MvC3 Actual Balance/Potential Tiers Discussion

Chris is better as a battery since his meter usage sucks ass. Such a depressing character since Capcom has worked so hard to gimp him.

Seriously Capcom, would it have been so bad if Chris could still juggle with grenade launcher? Did you really have to nerf that?

If you’re in a position where floating bomb XFC floating bomb wins the game against a Ph team, that means the DPh player has royally fucked up to get there.

I haven’t read anything in this thread but I’d just like to share that as a Captain America point main I think he’s the worst character in the game. Not by a significant margin and he’s not exactly TERRIBLE but I just think that his limited mobility and mixups aren’t so hot when compared to almost every other character. Other characters with poor mobility (like ryu for example) have a full screen safe high damage hyper, Captain’s best hyper (charging star) doesn’t do nearly that much damage, loses to PHYSICAL attacks (dominates any projectiles though) and is EXTREMELY unsafe.

There are a lot of other reasons but I think Cap might be worst. I doubt I’m a minority. And yes, this is with the infinite. I honestly hardly think that changes how good he is at all.

OMG DP=Dark Pheonix, When I saw ppl talking about how DP had the best lvl xfactor game, I thaught they were talking about DeapPool. now the comments make alot more since. [shaking head at my own stupidity]

Is this something that you think that I was saying?

Advanced guard nullifies a lot of block damage; Are you sure you can chip her to death if they push block most of those hits? Furthermore, what if their first two characters take out Dormammu or Doom? Also, what if someone wants to play a team other than Dormammu/Doom or some other variation of a chip based team? Are they SOL then? This is what I was talking about when I said she affects the playability of the roster. She affects the meta more significantly than say a character like Captain America or Amaterasu does.

Well, Grenade Launcher has uses, since with the right assist, he can do a full combo into it for about 700+K, plus the first hit OTG’s, so he’s pretty good at DHC’ing into other characters since he builds so much meters, as well as pretty much stopping a combo if he can get the second shot off. Plus, his lvl. 3 has a ton of invincibility and is very easy to combo into for big damage, as well as blowing through any and all beam hypers. His super’s aren’t the best, but they are damaging and have some nice applications.

wow this whole time people were typing DP i thought they ment deadpool had the best XF i thought it was pretty obvious that Phoenix does :mad: can we stop being lazy and type Dark Phoenix or at least DPH or The Bitch i honestly prefer the latter

and im most curious about what you all think about Dante i feel he is a jack or all trades type character with almost no weaknesses but no HUGE strengths besides the fact he is almost impossible to zone out because of his teleport

but that doesnt change the fact that he needs assist to be offensive and defensive, he cant do much off of throws,doesnt do much chip (unless in DT) and has 1 level 1 super

of course the trade off is great priority with rebelion, he builds massive meter when you get into his more difficult combos,can start and end the DHC glitch,has good assist (Jam Session being a top 10 assist) has XFactor infinites (only needs level 2), and has a versatile super add to this his good speed and slightly above average damage and imo he is one of the few characters with a GREAT anti air (million carats) while on point so i think hes B+

^haha This happened to me too, or are you just joshing me.

Also Chris’s grenade launcher can stuff Storms Hail Storm even after its activated. Thats at least something. IDK how or if there are any other hyper it can stuff, or even if there are any other hypers that can stuff Hail Storm after is Activated. And by activated I mean that she is in position and the Hail is on its way, not on he way up when she can be stopped by anything.

zero can genmu zero her for free

A-fucking-men~

Wolvie is not that good. His cross ups are predictable he just has good priority. He’s mid teir IMO.

He can’t get in period against someone that knows his tricks and knows how to block.

If you want a good rush down char there are alot better choices. A few months from now when people get better at blocking and staying safe Wolvie will fade out.

Not really. They got Dark Phoenix with the 5 bars, they tagged out, they still have two characters, your character is Dorm at the moments DP is coming out, can happen all the time.

MrNannie: nope. just random soap box spouting. are you 12 btw?

Jin: I’m just saying if you have Dorm. If they weren’t Dorm can they throw the glowing ball? Nope they can’t. She does affect the game to such a degree that you need a plan to take her down in comparison to every other team which you pretty much have to get around the assist. That much agreed. She is changes the dynamic on how you want to deal with her team. Either wipe them all out, snap her in and kill her, just anything to prevent DP from coming in, or prevent DP from using level 3 XFC.

