"Lay Hands on'em!" Gen Video Thread

^ I know, offline I am 90-100% but online its another story

Another vid

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You lost to raw stewage…i dont even know the kid and i can tell you hes garbage at life, and daigo didnt play you, the man attacked you like he was mad at you for playing the game thats forbidden!

what i say you do, play the poor soul at final round, never say a word to him, then win, take the money, eject the game, and break it in the kids face, then still without saying word extend your hand shake his hand and then walk away never to be seen by the scrubby sf4 community ever again. its the only way Dp its the only way.

It would be if I were going. Things came up so I won’t be able to make it this year.

Just a small tip: when you do mk crossup and he blocks it, do not go for the c.lk afterwards! This Akuma had no idea how to play Gen so you got away ith it it but against a good player you’d get punished for it badly.

Lol @ Ariez, good shit man. I agree with him, Drop everything and go mr jibbs then do that! :smiley:

Grab or back dash?

Gotcha

I usually go for the grab, unless my opponent is shoryuken-happy in which case I backdash.

I just don’t do it. There is really no reason TO use the crane cr.lk unless you’re not confident in linking mk from hands or from mp.

Im not a Gen player but this video of Yeb’s Gen seriously impressed me.

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Ya Disco, that Video is so damn sick! I can’t wait to see what Yeb/Gen pulls out in SS4

Edit: Everybody should nominate that for an frontpage article, it could use some new hype.

Yeb’s recent matches with FilipinoChamp

Set 1:
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Set 2:
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This is somewhat of a throwback to Jibbo’s suggestion a long while back about taking a video and discussing it. Yeb, I’m not sure if you even want to talk about these matches, but I figure the rest of the community could discuss it.

During the later parts of the match, you should have just thrown out an utlra or a super to catch Sim’s limbs. Especially if you’re not succeeding anywhere else. A lot of his limbs are pretty vulnerable even if it might be a st.mp or a cr.lp which may look pretty quick. And if Sim doesn’t have super or ultra, how is he going to punish your ultra if he gets the block, st.hp? He just can’t punish that badly.

Getting sim into mantis sweep range where he can only use st.lk or b.mk reliably is where you want because you can score a lot of counter hits with st.hp in mantis. I’ve tried counter poking his st.hp and I personally found it’s more trouble than it’s worth doing since it’s too hard to actually get a counter hit with our pokes compared to his. So I usually just try to figure out the pattern of st.hp’s or fireballs and either jump them (at a safe distance so even if mistime the jump, the b.hk is going to whiff and I can counter poke with st.hp or MK~Hands) or I do what Yeb started doing at the beginning of the second set, which was focusing through limbs. Or I try to hold a focus, and get a level 2 crumple on their st.hp. Obviously, if the sim is smart, they stop throwing limbs out so carelessly.

Another important thing to remember is Sim doesn’t want to be in the corner. In the first match, I saw sim teleport out so many times. What I like to do is, again, sit at sweep range where I can score counter hits with st.hp in mantis. He doesn’t have many options. He can throw shorts or b.mk and get counter hit, he can fireball which we can easily jump on reaction, or he can teleport. If he teleports, reset (with lp, mp, or st.hp [ppp]) then cross him up and MK~hands him back into the corner.

And obviously knockdowns are important in the match where we have to bully them with throws, empty jumps straight into low attacks… I wouldn’t ever cross sim up when I have him cornered, even if I have to sacrifice the ambiguous cross up option. I’d rather have him cornered and scared rather than full screen and confident.

Just my two cents on the match up, I don’t know if any of it is any good but we’ll see~!

Edit: Also, option select sweep that backdashing asshole.

AsianTom with the beastly analysis. I’m so proud. :lol:

Everybody pay attention to what i say right here. If you have super, you can hit him from full screen with it. Hpxxsuper works FULL SCREEN AGAINST SIM.

lol,good stuff Tom. Always ready to jump on the analysis wagon. :slight_smile:

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new secret move top secret don’t tell the CIA thanks

He can punish it with an instant air teleport into Dhalsim’s bnb, which is like 200 damage + Dhalsim being at full screen again. That leaves me with an even greater life deficit, less ability to make a comeback, and probably nothing to deter the yoga sniper either. Random ultras are never a good strategy, and I already felt dumb enough for the ones I actually tried.

Your analysis is pretty much the exact opposite of what James Chen was saying in the commentary, and I’d actually agree with him more. If anything, staying at mid-range was KILLING me.

