yea i totaly see what u guys are saying i just have the tendency in always trying to do it cuz i get frustrated and annoyed with trying to pull it off which makes me always wanting to do so which mostly will cause me to loose the match sometimes…i supose geting his mind off my demon for a few rounds will cause him to think i gave up on it which will probably give me a better chance later on in the match to do so…my problem is just breaking out of the must do demon finish habbit lol yea its a nice way to end things off even the kkz but its not a neccesary tool to finish him off…it just bothers me when he rubs it in saying i cant do it on him lol o well winning overall will mean more in the end then pulling off a demon and not winning the matches
i apretiate the feedback
TRY THE ANTI AIR DEMON…:wgrin:
you won’t get air attacked out of the demon?
you have some invincibility so if you time it right the opp cant you.
I usually do cr.hk into RD on jumping opponents. I guess that is the anti-air demon J.R. is talking about.
^
Sort of, except you don’t actually need the c.RH
Yuki otoko does an anti air demon in a vid vs a yellow ken look it up on youtube an there ya go.
^ Yeah. That’s one of the best ones.
Where’s that one where 'Naz slays CIV? I should’ve faved it but I didn’t.
What does AA Demon lose to other than bad timing and spacing? Other than the two stock cost, seems like an excellent AA as far as I can tell.
I dont think a well placed AA demon loses to anything… as soon as the opponent hits the floor its over… I suppose its possible for, say a landing akuma opponent to activate SA1 aerially before he lands, or oro to chicken feet or something like that to beat the demon. But I think that falls very close to the realm of impossibilty seeing as how a well placed demon means he is very close to landing…
Still… I prefer using SA1 as an AA much more than I do the demon.
If I really want to use two bars as an AA I go KKZ. Much more damaging.
I’ve had shotos pressing jab or short after I activate an AA demon and it always beats me :mad: I probably need to work on activating it even later…
i have a question about how people perform dash kara demon, yesterday and the day before i could do it no problem now i can barely do it at all.
so yeah basically i wanted to know if people were doing it as dash (hold forward jabs while dash) mp lk, hp, pretty much you hold forward the entire time
or if they do dash hold forward jabs while dash f.mp, df lk hp i don’t know what i started doing wrong that i can no longer do it.
I don’t hold forward ever.
I do f, f (for the dash), return the stick to neutral, lp, lp, f, lk, hp. I’m not great, but it works well enough for me.
im talking about dash kara demon, i can do dash demon no problem,
i personally found for dash demon holding forward, then going to df for the short makes it go a little faster imo
I really dig the blatant cr. rh thrown out to get blocked and cancel demon out of it. Can’t do it too often or you’ll get burned but every now and then it’s lovely
My bad. Out of curiosity, why would you do dashing kara demon? Just for that extra range?
I’d do a dash if they’re waking up then Kara demon, That’s all that I can think of… Lol.
EDIT: Lp reset dash kara demon.
Kara demon will have throw invincibility (on arcade) but it’s mostly used to gain range IMO…