hello i never seen someone use the leona tronsformation combos in versus match for funny or freeplay i think the combos is a little difficult to pull of but it possible to do it with easy way like this, first her bc combos super great damage
1- D(1hit),rdpK,D(2hit),BC, run ,D(2hit),fowardB, qcf hcb p or A+C (2 or 3 stock)
2- D(1hit),BC,D(1hit),rdpk, D(2hit),forwardB,qcf hcb A+C (3 stock) if you do hit correctly the bomb will explose when the opponent fly in the sky for another damage is the combo i usually use because it’s easier and do more damage than the 1- combo
and now the transformation of leona if you lifebare is full there no reason to do hit but it style fun
the hard way
1-D(1hit),rdpk,(up down)x2,D(1hit),up down B+D,then do
a) D(1hit),BC,run,D(2hit),fowardB, qcf hcb p or A+C (2 or 3 stock)
b) dwnB,dwnB,dwnA,up A or C
c) D(1hit),BC,run,D(2hit),qcb hcf B+D (1/4 of life) hsdm 3stocks
d) anything else
personally i use a) version of this combos only if i have 3 stocks it does great damage and it so beautiful when you use it in versus or tourney it’s one of the best and hard combos in the game because of the execution must be very fast.
the easy way
2-D, rdpk,(up down)x3,D(2hit),then B+D rapidly,down B,BC,small jump D,qcf hcb p or A+C
i usually use it as soon as possible when i have 2 or 3 stock the esay way to pull of this combos instead of doing down B,BC,small jump D,qcf hcb p or A+C i use down BC ,qcf up forward D, hcb A or A+C
the trick is down BC coul execute a dwnB and activate the bc mode to and i prefer buffer the dm or sdm becauseit’s easier than the small jump if you aren’t very good for it that all i have to explain and leona is one of my favorite character like iori yagami
the only combo I know with Joe:
C, d/f+B, rapid punches, qcf+A xx qcf hcb+C
Some basic combos:
Joe:
Crouch C, f+B, hcf+D
Crouch C, f+B, qcf hcb+A
Crouch C, f+B, mash P(immediately), qcf+A, supercancel qcf hcb+A
If you hit someone with qcb+B while they are in the air, you can followup with many things including far D(outside corner) or dp+B/qcf uf+K in the corner
Daimon:
Close C, hcb f+P/hcbx2+P
Close Ax2, hcb f+P/hcbx2+P
Crouch D, qcf+B, dp+A(if they don’t recovery roll), hcf+C(if they don’t recovery roll)
If you counterhit someone with df+C in the air, you can followup with far D, and other things
Ramon:
Close C, df+B, qcb hcf+K
Close C, df+B, qcb+C, dash quickly Crouch C, df+B, qcb+A/qcb hcf+K
Close C, dp+B, dp+B, d d+P, supercancel hcbx2+P
do someone have any official arcadia kof2002 tier list?
bump and:
someone remember the leona’s 100% 2 stock kill that involve orochi morphing?
Some UK matches from the Super Versus Battle tourney which took place in January this year: http://www.neoempire.com/svb2k7kof.htm
Those guys play worse than I play online in lag + delay. And someone should tell them you can techhit all normal throws with CD, they should never be getting normal thrown.
Edit: Why is 1UP doing totally random dumb shit like air crystal bits, in the tournament finals?
Could some plz post strats and combos for-
Yashiro, Chris & Ralf?
Also, I’m having some trouble getting Yash’ St. A–>St. D link/chain, any tips?
yashiro: close C, f+A, hcf+AC, qcf+C, qcf*2+P = his bnb/only combo you ever need outside of max.
chris: crouch B, crouch A, f+A qcb+A, qcb*2+K = good bnb off of a low.
ralf: close C, BC, run up close C, [hcb+D, charge b f+C]x2, dm/sdm = bnb, but requires at least 2 meters.
This doesn’t work.
sorry, neowave stuff.
I’ve got a brazilian tier list, since this is unfortunately a ‘kof country’, we got some pretty good players.
This ranking is based in matchups:
0 for disadvantage
1 for neutral
2 for advantage
Yuri 72 points
Athena 65 points
Iori 63 points
K’ 62 points
Kim 61 points
Kula 60 points
Whip 59 points
Choi 59 points
Yamazaki 59 points
Mai 58 points
Kusanagi 58 points
Leona 57 points
Ryo 56 points
Billy 54 points
Chris O. 54 points
Maylee 54 points
Kensou 53 points
Chris 53 points
Takuma 50 points
Benimaru 49 points
Vice 48 points
Joe 42 points
K9999 42 points
Vanessa 41 points
Chin 37 points
Angel 36 points
Mature 34 points
Blue Mary 33 points
Clark 29 points
Shermie 29 points
Andy 28 points
Robert 27 points
Kyo 25 points
Goro 24 points
Yashiro 24 points
Terry 23 points
Chang 23 points
Ramon 22 points
Seth 20 points
Maxima 19 points
Shermie O. 17 points
Ralf 14 points
Yashiro O. 14 points
1- Thanks for the combos
2- Damn Yuri’s that good in the hands of the brazilians?! Could u post a match showing a good Yuri plz?
Yuri was always high in pretty much any tier list. Good yuris are in almost every high level match you can find.
Some good matches
[media=youtube]EyQfXn7Gy-g[/media]
[media=youtube]h-C_kHzCqIc[/media] (this one is big)
Wtf…that guy is in the finals and doesn’t even utilize Athena’s backdash bug? I don’t know how reliable these matches are when it comes to showing expertise…
Is K’ any good in 2002 (or NW)? I haven’t really paid attention to his incarnation in that game.
How come close C f+A with K` gives me a knockdown randomly… Can I control it? (it’s giving me (seemingly) regular f+A properties, instead of comboed into properties)
If you cancel a normal into a command move in the last cancel frames, it will come out as if it was not cancelled into. This isn’t really useful for K’s f+A, but it’s very useful for moves like Robert’s f+A, or Kim’s f+B.
Ah! So it is for everyone (i’m assuming). Thanks.