Example: There is no reason to have a combo breaker in the street fighter games because damage scales so much and there are no 0 to death combos in that game. Marvel on the other hand is different. Touch of deaths and x factor are reasons why a combo breaker needs to be in the game.
These are the stupid top tier in MVC3: Wesker, Magneto, Phoenix, Zero, Wolverine, Dante, Amaterasu, Dorm, and Taskmaster
^^^These characters can pretty much do anything they want and you don’t even have to use all their tools to be successful in tis game.
I agree with grandabx’s earlier post in that the game doesn’t support zoning characters i.e Chris and Arthur.
Dorm, Trish, Storm, Deadpool and M.o.d.o.k have too much to them to be considered zoners imo.
You realize if that were the case say even a 50% difference in solo attacks while increasing the hit stun deterioration and the like that things like random blocked supers would be massively more damage as far as chip is concerned? If it were a 50% difference Skrull’s X-factor inferno would kill Phoenix on block and with a DHC kill X-23/Zero/etc on block too.This is the biggest issue for characters like Akuma who already has safe X-factored chip damage that he can throw out so getting someone down to the last character as you zoned out their 2 earlier would mean that if they have full gauge and you block they get to still do massive damage. The effect on the already incredibly high chip would be way too much.
HEY! I like my timeout wins. thanks
So reduce the chip damage percentage to compensate, too. Chip seems about right currently, so if there was a 50% increase in damage, the chip percentage should be dropped from 30% to 20%. There’s going to be a lot of issues if they made that change, true, and they would probably have to rebalance the whole game, but I think it would have been a better game if they had done it that way in the first place. Maybe for MvC4, but probably not, because people love being able to turn off their brain for a bit while they don’t have to worry about what their opponent is going to do.
Fewer unintentional timeouts, then, I should say.
Im seeing the term “braindead” like every other word and someone said it referring to the frames of a normal and it makes me think what you all consider a “braindead” character.
If we are saying characters are braindead because the speed or their normals, than spidey, zero, x23, and magneto are fucking braindead (which of course they are not)
Braindead would refer to either a style of play (which is controlled by the player, making his/her strategy braindead, not the character) or it would be that characters execution barrier (which doesnt seem fair because these characters generally have less depth and simple combos, but landing a hit is THAT much more difficult, because for the most part they severely lack tools to get in/out of certain situations [NOT Wolverine])
Example: trons jumping H, haggars pipe, hulks standing H. These characters are almost BASED around you getting a hit with these to start a damaging combo.
Wesker is implied but he’s another character that becomes easier to fight if you stop pressing buttons every 2 seconds and wait for him to approach.
what the hell are you talking about?
You cant just say somethings “braindead” without any reason. Why is Sent “braindead”?? Hes easy…but how the hell do you think you’re going to get a hit with him? Hes slow as shit. His command grab is easy to see. Hes easy to block. He gets outcamped easy. If you have a quick character or you just block and punish you can beat his armored normals.
Tron, braindead??? WTF?? She has no armored moves. No mix up. Just block/counter her air h and punish. bam. Shes one of the worse characters besides her assist, especially if anchoring. XFlvl3 does nothing for her besides pop it during a blockstring then lvl 3.
JUMPING H SUCKS. TRON SUCKS (pretty much, as an anchor where most people put her anyway) If bonne strike was safe on block/advancing guard wasnt in this game, THEN we’d have a character.
Deadpools zoning is easy? yeah right. If you dont use proper nades, shurikens, and proper guns at the right times then youll just get super jumped and comboed, or super’d by spencer or ryu like nothing… his dhc glitch is awkward and many other people have it, his infinite is useless, so many people can kill with lvl 3 x factor in one combo no meter.
You don’t even give proper reasons why these characters are braindead or rigged, just that theyre harder or not really harder but still hard.
Ok wtf, Hsien Ko’s armored assist is beast. she doesnt suck. C.Viper 2nd hardest?? any reason? I dont really know how to play modok but ive fought good ones and he seems tough. Morrigan is not hard. Get your flight canceled soul fist down(took me maybe an hour in training mode), put that bitch as anchor, pop lvl 3 xfactor astral vision, zone and chip um to death or rush down with her hella hard to block weird dash/airdash and jump s/cr.j mix up. shit can be deadlier or worse than magneto. Morrigan sucks outside that but shes great in that sense…all in all your list is just kind of “this characters easy just because I say…”
No mention of any other characters either…Viewtiful Joe?
The problems that would occur if the game had a combo breaker and no XF far outweigh what would happen if the game stayed as is with slight tone downs. Combo breaker + harder damage scaling in a 3 on 3 game = time outs all day.
If you could xfactor for a combo breaker, nothing would happen. Hardly anyone would even use it.
Yeah that’s the only way I would like it to even work if they did put it in the game. Force you to have to burn your XF for it. None of this 2 meter you get a mega crash stuff. Which is exactly the point. If you’re going to put in an XF based combo breaker, it might as well just not be in there. Dont get hit you wont lose characters. If you do XF is always in the back to save you any way.
The best way to approach the game IMO is just to scale down characters that get too much for too little like Wolvie and Task and then just tone down the length of time for lvl 2 and 3 XF and that’s about it. It’s fine for a character like Tron to 100 percent you without XF because her ways to approach are limited and there’s actually a chance you may drop one of her combos.
TOD combos are technically 1/3 health in marvel since it’s 3 v 3. The X factor mechanic tries to balance it out, but that’s a different story. I don’t think it can be compared to any 1v1 fighting game because the situations are different because the game has to be fast paced in order to compensate for the number of characters in a game. Imagine a 3 v 3 SF4 match with extra damage tacked on. It would still take forever because of the pace of the game.
Yes. However, most matches I see don’t go “character 1 gets touched dead” then “character 2 gets touched dead”.
I agree with the whole braindead term being overused. I am just as guilty as anyone for using that in this thread. Doesn’t really get anywhere, seems mostly just like a way to vent against a character you despise.
megacrash and xfactor… neither of these is in the thread title
Id like a burst system that was like xfactor in that you could only use it once a game, but still keep your xfactor. so you have two once a game power up things. But megacrash would actually power you up, just break you from a combo, and you couldnt combo after it or anything. I agree with them toning down SOME damage and some aspects of xfactor. I sometimes I run teams where I dont even care bout my first two characters and just BS at the end with lvl 3 xfactor dark pheonix/astral morrigan.
Well its hard enough for tron to land a hit she deserves it
As people improve it gets closer to that each day, though most people are using ineffective teams that make it less common than it otherwise would be.
But the difference between marvel and sf4 is that all your characters are different. Touch of death combos CAN be actual touches of death for the whole team if you are using characters that are good primarily for their assists…
They go: - oh, he’s got two characters!!! ** characters 1 and 3 get touched death ** :lol:
If you have a character on your team for assists and are completely hopeless when you get down to just them, you dont deserve to win.
Its effectively handicapping yourself and playing with 2/3 health.
When I first got the game i ran point tron with bonne strike assist to extend my combos, got really good with tron, THEN I found out about gustaff and the rest is history