ve even stuck with Single Match to improve my over-all gameplay when hitting teams, but none of that matters when facing an UJ-spamming Madara: all that matters is that he is Madara, and you aren’t him or another one of the top 5.

With all that being said, I still play and enjoy this game, it’s just got me a bit frustrated right now. I still stand by my opinion of the Storm series hitting professional levels though:

It never will, not because of the game, but because of the community.

Ouch sorry to hear. I wanted to try this version but now with the update version I feel incline to wait

Sigh. Another post based on your personal experiences with the game, yet glances over how it actually plays. You’re saying you have a fundamental understanding of how each character works, and yet at the same time admit to getting beat to…Ultimate Jutsu spam? How does that even become a problem? 95% of the time you get hit by an ultimate, it should be when you’re getting combo’d into one with no subs.

I’m not denying Madara is top tier, because he is, but he’s not broken and he’s certainly not even unbeatable with most of the cast. This is the reason Team Battles exist and it’s also the reason why it’s the default mode of play.

You guys will never stop having these issues as long as you try to play these games competitively lol.

I never mentioned broken when describing a character, only describing things I learned with them in training mode, so for starters please do not put text in my post that isn’t there. I also never said I lost to UJ spam, so if you would keep your assumptions to yourself and respond based on facts or things I actually typed, that would be great.

Now I will be honest here: I did lose a total of two matches (4 ‘rounds’, as the way I play with my friends is tournament-esq style) to my friend playing Madara and doing just as I stated above: standing still, throw shuriken, throw CE-shuriken, use ninjutsu, use UJ. I’ll also admit that there really is no reason for someone experienced in this series to lose to that past Storm 2, that much is fair. However, there were a couple factors to said matches:

  1. My friend is the only one I play with outside the computer, as I refuse to go online until my internet gets upgraded. I rarely face Madara AI, so I only really see Madara when my friend picks him. I knew little of what he is capable of and (outside of his O-Mash) what made him so good.
  2. Even worse than not being familiar with Madara’s tools, my friend normally picks Awakening Mode. This obviously means that I’m even less familiar with Madara’s UJ, because I’m not even familiar with the character himself. I had literally no idea of the particulars revolving around Madara’s UJ other than it’s animations.
  3. My friend has a playstyle that I have observed and adapted to. Moving in with me and playing more often has changed him from someone who does whatever into someone who actually trys to make plays and reads. These matches (and the next two after) are what proved that to me. LST: He actually started playing for keeps, and it caught me off guard.
  4. I was playing with a character who has no projectile or range outside of shuriken. I can’t recall who, but it may very well have been a version of Rock Lee, as he is one of my favorite Naruto characters. This made the keepaway even worse, as I had to figure out everything I could do to stay safe while also finding a way in at the same time, and trust me it was a bit rough.
  5. Our first round, I actually lost to my friend performing actual combos. It wasn’t until after that round that I started having issues with the spamming, because I actually invested into the match trying to figure out ways to get in for later fights, throwing away caution and safe play. I took a lot of damage from things I could have easily avoided, but that wasn’t my main goal.
  6. I actually learned a lot from the experience: got a better understanding of Madara’s UJ hitbox, what moves I can actually just block out of and which I have to sub to avoid the UJ, how to interrupt his ninjutsu, how to not be forced into blocking any of his jutsu, better movement around his techniques, better understanding on the range of Madara’s grab, learning the fact that some characters are just going to have issues against Madara’s kit, the fact that you CAN interrupt Madara’s UJ…even though the timing is rough and if you miss it the Wooden Dragon of Rektalot will steal your HP (aka if you mistime it, the dragon still emerges from the ground, and you are highly likely to be open), and the fact that attacking Madara from behind during the dragon’s duration of the UJ does NOTHING and that Madara recovers back to a perfect neutral position…so it’s super hard to punish before, and you can’t punish during or after…yeck! ;/

You may consider all those to be excuses, and I really don’t care either way, but after that session I picked Madara and did the same thing and he fared much worse. I think I also managed to convince him that Madara is one of the top 5 characters in the roster, though I still think he believes that every characters is viable in a tournament setting, which as we all know is not true. :wink:

@ForsakenM~ While Martian opening statement could have been subtle your initial post show possible sighs that your not fully familiar and Martain attempts to educate you. Your follow up post doesn’t do better job of getting your point across either. And yes your are making excuse my friend, I recommend you take a more humble approach.