so…interesting combo/possibilities:
So i was playing around with lvl1 frank’s l.tools in the air to make my jump arc’s and time in the air less predictable (like haggar and whiffing air throws). and found out this combo that seems to work on most of the cast with different buttons:
j.b xx l.tools, j.a/j.b/j.c, cr.a, cr.b, cr.c, S, j.b xx l.tools, j.c (land), j.b, j.c, j.s (land), dash forward, air h.tools, cr.c, S, j.b, j.b, j.c, j.s (land) snapshot
This combo works with doom missiles if you call him with the last cr.c
Other possibilities is that with bigger characters that block the initial j.b xx l.tools, if you use j.c it can cross-up.
j.m after l.tools, is the most consistent. j.l will work but doesn’t give much hit stun, j.b gives the most hit-stun low to the ground, and j.c has to be higher, i’d suggest only using it with big characters. The starter looks like this: http://www.youtube.com/watch?feature=player_detailpage&v=0klxh2lD-KA#t=114s
edit: Also keep in mind that you can hit this from a max distance j.b with lvl1 or lvl2 frank since l.tools sucks in. There are some possibilities with lvl4/5, but not as useful imo.