Imo what SF should do re story in every iteration is have a bunch of “core” characters which are cannon to the story and timeline. And other characters which are there purely for gameplay purposes.
You can give them a minor arcade mode storyline i.e say Cammy needs to go and find catfood for her pets during lockdown lol or set their story in a different time period but wont have a say on the “main” story.
This way you can build a cohesive story without worrying about ages, contradictions etc but still have your fan favourites in the game for the actual fighting
I want to believe, but having high expectation would only leave you to heavy disappointments.
It’s not about correct or incorrect.
I myself like Sean instead of Dan too and i mentioned that when they revealed the characters. that it should had been Sean.
But the problem is they turned Sean into a kid that probably still isn’t a fighter, His character cannot be easily cheat and hack like their alteration like they did with ED because they had a different situation.
Sean can return in SFV without Shoto kind of gameplay but his more shown to be less interested as a fighter in SFV shadow falls. So it would bring conflict and confusion. Yet I won’t be bothered if they retcon and ignored what they did with sean in shadowfalls
This is why the the Juri OVA makes sense because it doesn’t try to put everyone else…
Yeah it does not but that character is the only final fight and street fighter fans mostly yearning to see in an SF title ever since Guy appeared in Alpha along him finally doing a confrontation with Zangief. Akira was a character that get popularity request to appear crossover titles and not SF.
I knew that one of the inspirations for Guy was the actor Sho Kosugi. I also knew of the backstory “Guy went to the States after having failed the university admission exam”, and that this backstory that Akiman sensei thought for him became official with SF5.
What I didn’t know, though, was that even this episode was based on the real life of Sho Kosugi!
The Japanese wiki page recounts that Kosugi failed twice his university admission exam, and was so distraught he actually considered suicide; but his older sister persuaded him that maybe he could’ve found better fortune elsewhere, and paid him a fly to the States where Kosugi went with only 120 dollars.
This isn’t the first time Akiman obliquely acknowledged the inspirations; he has previously casually mentioned Lucha Doll Mai in an apparently random manga list… https://twitter.com/akiman7/status/1217070180242608128
(the list mentions Football Taka, Grappler Baki, Pro Golfer Saru and of course Lucha Doll Mai).
Oh, and OBVIOUSLY Akiman follows Shinji Hiramatsu on Twitter:
Well, I don’t really want Haggar in the game. Unless they make him way too different to Zangief. But still, two pro wrestlers with kind of similar builds would be a little boring and reiterative.
Why not SF6 having Haggar instead of Zangief? Mah, a SF game without Zangief would be weird… so, who knows.
But I’d say after Akira, Haggar’s chances are definitely higher… for next SF chapters if not for SFV.
Yeah. But Dan is more popular and the game isn’t big enough for two joke fighters.
IDK, I’ve started to think if Capcom could someway release CFAS as a PSN game or something. I’d really be interested in playing it, and it seemed to be complete enough to be playable.
We’ll I believe they can do it. They were successful with tons of character in SFV like Urien and Gill. Ryu and Ken and also Ryu and Kage.
It’s just talking the philosophy of Clark and Ralf in KOF. Haggar nowadays evolve a lot from what he was in Slam-master. His MVCi version proves that and they can go more further other than just referencing his other moves interms of animation to be alike with Gief but differs from either one of the following beginning, mid or recovery.
The character that should be stuck with his moves and never changed is Gief.
There’s always a first time for everything. I think SF can have a kid character, it would be something unique.
Also, it completely plays with the character concept, that is that it’s usually understimated by his opponent. Some sort of unbelievable judo powerhouse.
Also, Makoto is sort of that too.
It’s not like there isn’t kid fighters NPCs already anyway. There’s one of those Yoga Masters who is a kid.
And back to NPCs/unused designs, I liked Gen’s disciple too (that Gato-like guy).
I think a part of his design went to Necalli, however.
I forgot Asuka, I was shill for her too in my earlier post but gradual evolve into Gouken’s niece or daughter but later that I changed my mind about Gouken’s niece or daughter to be an official character.
Why I changed my mind and now I disliked the idea of Gouken’s female niece or daughter?
Because it would raise more confusion for another character with strong connection to notable icons in the game that they never ever been mentioned that character in the past or talked about to suddenly appeared out of nowhere.
It doesn’t help the canon and consistency, having her related to Gouken and the Shoto only makes her also restricted and limited in ideas for designing special moves. So Asuka is better because she is independent and has more design space to offer.
I like the second Elizabeth concept except for the heels. Replace them boots or shoes or something. Savate is heavy on kicks. A default look with heels is silly.