Is Virtua Fighter dying in Japan?

/thread

ahaha

:wasted::wasted::wasted::wasted: yuck

I agree 100% with rodney.

I’m not so sure VF is difficult to “understand”, but it certainly is difficult to execute everything considering how fast the game moves in terms of player choices. There’s a reasonably intuitive way out of every defensive/offensive situation in VF, so it just adds more and more layers to who knows what is going to happen (this is where the real “make your brain hurt” stuff happens).

When it comes bitching to the style of the characters all I gotta say is: :sad: Cry some more :sad:.

You going back to Scotia Bank by any chance? :looney: :coffee:

You know you want Akira in some flame pants and cut sleeve hoodie with EVERLAST gloves and LUGZ.

SC did a crossover with Star Wars to gain more hype. VF should have special chars as well.

Give me Segal and JCVD.

As a certified VF AND Tekken scrub, I’m going to have to disagree with you here.

Whenever I play VF, I find the movement system in particular FAR easier and more intuitive than that of Tekken. Most specifically, buffering multiple dashes and general spacing using said dashes (backdashing to bait whiffs, using forward/backdashes to cancel crouch, dashing out of a successful evade) is so much easier to me in VF than similar high-speed stepping in Tekken. You have better aural/visual cues regarding dashing (love that trademark VF dash “whoosh”) , the dashing is more visually “bursty” like 2D fighter dashing so that people with poor reflexes like myself can better appraise how much ground can be covered and how fast with a given dash, it’s backed up by an easier-to-understand buffering system and better walk speed (remind me again why Eddy and Christie can’t stop fucking dancing for two seconds and sidewalk properly like the rest of the Tekken cast?), and most importantly, you don’t have to rely on weird, unintuitive wizardry like BDC just to get some space reasonably quickly and safely. I still can’t defend (or even offend) in VF any better than I can in Tekken, but at least I’ve never felt in VF like I couldn’t freakin’ move.

On an unrelated note, VF character design gets a bad rap. Some of the cast’s personalities are a bit minimalist compared to the likes of Nina’s sadism or Bryan’s evil laugh or Anna’s milkshake, but you get a fair amount of hype in there with the lovably obnoxious Lion and Jacky (that fucking “YEEEEEEEEEEEAH!”, I can’t get enough of it)…and there’s something oddly hilarious about the oh-so-Canadian Sarah trying and failing miserably to sound like a redneck.

Mechanically, certain VF characters are just plain genius. Especially Aoi – you gotta love a girl who can reversal your shit while she’s lying on her ass. The Kazamas just don’t really capture the spirit of “you give me a limb, any limb, and I’ll find a way to grab it and make you squeal like a pig” aikido the way Aoi does.

Whoa.

I’ve been out of the picture and didn’t catch this shit. I wish I was there to see that money match though.

But yeah, fuck a Sega.

One thing Tekken does with it’s characters, is each is given a visual hook from right the start. With many fighters resembling other martial artist, Law= Bruce Lee, Lei= Jacky chan, Marduck= Bob Sapp/Nathan Jones…

Also, they have the standard fighting game stero-types all set, the old guy, the silent hero, the Rival, the militray person, the cute girl, the sexy lady…

Plus they have alot of crazy and/or joke characters, like a cyborg ninja, and fighting animals.

Many people might say that is lazy, just basing characters on real life people, and how many more bruce lee clones do we need, but I know from personal experience, when I let new players try out tekken, and I tell them that Lei is jacky chan or Law is Bruce lee, they immediantly understand it, and remember that character.

In Vf, you could say that Jacky does Jeet Kun Do, but that doesn’t make him stand out from any other random white looking fighter until you play with him.

Still playing that Evo. Can’t wait to go back to GA around january to play against my buds’ Aoi/Sarah and his bro’s Shun/Lau.

Got a bit of extra cash from working this summer; trying to decide if to finally pick up a 360/PS3 and get my own copy of VF5. This thread is making that decicision really easy, sadly.

I just don’t get why sega WANTS to shoot themselves in the foot. Maybe something to with the sammy merger, I guess? I can’t figure out why a company would be this stupid.

Both you and Reno are both correct when it comes to movement. When I first watched VF vids, it looks robotic and slow. Even while playing it for the first time, it just didn’t feel natural. However, as I continued to play the game and understand the system more and watch high level vids, it transformed from this awkward, sluggish movement to something that was extremely fast. Crouch-dashing makes sense, sidestepping makes sense (T6 sidestepping still seems all sorts of fucked up to me lol), and overall the game just flowed better.