A good Dhalsim won’t let you just empty jump against his B+HK to get close for free, he can judge jump distances too and use something else to anti-air you. It’s more of a guessing game between baiting those AAs and beating them with j.MK, versus empty jumping when you think he’s scared to do that. I tried getting crumple stuns on his limbs, I tried counter hitting him, but it wasn’t working in my favor. Focusing through limbs doesn’t work either when he’s avoiding the fierce punch button like that. I’m used to Dhalsims that play like he did during the first game, but he changed his play style dramatically in the second game and I felt pretty helpless. He wasn’t just playing cautious, he was basically doing nothing more than reacting to everything I did.

I punished tons of teleports with a quick standing attack like that and went for a crossup almost every time, but they were blocked. Are you suggesting that even on block I should go for MK hands * 2 anyway to push him back in the corner? That does sound like a good idea when I have the lead. When I’m behind though, I feel like I have to take the opportunity to try something more. Maybe I get too greedy and should just push him back there, but if I’m behind then I am going to have to take risks at some point.

I tried to throw him a lot when I was close, but he was teching well. I probably should have fished for some more counterhits, if anything. I tried an empty jump to c.short at some point, but with Gen’s 5 frame c.short it rarely works unless your opponent’s asleep or you’ve got some help from a laggy TV/internets.

I dunno, maybe I wasn’t paying enough attention (it’s painful for me to watch those), but could you point out the exact times you think an o-s sweep would have worked?

Yeb, your in game knowledge is godlike. However, it seems to me you fail pretty horribly at reading your opponent and reacting to yours and his reasoning skills. That’s the bottom line if someone were to ask me.

Knowledge doesn’t solely win you matches, especially at high level. This is obvious but overlooked – you have to DO STUFF with knowledge and reasoning skills in combination with reactions and execution.

He may be a dick, but philipino champ has something you don’t, and that is the in game adjustment which in part I credit to his personality. Those matches I watched, you seem easily frustrated by this and began to play programmed Gen. SF4 is a TERRIBLE game to play programed into, your awareness has to be 100% on point to be good at this game, especially with this character.

Can’t blame everything on knowledge.

You use adjustment like it’s a synonym for winning - the loser of the match couldn’t adjust, the winner adjusted properly. Front page material, right there. However, there’s a major difference between losing because you’re predictable, and losing when you know exactly what your opponent is going to do but you still can’t stop it. Believe it or not, I was trying different things. It just so happens that everything I tried still lost to the exact same auto-pilot, reactionary, cautious mode Dhalsim tactics over and over.

When I lost to Alex Valle in our first to 10, it was because he adjusted much better than I did as the set went on. I have no problem admitting that. When I lost to FChamp though, it’s because I was utterly clueless.

So you were clueless and you couldn’t stop what he was doing, while *“knowing” what he was planning on doing. To me that’s like saying that you know the answer to what he was doing, but you just weren’t making the right choices with that knowledge. I’m assuming here that you do know the correct responses to certain situations so… Doesn’t that suggest something other than in game mechanics that you’re missing?

And seriously. Dhalsim can’t do ANYTHING TO YOU from across the screen except throw a slow-ass fireball for chip damage/to get you to move. He gets most of his damage from you trying to approach him. That’s another obvious but important observations.

*I only put quotations here because I personally feel you can’t know what’s on the other person’s mind, you can only forecast and react based on reason.

No, I don’t claim to know what the correct response is to Dhalsim when he’s playing safe like that. I’ve come to realize that my strategy against Dhalsim has been overly dependent on him making mistakes, which isn’t much of a strategy at all, is it? Sometimes you have to force your opponent to make mistakes, but I couldn’t think of a way to do that. It seemed like he was taking almost no risks at all, while I had to take multiple risks to get anywhere.

Yeah, Dhalsim can’t do anything when he’s across the screen from me… and I can’t do anything to him, obviously. Meanwhile, he gets to build some meter (much more safely than I can) and probably inch his way a little farther from the corner. I don’t see how waiting there for any length of time is productive, unless you’re sitting on the lead. It probably would have been a good idea though to fall back sometimes just to kinda regroup, so I’ll be sure to keep that in mind next time.

Anyway, I’m sure you’ve been in situations where you didn’t know what to do. I actually go to tourneys though, so sometimes I get caught on video in those situations.