MvC3 Actual Balance/Potential Tiers Discussion

Alot less.
Suffice it to say that you will never connect any attack with Wesker after Rhino Charge other than :df::h: where Wolverine can do what ever he wants after B.Charge.
I use B.Charge after Storms Elemental Rage and my follow up is j:uf::m::h::s: land j:uf::m::h::s: land :s: ^ etc…

Regarding the current argument:
As a Wolvie player and a casual Wesker user. IDK who is better I think they both belong in the Top Teir cat. Both excelent chars with there own unique ways of getting in, mixing up, and dealing damage

Word. Although I disagree that Sentinel is not a good anchor, as his XFC is the second best after DP. Doom is the best last character other than DP, as he can runaway easily if you are winning and has great assists. Wesker, I agree, is also better as a point character. LVL 3 XFC gun is awesome, but his rushdown shouldn’t be overlooked.

Shats:

Arthur is low tier. He cannot fight by himself, needs Tron or Haggar, has little options to keep rush down away, crappiest mobility in the game, has trouble against characters that can fire their projectiles diagonally down, etc…
Fire bottle is a good, not great assist, it’s slow and can easily be jumped over.

Arthur’s xbow needs a steeper angle so he can either use it in a superjump, or functions as a better midscreen AA.

They should totally get rid of the helicarrier from the random stage pool though, can’t see shit when the opponent uses a pure black colored team (eg symbiote spidey and wesker) lol…

It’s good to supplement certain strategies. Dagger is absolutely amazing though.

But yeah, Arthur has tons of issues on point against anyone with good mobility, he’s meant for a much more low key game as it stands.

Though he is an oddly passable anchor with gold armor provided the counter anchor isn’t phoenix or wesker or mags or zero or Dorm or a couple others.

Ok so I just watched some Clockwork matches, and Ill give Phoenix and Ammy some more respect now. Id really like to fight some good Ammys and Jeans though still.

So im willing to say A-Teir for Jean and Ammy. Still not convienced their S

TBH that’s what I figured, but I play Wesker only here and there, so I didn’t want to say definitively in case I was missing something.

Yeah, Wolverine can do pretty much anything off of that. Berserker Charge is a great combo tool.

Seems like a fair assessment. I don’t think there’s enough overlap between the two to really say one’s definitely better than the other.

What? You can connect just a normal standing S off of Rhino Charge into a full combo.
Wesker has tons of combos after counter.

I think they were talking about during the DHC glitch

While Wolverine’s follow-ups to Berserker Charge are braindead easy, it’s not like Wesker’s follow-up after his counter super DHC is guard. He can even call an assist as he does the :df::h: to pick them up and guarantee the combo if you’re worried about dropping the :d::m:.

I don’t think there is an S-tier at all, just 3 tiers:

Great (A)

Good (B)

Average/Under-Explored ©

I just combined Average and Under-Explored because any character seemingly average now seem to be unpopular but correlation does not imply causation. Majority is in B, fewest in C.

Tiers

S Tier: All around great games with few problems against other cast members.

S - Dark Phoenix / Ammy (Yes, I think Ammy is that good)

**A Tier: All around solid games with little to zero problems with cast members in the B/C range. May have issues fighting other A Tier characters. **

A - Wesker, Dante, Wolverine, Akuma, Zero, Phoenix, Deadpool, Magneto, Trish, Taskmaster

**B Tier: Strong in one facet of the game while weaker in others. Has major issues facing A-Tier characters. This is where a majority of the cast resides. There are varying levels within the B tier. Most of these characters require an assist to open an opponents defense. May require a ton of meter to be effective. **

B - Dormammu, Viper, Chris, Chun, Felicia, Haggar, Jill, Morrigan (MIGHT be A), Ryu, Spencer, Storm, She-Hulk, X-23, Spider-Man, Spencer, Joe, Cap Am, Dr. Doom, Iron Man, Sentinel, Super Skrull, Hulk, Thor, Tron, Shuma

**
C Tier: Typically used for a gimmick assist (Arthur or Hsien-Ko). Can deal damage in the right hands, but has a severe disadvantage against most of the cast.**

C - Modok, Hsien-Ko, Arthur

**Characters that improve drastically with the right assists: She-Hulk, Wolverine, Spider-Man, Cap, Magneto, Dante, Wesker, Zero, Dormammu, Storm, X-23 **

These are characters with a lot of mobility and/or built mechanisms for cross-ups.

