Roman cancels being one bar wouldn’t surprise me really only because NRS games are almost always super aggressive so it makes sense to try to add this element to the game.
I think it’s a little weird that people aren’t really cutting this game some more slack when it comes to many of these game elements not having specific names yet when they haven’t even finalized how they are gonna work yet.
Many of these things will be way different by the time the game shipped and I’m sure the names definitely will.
Well, GG also had RCs that only cost 25% of meter, except these were called False Roman Cancels, which required a very strict timing to be properly performed and could only be used with a few specific moves. So, yeah, if properly implemented, I can see them working in Injustice.
Up until I read this latest blurb, I would’ve thought RCs would be against their design philosophy, just like with them making a fighting game that didn’t have a Block button. I’m not putting anything past NRS at this point!
What if the RC works similar to FADC, maybe only certain moves can and perhaps it can only be done from dashes. Either way I’m happy to hear they are making a serious effort in making this game viable at high level.
I almost wrote that, but I decided not to because it has the dynamic of being random and it’s really not important that in a lab study, the results are predictable (if not reproducible in an actual game).
In Peacock’s case, the items are still divided into 3 weight classes, control of which is based on how long the punch button is held down. That said, they do allow her to combo her super into another one of the same super if timed right.
Considering you have to wait for the meter to build up instead of just doing the move I assume none of the effects will hurt the HQ player because that would be stupid.
I wonder if you can combo after Harley super because it pops you in the air really floaty like but I haven’t seen anyone try it so far.
OMG, I’m feeling this guy’s pain on the last one. I’d be throwing controllers left and right because that DAMN BIRD/TIGER/RANDOM ROCK/ETC KEEPS KNOCKING ME OUTTA MY COMBOS!!!
…And you know damn well that the computer oponent would NEVER get hit by any of it.