Low Tier Teams VS. Top Tier Teams

what assist is sent at?

you don’t have a quick multi hitting AAA to stop an RP…

i would personally trade marrow for sonson AAA…any sonson AAA hit=infernoXXHOD

bh doom is still good

if you know how to play BH well I think it would be pretty good against MSS

that’s all I got right now…i sorta think it should be either a BH team or a Marrow team, but not both. but that’s imo

sorry sent has drones

oh lol, yeah that makes SONSON almost useless then lol. seeing as there is no capcom (and even if there was you have doom) you can make it work.

s.hk+marrow bonemarang, HOD should work.

marrow/doom is good and pretty much you know what to do. use those bonerangs, pressure with doom and bonerangs and kill dem assists. it’s bh/doom and marrow/doom but no AAA for “GTF-off me” help

Wrong, actually its more like-

Grave: I prefer that assist, i think its his best by far.

Tigerboi/Other: I disagree, his other assist is better(explains specifically why).

Grave: Ok thats cool but i still prefer to use the other one.

Tigerboi/Other: Dude, i just told you which was better!

Grave: I know but i like the other one and will continue using it.

Tigerboi/Other: Damn you are such an idiot/noob/scrub for not just doing what i tell you! attempts to ram opinion down grave’s throat

Grave in defense: STFU you jackass, i’ll use what i want regardless of what you think.

That is pretty much what happens everytime. Evidently there are some dumbass members on SRK(ex: you&shoultzula) that believe their particular views are superior, and absolutely HATE IT when others have an opinion of their own. Get over it i’m tired of having to defend my beliefs against idiots like you, who want to somehow convert me over to their way of thinking.

Edit: And why is it types like yourself never realize what you’re doing, until someone like me who is tired of being polite about it, finally bitches you out over your behavior? Damn…

Uh, yeah, that would be passable if you didn’t already prove to everyone what I’m talking about earlier in this thread.

Oh, and check this:

HYPER COMBO FINSIH!1!!!1!1111y1!

Has anybody messed with Spidey Vs Magneto? I’m curious of this matchup.

truegrave, it doesn’t hurt that bad for somone to tell u whats really good, relax and recognize that people are posting shit for the BENEFIT of others. your strats are simply inferior. why talk so much when you really should be listening?

Wrong once more. That quote there was me again in defense of your unending line of crap. Because even when Higher-Jin as well as other members, all agreed with me on jill vs guile, you absolutely would not back down on your position or even accept the mild possibleity that you were wrong.

Even long after i’d lost interest and stopped posting about it, you could STILL be seen here trying to argue the point incessantly. Basically i got tired of your crap and took a few lessons from you on that one.

You’re like a pit bull. You grab onto one side of an issue and don’t let go no matter what, regardless if most input from others show you to be in the wrong.

Whatever i’m sick of this, next time you disagree i may state my case briefly but will otherwise stay away from the bait. You’ve proven that any input from you after the initial disagreement will be redundant as all hell and useless to debate.

Yes lets hope so:sweat:

BH/Doom mops up MSS fo sho too much space control wrecks that team. hp demons+Doom. Sorry not so informative i know this team works but i assume you’ve been playing the a game while now so i don’t want to explain it too simple or drop in scenarios

hahaha, how can I think that my opinions are better than everyone elses when I constantly ask for help from other people on this forum? go read my old posts a year or so ago. I ask for help from clock\kai\devli x\ and snakeshotpeople constantly about s\d. Go read the jugg thread where I ask for philopias help on how to mash head crush amognst the many low tier questions I have asked him. Go ask magnetro how many times i’ve asked for his opinion on why something works. Someone who thought to highly of themselves WOULD NEVER ask for help and those are just a few examples. I’ve even took a filipino’s players advice about how to play ruby and it helped me out tremendously.

Even now that I consider myself of master of s\d, I STILL ask for help or an opinion from clockw0rk from time to time and j360 is always telling me what snakeshotpeople is up too for his strider play just so I don’t fall behind them.

For the record, some members agreed with both of us. Go back and read. (for once) You know, if you knew anything about marvel you’d know that the lower tiers are not set in stone and possibly never will be. That’s visible in the fact that you were the only one not to explain why you thought what you thought.

so yeah, I’m not with all this “stop trying to shove your views on me!”. Which is good for you, because then that would make you a hypocrite.

but everyone saw that already.

I play Gambit/Cykes/Tron vs MSS.

-Jump back fp + tron works well against tri-jumping mags.
-Jump back fk + tron if they’re square jumping
-c.lk, c.lk + tron, s.fk xx kinetic card xx royal flush does more than 70% life vs mags or storm
-Cykes assist hits = free cajun explosion or trick card xx cajun explosion

-Vs flying sent, cykes AAA covers the air above you while trick card covers the 45 degree in front/above you. Its fast, so sent player has to have fast reactions to unfly and block. the trick card doesnt give unfly either. Also, if the roll, you can try and crossup/mix up hi-lo attacks + tron.
-Cajun explosion vs flying sent to put them in the corner. CE to the back wall of they they’re in front of you and a decent distance. CE to the opposite wall if they are above you since it’ll be harder for them to fly.fp you out of it.
-In the corner, pressure with block strings + tron.
-TK kinetic cards in the air is good assist cover vs sent because it’ll interrupt anything he tries to do as long you are above the drones. If he SJs, just block, assist, and CE to the far wall.

-After an air combo as soon as you land, drop tron and CE to opposite wall for stupid, but easily blockable crossup. It does ok chip damage and puts you next to the opponent to set up a jump over + cykes crossup or low + tron > royal flush. Also, there is no assist MSS can call to counter the CE crossup and the super wille at them up. If they had an AAA, you’ll CE to the back wall and play it safe.