It doesnt feel right to put deadpool in the same tier as wesker and magneto. Dormamu and she hulk are top tier imo, because they will always be in a team with the right assists that make them scary.

I think ammy is the best character in the game, but phoenix and dark phoenix are not diferent characters and that´s why I think phoenix is worse than ammy, playing jean has a risk even if it´s minimal.

Arthur is crap, i dunno about modok yet the character seems to have potential…

Top Assists

1.) Hsien-Ko -Senpu Bu WITH Hyper Armor
2.) Akuma - Tatsu (Great for helping rushdown)
3.) Tron - Gustav Flame
4.) Dante - Jam Session
5.) Doom - Missles & Plasma Beam
6.) Hagger - Lariat
7.) Wesker - Lower Shot (Best OTG assist in the game?)
8.) Hulk - V-Gamma Charge
9.) Chun - Legs
10.) Sent - Drones
Bonus 11.) Modok - Barrier

Wesker Low Shot is definitely the best OTG assist in the game. Fastest start up.

Deadpool can play up close or keepaway. He has a ton of tools at his disposal which gives him a ton of flexibility. Everything he does can combo. He’s deceptively fast. While I would say that he’s probably the “weakest” of the A Tier, I see him as being clearly above characters in the B tier.

She-Hulk is a special character with the right assists. She would be a crap anchor. She’s the one character I could see moving her way into the A tier.

Dormammu is very solid character, but his cr. M is shit. It whiffs when it shouldn’t and seems to have a lot of recovery. So does his launcher. He feels very weak against just about everyone in the A tier.

Where She-Hulk excels on point, Dormammu excels at 2nd or as anchor. (Though not against DP)

I put Dormammu in the “Characters that improve drastically with the right assists group.”

I see your point about Phoenix, but she’s always the anchor which means she can play her game of “kill me if you dare.” She’s definitely not as good overall as Ammy, but she has Dark Phoenix in her pocket which makes her a real threat.

Arthur needs a team around him to completely support his abilities. He’s a good anchor with XF3. He can chip you out. Gold Armor is his entire game. If you paired him with Dante and his annoying ass Jam Session, you have a way to control the vertical space. It just feels like you need a very specific setup to make him work.

I heard that Dorm’s c.M is better for anti air purposes than anything. When you say it whiffs are you talking about anti airs or just normal bnb or poke situations?

The fact that Phoenix is basically two characters in one IMO makes her probably the absolute best character in the game. Especially when the 2nd character is when played correctly pretty much broke. The only thing bad about Phoenix is that she’s the absolute worst character in the game if you make a mistake and dont have healing factor active. Once she gets 5 meters though she becomes quite the task to beat.

Talking about poke situation. If I am crouching against opponents, it just…well…blows. It could be online lag, but it feels like I whiff against certain characters on the cr. M after I land a cr. L. It feels so slow and has a ton of recovery when you miss. Again, this could be lag.

Well I think that’s more so how the move was designed. From what I heard and read in the guide it’s really supposed to be more for anti air purposes than poking. I’m sure the bnb whiffing issue isn’t very fun though.

cr. M always whiffs against shorter characters when they are crouching. You’re better off using s. M or just going straight into launcher after cr. L.

For me S-Teir comes from Japanese Velodrome Racing (Keirin).
S is the top teir above A, B and C.
So you can call it S teir or God teir or just use A, and go down from there, its your perogative