M.bison USF4 , any Rumors of buff/nerf changes?

too early to tell. If you’re having an easy time, the opposing player hasn’t mastered the character and the matchup. If you’re having difficulties, you probably haven’t figured the matchup yet.
Maybe in a month.

I have praticed against her since locations test. Yes i haven’t figured the matchup yet but i can tell you that it is clearly in Poison favor. You’ll see even in a month.

The video doesn’t show any matchup related advantage

What I need a good secondary, also. My last run was Juri/Sagat/Yun. I wanna come up with one before I go back into Bison mode.

So annoying that far st. mp whiffs on Juri sometimes.

Still, given that it costs a meter to do it, and it doesn’t lead to any further combo potential like shoryukens do it doesn’t make too much sense to nerf it on the offensive level of it

EX PC against the opponent in the corner is the frame trap…the only trade is that you will be in the corner after recovery but it allows you to continue pressure because the recovery is quick enough to start attacks if you choose to.

cr. mp xx ex psycho in the corner ftw

Nrg and Jebob already gave the examples I wanted.
Near the corner it’s a godlike frametrap. Avoids throws, crouch techs, shoryukens + Recovers fast enough so Bison is at the advantage + Deals 200 stun (stun dealer). Excellent stun progression ender and round ender.

Anyway, damage is damage. It’s good and usable, so nerfing it is nerfing Bison where he shouldn’t be nerfed right now.

Look at it this way… For every EX PC that connects, 2 SKs already connected. SK’s damage went up by 10, so there’s a total increase of 5 damage. Let’s be optimistic at least… lol

I’m not saying the overall result is not positive for Bison. It is. Just saying it doesn’t make sense. Same goes for Guile’s U1.
They reduced invul and damage because the autocorrect was too strong and because it could combo off Jabs. Now every buff has been reverted, but the nerfs stayed.

… and if the ex pc is blocked, they’re still in the corner. You stay on the same side.

I find that a blocked c.mk > lk scissors usually leaves me at the perfect space to hit any button afterwards, except against Rolento. His baton extends his range a lot

Cr.MP is good too.

Can anyone link me to Decapre’s frame data please? It’s not on the Wiki. Cheers.

EDIT: Actually can’t find any of the new characters frame data online at all. Really want to get number crunching!

LP Rapid Dagger is -3 on block? I’ve been trying to punish that move for a week now with no luck.

Also, reading the SRK Wiki I see cr.LP has 4 frame startup. Didn’t they change that to three at some point?

Usually special moves have 20blockstun. Rapid Dagger has a much smaller, which means you should press the button earlier.

Cheers bud.

Online is a nerf to Bison. How many fireballs must I kick, because it’s too laggy, and 2 seconds isn’t considered charge?

Generally speaking, all the charge characters suffer a lot with lag…