Ridiculous Meterless Lv2 X-Factor Death Combo of Death and then some:
Any Throw, X-Factor, :df:
,
:uf:, J:m:, J:m:, J:h:, J:s:, (land),
:uf:, J:m:, J:h:, (delay), J:s:, (land),
:uf:, J:m:, J:m:, J:h:, J:s:, (land), ***
:uf:, J:m:, J:m:, J:h:, J:s:, (land), ***
:h:, :s:,:uf:, J:m:, J:m:, J:h:, J:s:, (land),
:d::df:
:f::uf::l:(whiff),
, :s:,:uf:, J:h:, J:s:, (land),
:d::df:
:f::uf::l:(whiff),
, :s:,:uf:, J:s:, (land),
:d::df:
:f::uf::h::h:
Does at least 1.5m damage, so you can cut out big chunks of it and still kill anyone.
At X-Factor Lv3, replace each of the lines marked *** with :uf:, J:m:, J:h:, (delay), J:s:, (land),
OTG slide (marked with *) whiffs on some characters during X-Factor. Replace with punch.
NekoPunchNekoPunchNekoPunchNekoPunchNekoPunch:
With X Factor Lv2/3:
:qcf::h:,
, (:qcf::atk:,:l:)xN, (
, :h:2-3),
:h:1, :s:,
:uf:, J:m:, J:m:, J:h:, J:s:, (land),
:d::df:
:f::uf::l:(whiff),
, :s:,:uf:, J:h:, J:s:, (land),
:d::df:
:f::uf::l:(whiff),
, :s:,:uf:, J:s:, (land),
:d::df:
:f::uf::h::h:
Roll strength is character specific. Generally use M for Lv2, H for Lv3. L always works.
Use 5 punch loops at Lv2. Use 7-8 at Lv3 and skip straight to
:h: afterwards.
Reduce the number punch loops if you hitconfirm into the start of the combo rather than a direct roll hit.
OTG slide (marked with *) whiffs on some characters during X-Factor. Replace with punch.
The first line can be replaced with all sorts of variants:
Any Throw -> :d::df:
:f::uf::l:(whiff)
, (:qcf::atk:,:l:)xN… with one fewer loop before launch.
Anything -> (:qcf::h:,
)x6,
:h:, :s: works on Sentinel and maybe others.
Video here: [media=youtube]NnwBlKNKt9o[/media]