I’m pretty sure Melty Blood is the most underrated fighting game in the west. It was among the biggest three for half a decade in Japan, had the strongest fighting game players in the world playing it and here? People just know to call it “doujin” and “anime fighter” lmao. Other underrated games (but not as remotely as Melty Blood) are Vampire Savior, Virtua Fighter and Guilty Gear. Arcana Heart is underrated too, but I really don’t blame the players for not wanting to play it since you know… but as a fighting games, it’s good.
Battle High, the game is underpolished, the art is ghastly, but the system is innovative.
You can air-dash and dash-cancel moves by using meter, and being able to FADC a final move in a combo to dash in and continue the combo reminds me of Alpha 2.
The game plays like a mixture of ST, Alpha 2 and KoF, just underdeveloped.
Here’s a good one: Samurai Shodown V SP. Big cast of diverse characters, relatively easy to play, and fairly balanced. Only thing fucked up about it are the layout of the buttons and being unable to tech or soften throws. May also have the distinction of being the goriest Japanese fighting game ever made.
Greatest sprite fighter ever made.
Capcom vs SNK 2.
Capcom’s greatest fighter I think.
That game needs a re-release with great online. That’s all it needs to bury SF4, SFxT, and pretty much every other online 2D fighter out there today.
Edit:
But Capcom doesn’t wanna make money so…it’ll never happen.
I dont know how people rate matrimelee, game is boring as fuck, feels nothing like a power instinct game, all the new characters are boring as fuck, hell even the old ones lost all the charm, like saizo and thin nen, just feels like lets add some stupid backdrops and stupid music and slap power instinct on it.
Groove on fight was the last decent power instinct, check it out