by buffing his useless moves, they no longer are useless. As of right now, there are a TON of moves that literally are a death sentence if you use them in a match.
nj MP is ass and hits like one move in the entire game (whiffed Ken U1) and has literally no use as even an aa or anything else. About all you can do is whiff it and then try to throw your opponent on wakeup.
EVERY player in the game knows to focus HS and DR. DR is now usable as an escape tool if you’re willing to burn EX meter, but still is risky as fuck. This was a move that used to actually be feared in previous games, and now it’s relegated to meter gaining and nothing else.
HS is also flawed in the fact that the tracking is awful on it. It gets avoided by your opponent taking literally half a pixel of movement away from where they were. It goes THROUGH people in the air or on the ground all the time. It’s basically nothing more than a slightly risky chip tool.
Hell Attack loses to far too many moves in the air, whether they be normals or specials or any vartiation of the above. It also requires you to burn meter to follow up for piddly ass amounts of damage.
Bison needs to be something more than a chip machine with some noob combos thrown in. As it stands, like 10% of bisons tools are used, and usable. This is a slap in the face to the once boss of previous SF games.