MvC3 Actual Balance/Potential Tiers Discussion

if we went by results then , viper , spiderman, Chris ,felica , morrigan, x 23 and deadpool are all ass right?

every character needs to be in range for there launcher , what are you doing before launcher to make it wiff? full standing chain?

his bed punish is c.m as its fast and has deceptive range into a full combo ,

his main issue is converting hits into combos which is very hit or miss n spacing dependant

while I’m not sayin he is great or top 10 I’m saying he ain’t low teir he’s far better than the worst in this game like cap n lei lei

he is mobile , and hurts it just takes a lot more work than people are going to do when you could just pick magneto

I play Ironman a fair bit as well and I while don’t think he’s awful, he has obvious problems:

His really damaging BnB’s are a little situational. So you’re usually left with a 600k ish Bnb, which frankly just doesn’t cut it anymore. His combos aren’t super hard, but forget about doing the more elaborate ones online.

He has a terrible launcher. It’s pretty slow, has bad horizontal range and is awful on block. It’s very important to hit confirm with him and to be able to quickly identify from your jump in angle if you can go for a full combo or will have to resort to the truncated version for the sake of safety. Characters like Wesker don’t even need to know the concept of a hit confirm.

Proton Cannon is a shadow of its former self. The damage is just plain bad if you don’t get the initial hit, it doesn’t chip well and it’s fairly unsafe. Also, many characters can just crouch it point blank.

His normals are so-so. Cr.M has excellent range for a 7 frame move and is a good punisher into launcher and his j.H is pretty darn good, but apart from that everything is pretty meh. Special mention to his cr.H as one fo the worst normals in the game, lol. Not really, though because it’s actually +on block, it’s just annoying to get that after his cr.M instead of st.H, but that’s not so hard to get around.

His specials aren’t spectacular. Unibeam may be good as an assist but on point it’s fairly slow. In MvC2 it wasn’t particularly fast, but at least it chipped well. Smart bombs no longer have different trajectories so they aren’t nearly as good for zoning. Repulsor blast is ok, but it’s still a shitty way to start a combo; it’s best used a ghetto anti-air. I guess it’s not bad at the end of a combo an assist.

Iron Avenger is a decent level 3 that travels across the screen quite fast (but not full screen) and can be comboed after into a launch (only raw level 3).

He has decent air to air combos.

His Tri-jump is kinda slow and he has no crossup normals.

His ground dash is shit for offense because you can’t cancel it into normals right away.

He loses to run away.

I say he’s best in the second spot because at least his level 3 combos much more reliably than Proton cannon.

So yeah, that’s just a random sampling of his pros and cons.

This is just simply not the case in MvC3 because most characters can hit confirm 5-6 jabs and sweep into launcher. In MvC2 you had to be alot more aware of the distance between you and the other guy to properly connect your chains. Like everything else MvC3, this has been thoroughly dumbed down, so you don’t actually see many characters with their launchers missing. Ironman is the exception and that really hurts his game.

I think his repulsor spread move is really underused also. It makes his repulsor blast safer on block, gives extra projectile absorption frames to the blast and gives him space. If it hits he can go into level 3 easily right off it and it has a big hit box.

When my brother was using Iron Man he wouldn’t usually go for launcher right off the bat. He would do like c.L, c.M, s.H into repulsor blast which launches them behind him and then relaunch for a safer to confirm bnb.

Is Skrull top 15?

I have him as mid tier.

Low execution needed for big reward, but he hits his ceiling really early and it’s not a particularly high ceiling at all. Plus for his real dirtiness like his command grab stuff he needs to commit and make really good reads and if he misses he is fucked.

Skrull seems to be all about them reads, yeah.

Granted all dhc glitch starter will suffer, I believe that Mags will get hurt the most and drop slightly down the list after the DHC glitch is removed.

