? Karas 101 - Yurine will guide you to victory

Yeah… this should definitely be banned, Silven brings up some very good points. All it requires is the littlest bit of red life and three supers and you have yourself a won match. Not too much skill needed IMO.

Such perfect logic…

LOL anyway I’m done.

Now to go on a hardcore training hiatus for Winter Brawl

but yae, so leik if i lern nemore infinitz i will let j00 guys kno, k?

Once you get the 3 super bars (probably against someone who can infinite you, keep in mind) and the red life you have to actually hit it, which requires a hit on a standing opponent with souki’s slow and sub-par approaches, followed by a 2 frame link into Karas’ super. I mean, it’s doable, but please, don’t talk about banning it.

It isn’t a glitch, Souki’s QCF super just has some very unique properties. If you were to perform a Casshern/Souki Team Super you’d find that, for whatever reason, you can call B Friender to grap the opponent out of their falling state, or even off of the ground. There are likely other oddities pertaining to this super that haven’t been explored yet. Besides, if you were to think of the inherent nature of the super, then you’d find that it does some odd things in the first place. Souki puts them in a falling state, and when they hit the floor he performs that last whip that launches off of what seems to be an OTG situation, which is unique to that instance alone.

WTF are you talking about? Are we discussing Smash here? The answer’s no, no we’re not. This is a thread under TvC, under Karas’ sub-forum, under a thread pertaining to assorted strategies and the like as it relates to Karas. If you want to make an argument that Smash is less “unfair” then do so elsewhere.

Why the fuck is anyone talking about banning anything in this game?

Never, EVER has something that takes “no skill” been a requirement for banning something in the history of fighting games. Something that legitimately makes the game unplayable or 100% completely dominates the game’s scene to the point where it is the only thing that is ever used, ever, is what can be considered to be within the realm of the bannable.

Stop worrying about banning shit other people can do and come up with ways to beat it. How about that one?

I can tell you this: Something is going to get banned soon if talk like this doesnt stop. Getting really old, people, hearing you cry ban on something different 2-3 times a week.

Do you really think it’s not a glitch? So you think that the developers intended that if you hit that particular 2 frame link that you would then be able to hit any following move in the combo OTG regardless of its normal properties?

Who gives a fuck what the developers intended? What the developers intend means absolutely nothing.

Did you know that combos – particularly, two-in-ones – are essentially a glitch in SF2 WW? It was a designer oversight to let you hit your opponent, and even to cancel normal moves into special moves. Fighting games are much better for that glitch.

This glitch makes Souki better. That’s… about it. I’m sure there’s more shit to discover for other characters. Stop being a lazy player that argues something should be banned and actually worry about coming up with or discovering something else that’s innovative and will strengthen YOUR characters or YOUR strategy. Alternatively, play Souki and show the world just how dumb this shit REALLY IS.

I’m sad that there’s a good chance of you ignoring this post and trying to defend your currently indefensible position in this argument.

The sad part? “What the developers intended” is why SSBB has shit like tripping.

Sigh. Note my post up above that one where I said that this shouldn’t be banned. So…I was just responding to the “it’s not a glitch” comment, not the “it shouldn’t be banned” argument. Also, I’m well aware that sometimes glitches can make shit better, again, just responding to the “it’s not a glitch” comment. Try to read the posts next time, ok?

Yeah, YourMother, I yelled at them already for you.

I wasn’t listening cause Keits is a scrub :arazz:

Nevermind my smash rant lol

From what i know you cant megacrash out of souki’s infinite. You cant megacrash out of joe’s infinte but from what i can tell his infinite is gonna get banned. Souki’s is sorta in the same category so why not ban it?

Who is banning Joe’s infinite? It seems to me that no one is.

Yeah that’s kind of what I thought too…

I thought it should be banned for stalling at first too, but after a bit more reconsideration, I figured that it’s not as bad as it looks. Keep in mind that you’re facing Karas and Souki, both characters who badly need Megacrash (Karas to avoid dying, and Souki to get people off his case). If you play carefully, you have a low chance of getting this tactic pulled off on you. It also has, as Yourmother stated, a 2-frame or so window of success, and if they do it wrong, then they just wasted 3 meters.

I think this is a good way to encourage more people to play Souki though, and it is really deadly if it hits, considering the stalling properties of this tactic.

Edit: Joe’s infinite can be megacrashed and escaped. You just megacrash > pushblock > superjump.

I guess i was mis-informed bout joe. Sorry bout that. Ahh watever im just not a fan of having one combo that can win a match entirly. Just my opinon by the way

Oh I agree with you. I don’t like it either, but I’m just saying that this combo isn’t as bad as you’d think. It’s hardly game-breaking especially against an opponent who knows how to combat Soki, or who knows how to knock Karas out early in the match. (VC, etc)

Man good luck landing this in a real match. The infinite itself is easy but the setup is pretty difficult as far as timing goes. I had this idea earlier but I never actually got the OTG sword spin in training mode so I said fuck it, I’ll wait till it’s revealed. Looks like i was right. But considering out of like 30 tried I wasn’t able to get it even once copying exactly what happened in Silven’s combo video first showing the glitch, yeah. If you fail, Karas dies. Why? Because you just used 2 meters and gave me a bunch of red life, and now I’m getting up and Karas is completely open.

IMO it’s not broke. No worse than dying to any other infinite since you couldn’t burst anyway. If you don’t have two meters when he gets this setup and he lands it, you deserve to lose that character. I don’t think you should be allowed to run the clock out with it though, that just seems like an exploit. IE once they are dead just stop kicking them and let them die.

My theory on how this works is that there’s a window of time after the soki super where it changes the properties of the character otg on the ground. If you watch the combo counter, when the sword lands it doesn’t go up immediately, and that’s the window where you can hit them. I imagine other characters can take advantage of this, but the reason Karas’s works is because the hits home in no matter where they are on screen, making it otg them exactly where they are. I should work with other characters I imagine unless the swords have some special property.

The only thing I can think of that’d make Karas’s super special in this situation is that the first hit of his super causes stagger and maybe the stagger state fucks with something about the OTG. Do any other supers cause a stagger?

Edit: durrrrrr nvm about the clock thing. Reason they don’t die is because IT’S TRAINING MODE.

A glitch is a fault in the code, NOT an unintentional exploit of the code. This infinite is nothing more than an exploit of the pre-established mechanics of this game, mechanics that were made intentionally so that Souki may perform that last flourishing “launch” from an otherwise OTG position. They intentionally designed the game such that you can’t megacrash out of an OTG situations. What they didn’t intend was for the two to be used in conjunction to create an un-megacrashable infinite. It’s an exploit, sure, but it’s not a glitch. A glitch would be manipulating commands in a way such the you’d freeze the game or remain off-screen.

(One things that you need to understand about this argument is that there’s ultimately no right or wrong. The definition of a glitch has been twisted and bent to such a degree, as it pertains to video games, that it’s almost indistinguishable. So, if your citing your implied defintion of a glitch as the end-all definition of a glitch, then you’d be right in your terms of the definition, and if I was to cite my aforementioned definition of a glitch, then I would be right. Agree to disagree?)