-If you need breathing room, drop an assist and CE to the back wall. If you’re in the corner, CE to the opposite wall if its safe.

-Safe DHC: CE > SOB.

I’ll post the rest later.

Hi all, I don’t play Marvel much anymore but I did play quite a bit of low/mid tiers back then (2002-03). A lot of Jill, Colossus, and Spiderman.

~I would pair Jill’s zombies/dogs/crows with Sent ground type, basically filling the screen with shit and then using Tron rings to set up her Tyrant super.

~Used a lot of Spidey/Sent. S. short x2/s. roundhouse/jab web ball + Sent rocket punch assist [repeat]. Great way to keep an opponent blocking. You can also switch to fierce web ball and combo a Maximum Spider (or Ultimate Web Throw) after Sent rocket punch connects.

Try it if you haven’t.

damn, philopia, thats like high mid tier vs top tier :rofl:. Seriously, there is nothing wrong with that team.

The one thing I didn’t see you mentiong about gambit\cyke ron is the off the wall gimmick behind tron. c.lk, c.mk, c.rh, call tron\cyke, cancel flash kick, xup, follow up. I think thats a very important part of gambits game play because its one of many ways to force easy dumb pressure. Not to mention that its his only 50\50 setup that doesn’t involve a tick throw. I wish gambit had an instant overhead:annoy:

should we start drawing lines between mid tier and low tier though? something like philopia’s gambit team isn’t low enough and is very easily capable of fighting a majority of top teams clean.

gambits c.fp has massive priority, his cards zone off the screen, cyke AA+kk super is a mini hail, crossover gimmicks behind tron, cyke ron is too nasty especially if you’re a cyke master. Cyke can throw into tron, or reset from his infinite into tron, dead character. Both cyke\gambit can cover there homies. The team has top tier function all the way across the board. I can see tron getting nasty behind these 2 helpers as well.

If gambit EVER gets in the corner, you can call tron\cyke and KK super to the other wall. You can be hit while he’s flipping in the air but you can force them into a spot where it will be free by using your assists properly. He can get out of the corner, make the opponent block and in return put the opponent in the corner. cheap.

I think anything beyond top, eg. high-mid and lower, could use all the help they can get.

  1. people may not agree on what’s high-mid-low or not…some people may have more/different experience with using certain chars/teams against tops

  2. even if they CAN do well against tops, then it’s good to state how/why perhaps. Too show what characters (whatever tier anyone believes them to be) can do against the gods and the characters right under the gods

good ways to fight the top 4 would be good for everyone BUT the top4

it varies too much for each person, so I think everycharacter cept the top4, IM, strider, spiral…maybe doom as point.

we can at least discuss why we think some chars. are good and why not (like with the Anakaris a few posts ago)

I think just about all LOWTIER can be played against TOPTIER but you just have to find the “RIGHT TEAM” Sometimes you have to mix Low and Top tier teams together to get the right results, always try to remember that please.

I consider my team low tier as in its not a widely used team. You’re right, its not a low tier team if you’re looking team consisting of low tier characters. If that is so, then MSS isnt a top tier team but a God Tier team.

For me, I consider low(er) tier team any combination of characters below the God and Top tiers. True, my has mid tier characters but the team itself is low because its below a lot of the other better, higher placed teams.

Roll, Servbot, Felicia vs MSS. What exactly could you do here? You’re going to be blocking 90% of the time, running away, doing minimal damage. At best you’ll land the felicia infinite on sent…if your opponent likes to walk around with sent.

Teams consisting of only low tiers will have such a difficult time vs top tiers teams. I wouldnt say its impossible to win with an all low tier character team vs a top/god tier team but you will have such a difficult time. Mixing in mid-high assist with low/mid tiers gives you a slight edge, but not a true advantage. I love my low tiers, especially Roll but they have such limitations that to vs any decent team played by anyone with any decent skill would be not in your favor. Look for anything that’ll give you an edge.

So, my team can give MSS some problems but it still has a difficult time against that team.

ok, thats a fair point I can agree with. It’ll make things much simpler too.

Sent is good with Jill, but IMO, Doom is much better. He matches her critter speed better than the drones plus he’s almost vital to create her corner mixups.

There are two main types of jill play and different asissts helps each one.

Turtle Jill:

Jill/doom stuff.

  • ALWAYS knock the lk zombie over. It’s a much better idea to have one spot of the ground not safe to land on than to have it get beaten out by a random projectile as it wonders across the screen. This and this alone makes it a good zoning tool, because this makes any pushblock turn into big damage.
  • doom + hk zombies= great. Use crows to stop jump ins and dogs just to put something on the screen for them to worry about.

Rush down Jill:

Good partners: Psy (A), Tron (Y), Storm (A)

Jill, Cammy, Tron:

-tron is everything.
-rush, rush, and rush some more. This is not a well balanced team.
-Jill is to gain an earlier lead, but Cammy is the workhorse.

  • know the lk zombie tron unrollable trap. It’s one of the big weapons this team has.

Jill, storm, tron:

-drop tron, launch, magic series, et XX HET, dhc hailstorm. (this will do massive damage to anybody.)

  • safe dhc: Tryant super, let them block the ray of light, then hailstorm. Use this when you need to switch.
  • a correctly timed TKed HET over a typhoon is REALLY hard to counter up close.
    -lp,lp, call storm, lk (typhoon should hit) hk, launch, etc.

Like I said I dont mind you mixing some lowtier character with toptier characters to form a team, I posted that earlier.

Jill/Doom is pretty intense, given that you aren’t playing against Sent, Cable, or Storm of course. Kind of hard to deal with run away, though.