So, this is Chris with Vajra assist:
My ground combo of choice (Midscreen/Corner)
cr.m, h, f+hxxH combination punches, OTG d+hxxH combination punches, OTG d+hxxMagnum shot, s, sj.mmhs, A1(Strider), jump back magnum shot, f+mxxM grenade, Grenade Launcher(Following is optional)…(Wait 'til last hit of Launcher hits), b+h(all hits)xxSweep Combo
It does 864,900 dmg if you just do flamethrower after grenade launcher, and does 1,024,900 dmg if you tack on the Sweep Combo at the end. It builds probably 1.25 meters give or take.
Alternate ground combo (3/4 screen/back in corner)
cr.m, h, f+h, s, sj.mmhs, OTG jump foward smg, s, sj.mmhs, A1(Strider), jump magnum, d+mxxM grenade, Grenade Launcher(Following is optional)…(Wait for last hit of Launcher)b+h(all hits)xxSweep Combo
Without the second super, it does 751,500 dmg, and 911, 500 dmg with the second part. Builds about 1.25 meters.
Throw Combo(Midscreen/Corner, ground/air)
Throw, OTG d+hxxH Combination Punch, OTG d+hxxH Combination Punch, OTG d+hxxmagnum shot, A1(Strider), jump back magnum shot, f+mxxM grenade, Grenade Launcher(Optional)…(Wait for last hit of launcher), b+h(all hits)xxSweep Combo
This combo does 598,800 dmg with no Sweep Combo, 758, 800 dmg with the Sweep Combo
Lvl. 3 off Throw
Throw, OTG d+hxxH Combination Punch, OTG d+hxxH Combination Punch, OTG d+hxxmagnum shot, A1(Strider), jump back magnum shot, f+mxxSatellite Launcher, f+m
This combo does 807,800 dmg.
Additional Notes:
I think Strider is now one of the best partners for Chris. Chris builds a ton of meter for Strider’s nonsense, Chris can safely DHC into Strider, Chris benefits alot from teleporting dive kick, Strider can use gun shot to some decent affect, etc. Also, if anyone is wondering, the f+m that is in the combos is actually just an easier way of making Strider connect in these combos, and is not actually required.