If anything Storm is affected way more than magneto. He doesn’t even need to do it, he can just Gravity Squeeze most of the time.

oh man dont say it like that.
you make it sound like they put out a date for a Reset Glitch patch

piskooo is right. I have 4000 matches, but with out the glitch setup shes not half the woman she is now

yeah, only reason i’m picking on Mag is because Storm is not considered top 5

There is still no way that Iron Man is bottom 5 worse characters in the game those. He is underwhelming, but he isn’t flat out terrible. Yes hit confirming and timing magic series is a problem as Iron Man…but his weaknesses don’t put him in the top 5 worse characters in the game. At best Iron Man is the bottom 10, or possibility a low-mid tier character.

LOL. Magneto is going to be gdlk when DHC glitch goes away. DHC glitch is practically keeping him from just blowing up the earth in this game right now. When he’s going to be one of the only characters that can build their own level 3 and use it in the same combo including off of any damned throw he lands (without assist)…yeah.

This game once DHC glitch goes away is basically going to be about who gets the most profit with the least effort and who with some execution in effort will blow away the health of most characters. Magneto fits into that second part. Right now a lot of other characters can compete with him cuz of the one touch factor of DHC glitch but when that shit goes away he’s going to be IMO an even bigger problem. Storm can’t one touch him without turning on XF but all you gotta do is go in training mode and you can one touch Storm or even Wolverine without XF?
Magneto’s ability to end you just by simply having good execution is going to keep him high ass tier.

It’s more so characters like Spencer or X23 that could start the glitch that will feel an effect when they can’t do the same damage without having a bunch of meter that they can’t instantly build themselves and use to any level they want in the same combo. They’ll be reliant on resets to do the most damage whereas Magneto can reset you or just end you if he has execution. He has too many ways to put you in a combo video where you dont get out until you’re dead. People will definitely be blowing XF early to kill Magneto because if you touch him and he doesn’t die…you probably will. When the only thing holding Magneto from blowing people up post DHC glitch is execution…not looking good for the other characters.

Like there was an actual reason to reset people in Marvel 2 with Magneto. In this game it’s pretty much just about learning to spin your hands enough so that you can one shot kill most of the cast. They made it so pretty much once you hit the person with Magneto you can become Yipes.

It doesnt really work out like that, all it means is people will arrange teams differently to do more damage, use exchange to build lvl3 more or just make more creative combos and resets to finish the job. Getting rid of DHC glitch will actually make you go into training and try out pressure sequences after a combo, you know, instead of just them being dead…

That’s the problem though. Magneto wont need to be creative while everyone else will. They’re going to have to tone down his meter build or something or he’s just going to be the fair version of the DHC glitch. Viper is looking to be in the same deal also. Self sufficient at just putting you into a combo video and ending you no reset required. Other characters will have to burn XF early and all this other nonsense but these combo video characters are going to blow shit up once people get execution down.

Agreed I dont have exactly stellar execution and I can kill just about any of the cast from anywhere with her and a DHC and 1.3 bars.

To me they should leave the glitch for some of the cast but take it away from others. The gap from top tier to mid tier is going to widen like crazy if it goes away.

At least you have to have execution, if characters are going to deal obscene damage/meter building I prefer them to be execution heavy and not wolverine/wesker herp derp style.

Not saying magneto is fine because he isn´t, but I consider low risk/high reward characters more a problem than him speically when they have the kind of tools or retarded properties wesker or wolverine have.

As I said before dhc trick needs to go and then they need to re-balance the game slowly, but so many things are wrong they may be just waiting for ultimate mvc3 lol

I still don´t see any low tier character that really depends 100% on dhc trick to be viable or will become TRASH without it, and if they do…well good bye it´s for a better game.

i hope you weren’t serious…

are we back to the DHC reset glitch again. Its not a game breaker. just watch a number of tourny vids and notice that, while it is used by some of the ppl, some of the time. Its not single handedly controlling the ebb and flow of this game by any stretch of the imagination.

Eh why not? What is so scary about say Spencer other than that he can start the glitch and get a one touch? Where someone like Mags or Dante can do this on their own.I doubt they could only remove it for some of the cast anyway its prolly an “all or nothing” scenario but if it goes the top tier dont really care but the others loose something that makes them scary.