The problem is, to reach this point, peeps have to play the game and understand more of the system. A majority of the initial players though just watch vids and play for a few hours and then say that the game feels slow and sluggish. When you try to convince them otherwise, they have already made up their mind.

I dunno. Yall remember when everyone was spamming their facebook with requests for vf5r and they started deleting posts and telling everyone to stop posting about vf5r? That was funny

LOL @ the people who give a shit about what the character looks like. This shit should be the last of your worries when you’re thinking about playing a fighting game. @ its core, all fighting games are just hit boxes and sprite boxes interacting with one another.

Some of the best games of all times have shitty graphics. Its about engine mechanics, not what dress this bitch has and so forth. Prime example, take the DOA series. Above average graphics but really shitty game play. Tobal 2 has sub par 3d graphics but when you compare the engine mechanics, tobal 2 blows DOA out the fucking water easily.

that aside, I would hate to see this game die as its one of the most demanding games currently. Played a little vf4 on the ps2 and I liked it but with very little scene here in the states, its hard to get into the game competitively.

People want instanst gratification these days. They think if they don’t see or are sastified with it in the first five minutes than it is worthless. No patience, no dedication.

I felt the same way when I first got into VF4. I started Jeffry, and to be frank, the game pissed me off. He was too damn slow. Tons of shit was throw counterable. It seemed like I was a top level canidate for rush down. I couldn’t get tech rolls and recoveries on time so I thought that pounces and stomps were scrubby and garanteed.

Fast forward three months after sticking with him. I have researched, played Kumite, looked up flowcharts and analysis on the VFDC archives written by Ice9. Everything feels like a whole different beast. I KNOW Jeffry is the slowest character in the game…but it doesn’t matter anymore. Somehow I feel faster. I understand why things happen. I understand why I lost, and how I can get better. I watch vids and they are fast and excilirating.

Nothing can match the sense of achievement and feeling of getting into Virtua Fighter. To this day it is one of the most respected fighting games to me for teaching and rewarding me for patience.

thats the way that sega works, and its not only with vf
for example, the sue issues with people that try to sell dvds of high play of vf, is the same reason that why hnk didnt make into sbo this year and why there wasnt a dvd the last year, sega is runned by retarded adicts to crack monkeys if you ask me

i remember it it as funny and sad at the same time

sup, how the fuck does “practice nina combos for a few before sleep” turn into stay up all night playing sf4

lol you just hate tekken no matter what. kazuya’s 3rd costume looks like karas, that’s badass.

let me ask something to those people who consider themselves to be “VF players”: what made you keep playing the game after day 1? i mean we have a lot of reasons why people wont get into VF, like the amount of time it takes to get to learn or the so-so character designs (which imo arent even that bad…), but what made you stick with it when you were a scrub? why VF instead of any other FG?

im interested because a lot of posts are like “well it wasnt amazing when i first started, but now that im at this level it beats everything out there”. everyone always says VF is amazing because of “depth and mindgames” but thats already assuming youre at the level where you can experience that, when youre at scrub level, day 1, what reason is there to keep playing?

one good thing about the game being in its current state is that it only costs $10-15, so at least theres not a financial barrier if people want to start playing.

You’re not getting a magical answer on this. For one, different characters have different hurdles; for instance I had a really hard time coming to grips with jeff but Pai was easy (although i didn’t play her right way back when I started, lots of p,p,p,2+K and random shit) but she became frustrating once I learned that shit doesn’t work against moderately skilled players. So easy to start, harder to get better with. And I doubt people can speak for others on why they stuck with VF (partly because of what I said earlier).

Why not play the game and find the answer yourself?

For me? Big part of it was that I always finish what I start so when I feel I’m not “getting something” and I should be able to do better, it frustrates me and makes me stubborn in following it through. And it payed off. And Started paying attention to more match vids as I got better and seeing what people could do so that made me want to get better even more.

i started playing vf when i was 16, i was a real nerdy kid and the idea of a very technical game really appealed to me. when i found out about frame data and shit i was all over it. the game is just so consistent and nice

i play gg, so im accostumed to expent my time in learning a game, also i like chalenges and i have people to play it, i just dont like easy game (btw im still consider myself an average player)

I like VF over Tekken because in VF, throws are actually worth a shit.

That’s actually important to me because most of the time when I play 3-D fighters, I choose rasslers.