It’s part of the game and adds strategy. Deal with it until it becomes problem enough to warrant a ban.
Alright, the game should be out by now. And now that everyone has it, what’s the general consensus on the netcode ?
Let me start off by saying I’m surprise they don’t scale damage if the first hit of a combo, especially the unblockable ones, just as a fail safe.
When are you getting 100% meter while the opponent has full life and no combobreaker? Seems rare. After a clash they win?
On the other hand, you’re nuts if you think the combos found now are as bad as they’ll ever get. You can say impractical now, but that doesn’t mean impractical forever or that a simpler way won’t be discovered.
You don’t ban a whole feature just because of one stage when you can just ban the stage first… And IMO let the game roll for a year.
I’m tired of hearing this excuse that stages should play a huge part of the game, as it adds a random element to a game since you can’t predict if you will ever get that stage. Welcome to 3d fighters in general. If it’s ok in those games to have characters that do better with walls, ring-outs or endless stages, then it’s fine for injustice to have different areas of different maps suited for particular characters.
Lets get back to shit that matters, like Aquaman sucks memes.
Awwww, poor wittle baby is 'fraid of the little old corner
seriously, I need to point out (yet again), that you’re crying about a feature in the game with a dozen ways around it, that is only a problem if you’re facing specific characters, in very specific situations,
I don’t think this game was for you. You need to go back to something more you, like colouring books and lego. Be careful with that lego though.
Everyone has the right for an opinion. I understand the worries for stage hazard, but I for one, welcome our new 102% combo overlords.
Just kidding, but I think the stage hazards should be on by default, let them sink in for a few months atleast and then see if it’s overly broken -> proceed to ban if necessary.
For now, I’d like to see a stage ban more than a hazard ban, that feels a little too harsh at the moment. I mean the game isn’t out in Europe yet (Gawddamn murricans)
They should just change the damage it does when you chain multiple interactable.
Edit: Or even you can only use 1 interactable in a combo.
What is “stuffing”?
Beating something before/as it comes out.
Alright, I’m heading out in an hour to pick up my copy.
I’m confused. Is that comic so unfunny that it’s funny? Cause it fails at that too. I had to read it twice, and I was still asking myself if I missed a panel some where.
Ohhhhh going to go get my copy now! Black Adam, Aquaman, Ares… and others… here I come!
I’m off as well, be back in an hour…I have to take a bus and then walk back.
i got my copy and the collectors edition strategy guide woot!!!
if anyone wants tips from the guide just tell me or ill need a proper forum to post it on
How does te timing on Grundys trait throw work? When am I inputting the follow up commands?
133% Bane combo
That’s cheating, he waited until Banes venom wore off to star the combo.
When Bane is in venom withdrawl he takes more damage lol.
I’m looking forward to playing this. Prob grab a copy today.