Some scrubs in here. Bought a gaming laptop 2 years ago and it’s still running just fine. I move around a lot, and having a desktop is simply not practical.
Also, when I go to LAN’s and it takes me 3 seconds to set up my rig as opposed to my friends with their beasts and we end up playing Warcraft 3 mods, I just laugh.
Between Skullgirls, Total War Shogun, Divekick and Analouge: A Hate Story, I’m all set for the next couple of days as well.
If you need a computer that goes fucking everywhere, a laptop is your only option. If you travel, attend school, stream local tourneys, these are all really good reasons to own a laptop. And if you’re planning on gaming while you travel, or you don’t want to shell out additional money for a desktop, you’ll want to make sure your laptop has gaming capabilities. Why is this so hard to understand?
I can’t play a game like Sonic and Sega All-Stars racers in 1080p and 60-120fps on a console. I can’t customize a game to a level possible on a PC as I could on a console. Shit is like night and day
Okay, people. Let me 'splain where the “Macs are good for editing n shit” thing came from.
See, aside from the Intel X86 world that we all know and love (ha, not really), there are gasp! other CPU architectures out there, such as ARM, which you’ve probably heard of since they are the fastest growing mobile processors (and are better than Intel, but that’s a whole 'nother story altogether…), SPARC, and PowerPC.
That last one, the PowerPC was the type of CPU that Apple used up until 2006 when it switched over to Intel-based CPUs. That meant that up until 2006, most design applications (Photoshop, Pro Tools, etc…) were designed for use on the Mac first and the PC as an afterthought, if they were even available on the PC at all. Pro Tools was probably the most popular example of this. Every music composer who was anybody (Hans ZImmer, Danny Elfman, Jeremy Soule) used it, so they all used Macs. They at least had one in their studios because Protools was not available outside of the Mac. Same thing with Photoshop and a bunch of other tools. They were was designed for the Power PC architecture and then ported over to Ix86. It ran better on the Mac and was considerably more problem free (for reasons too numerous to mention here) and that’s only if you even get the choice to run it on your PC at all.
After 2006, when Apple started using Intel chips in their computers, it all turned belly up and suddenly you were able to run all the same applications on a mac as you could on a PC! Well… kinda. That’s a big oversimplification of it, but still, the software was at least speaking the same language as the hardware and that’s a world of difference from having to translate every single instruction and maintain a separate code-base and error base and bug log and development team. All sorts of nasty and unexpected stuff involved in translating code written for one instruction set onto a completely different one just no longer needed to be done.
Now Pro Tools is available for PCs along with a bunch of other software that was once exclusively available for Macs, or at least optimized for it. There is currently no real difference between the architecture of a Mac or the PC that your geeky friend built for himself. There’s so little difference that it doesn’t matter. Using a highly customized Unix or Linux installation would net you a very similar experience to running a Mac. And guess what, the OSs I just mentioned are all available free of charge (well, Unix isn’t, but close enough).
The differences?
Closed hardware. You can’t get to shit inside a Mac without voiding your warranty.
Closed software. Essentially the same as Windows, but… at least Windows doesn’t say “Hurp, derp! You can’t install this shiny new OS on that old ass (5 years old) beast you have. Ta ta with you until you buy an upgraded model at $1.2k+!” Windows would just let you try to install Windows Vista on a 6 year old under-powered Pentium IV and fail at it, laughing at you the entire time.
More closed hardware. On mobile Apple products, you cannot perform minor repairs yourself. Things like replacing that Lithium battery that’s doomed to fail at some point in the very near future is impossible to replace without cracking the case open and voiding the warranty. It’s inevitable. you WILL part with that lovely system you loved so much at some time.
The hardware is just over-priced. It’s pretty middle-grade stuff to begin with, but all that extra “genius” added at the Apple Factory (in Longhua Subdistrict, Shenzhen China) is pretty costly, what with them all being geniuses and all, so you have to pay extra for parts that I can comparatively get for half as much with a custom build.
So… the next time you think that Macs are a smart choice for someone who “designs,” you first need to think about what “design” really means and whether or not that stupid ass Windows logo is really hindering your workflow, or if it’s just a lame excuse. :tup:
Merely used that game as an example. PC version of Sonic Generations is capable of same and it matters more for that game. Ether way, I get a better looking, smoother and more responsive experience with the PC versions than console.
Or imagine if Dragon’s dogma was on PC instead of being sub 30 fps all day. Even if it was as bad as the Dark souls PC port, people can still run in and make it amazing like Dark souls as it is now with DSFix.
Granted there’s a shit load of players that run in with infinite health in Dark souls but that actually adds to the fun when you realize they’re all absurdly terrible players -> you invade them and kill them anyways.
i’m not shitting on laptops and it’s not hard to understand why people get them. it’s that people get so smitten over the mobility issue they fail to see those cons you listed as serious cons to pay a premium on. back when gaming laptops initially started gaining popularity they were so awful it was ridiculous. under 45 minutes of battery life (and less during a game)? 3 year MAXIMUM life span? issues with melting (which is still a problem)?
i could see paying 700 - 900 on a gaming laptop, but anything over that seems like diminishing returns for all the negatives. so in conclusion:
hmm… my keyboard is a bit too close to the monitor. i guess i’ll just use my hands to pull it towards me so i won’t have to hunch over it and develop back problems in the future
hmm… my gaming laptop keyboard is a bit too close to its monitor. i guess… FUCK!
Laptops are fucking awesome. I use mine for uni, playing games, taking with me when I go visit family or girls, watching movies or PPV’s on the go and I’ve taken my laptop with me to 3 different countries in the past 3 years (Malaysia; Japan; Australia.) Besides the ‘playing games’ part, that’s a bunch of thinhs that only a laptop can do.
Also, laptops only have a finite gaming lifespan if you want to be playing the newest shit all the time. The gaming archive on a PC is virtually endless, especially with mods.