Ace: Dante is top. He doesn’t need an assist. You must think that the only thing he can do is call drones and teleport. He can stay in the air and capitalize off of mistakes with teleport. He can chip, he can play runaway, he can rushdown, he has a lot of frame advantage, he can punish assists, Dante can do it all.

When are you gonna get with the fuckin program and stop trying to be a low tier hero. Players with potential should sell out to top tier.

Yeah I said that. Sue me.

If there was ever a char that didn’t need anyones help to shove his boot up someone’s ass, its Dante. He has great specials, amazing utility, great combos, builds tons of meter, great damage, great range, solid AA’s and footsie tools. His only real flaw is his normals are slow. So the fuck what? He has a sword. That means his hitboxes are invincible. If Dante gets in that’s it. The fight is damn near over. It’s too easy to stay in for him. He doesn’t get much off throws except a free mix-up, which could lead to his opponent being dead. Pretty big deal imo. Hammer gives insane frame advantage and makes teleport far more threatening. DT acts like a roman cancel with a damage boost and health regen. Essentially a less broken x-factor.

He doesn’t really lose to anyone and has advantage on a good chunk of the cast. Some people say Ammy gives him a little trouble. Meh. How? During mid range, Dante wins. And they go both go toe to toe at long range. And she can’t commit to cold star unless she wants Dante to tele and commence the beat down. She’s better up close though. I think they go even. And he can kill her in one combo easily.

If they’re raw tagging that’s a huge mistake on its own. Sure, your strategy works, but it requires a lot of optimal setup on your end and suboptimal play on theirs… Neither of your three suggestions at the end are very foolproof either…which is the whole point.

Dude plays 'Gat in Super and he’s chastising someone for not tier whoring enough.

From what I’ve seen Wesker is probably the best rush down char. He gets in for free with H.Phantom move and his j.S has a crazy ass hit box. He has an easy to land command grab. He negates pretty much all push block since you can cancel your block strings into his Phantom Move. It’s pretty ridiculous I’ve been doin some crazy shit with this guy in the lab he has mix ups for fucking days. You can drop your combos and basically pull off free styled mixups if you have the right assist.

And not a day goes by where I wish my fellow SRKers hadn’t gotten on my ass harder about droppin him in Super.

Ugh… It’s BS “1% scenarios” like this that make threads like this start to suck. Let’s see why this is an awful response.

#1 If the solution to beating a character X is “just pick character Y” that inherently means that character X is a real problem.

#2 As was said even if the other player just stands there like a training dummy they are on average going to get 4 bars of meter by the time their entire team dies. If they land 1 or two combos however they’ve got that meter.

#3 Even with Dormamu’s floating bomb this strategy is best with an XF > 1… but oh wait if they kill off one of your characters they’ve got 5 bars.

#4 You’ve got to have the meter for it. Meter in this game may not be hard to come by, but it isn’t always guaranteed that you’ll have that two bars

We pretty much consensus’d Dante into top 7 range a few pages back, for mostly all of those reasons.

**

the only move he has that lets him stay in the air without DT is air play he also has no chip game without DT so how is he gonna run away just do jump back C and missiles ok yea maybe on bad people without an asssit dante has no mixup because he teleports are so painfully obvious and hes not even close to being the best assist punisher because if you dont catch the point character with the million dollars they can punish you the way you’re talking about dante im pretty sure you dont even use him

No idiot. You can also use the Weasel shot in the air, canceled to killer bee or hammer. Pretty sure you don’t know how to use him WELL. No chip game??? You know most of all his specials, which are SAFE, chip right? They also leave him on frame advantage so stop smoking rocks. Who said anything about being BEST assist punisher?

Hotobu:

How is it a 1% scenario? So Dorm killing a secondary character and having an assist available only happens this much. Give me a break ass wad. If you think it’s viable don’t give an ass goblin ish response. According to your theory, Saying pick Cable to Counter Sentinel in MVC2 isn’t a viable response, when it is completely the opposite. Give me a break. #3 in your argument is also retarded as Dorm should always be a secondary character for his great DHC’s. Placing him otherwise is wrong.