Injustice: Gods Among Us; New Game by NetherRealm Studios

Nova was my first pick for a cosmic representative. He went on to bigger things after Annihilation.

Well you know what I mean. I wouldn’t know THAT HIS RANK IS CENTURION if it hadn’t been for Yipes picking him up.

UMVC3 had a big impact on Nova awareness; to deny that is being delusional. Every comic character has fans to some extent even the most shitty ones but being exposed to a fanbase outside the small number of people who read comics (and the remember annihilation) is a big deal.

I would think after all the bitching that has been done about Raven/Teen Titans Show/ that you guys would realize the huge boost you get from being in other media like games, shows, movies. That stuff stays in peoples minds and those fans always will want to see that character.

There are people who still wanted Sabretooth more than Ms.Marvel in UMVC3 JUST because he was in Marvel 2 even tho Creed is nothing more than a minion with a big name at this point in comics while Carol has her own book and is much more important to the Marvel verse.

Just saying…

Anyone else notice that Nightwing’s defeat pose looks like he’s ready for a hot dicking?

It pretty much looks like this.

LOL
I wouldn’t be surprised if it came from that panel, a few supermove poses are ripped out of comics.

I’m all for it, I plan on maining him regardless.

Killer Frost would be fine if it weren’t for her fans, I was looking forward to Captain Cold.

Doesn’t matter, he was one of the top Cosmic guys and Marvel was planning big things for him ahead of UMvC3 and wanted to shine a spotlight on him. Everyone in Marvel was picked for a reason (Some was entirely fan service as per our clamoring, while others were put in by Marvel to promote upcoming titles or features). While it may not be the Nova in this game, he was put into Ultimate Spider-Man and got a Marvel NOW! reboot book.

I doubt DC is about to do BIIIIG THINGS with a C-Tier villain who’s only accomplishment is dating Firestorm and/or fighting him. Sometimes at the same time.

Also Sabretooth is not a minion/lackey, outside of Weapon X and a small Sinister stint he’s pretty much been his own man trolling Wolverine for years. Ever since his Resurrection he has been kicking all kinds of ass as well.

When did Killer Frost have fans?

That’s what I wanted to know as well >_>

That’s not what I mean by the comparison, though. Place him side by side with Magneto & Dr. Doom, and the casual comic book fan would think that he’s Skeletor with a makeover. Marvel requested him in the game and it helped him garner exposure, to the point where he’s paling/fighting Deadpool in the comics and making appearances in Marvel Animation. I think DC’s doing the same with Killer Frost; and I applaud them for it.

Wait, there are more of us? That’s gonna make getting food for the monthly club meeting a little tougher.

When she had a pair of boobs

Played a little bit of Black Adam today. Can confirm his super does have him yell “Shazam” and I think he will be a pretty strong character. His trait is really good. He has a crazy J.h and good zoning tools.

And with that, CitizenCIA has given us more Black Adam info in like 4ish sentences than NRS has in HOW many weeks now? Fok.

Props to you, guy =D>

For those who missed it.

Art makes Injustice sound hype. I must get on it.

I’m guessing he is liking it…thats good. Hope to hear more information from him.

Everyone wanted more females, and more obscure C list characters that weren’t attached to Batman.
Killer Frost is both.

I doubt DC had anything to do with her inclusion, from the interviews it sounds like DC gave NRS a lot of freedom… maybe too much freedom even.

For those who don’t like the way characters are animated at NR

GC: The animation style of your games is very hard to describe, it’s obviously a purposeful throwback to the animation of the first Mortal Kombat, but how much is it purely a stylistic choice and how much is it to keep up the speed of the action?

HS: It’s a little bit of both. Obviously we’re always going to want to make a 60 frames per second game but I think just the animation style and… I guess the familiarity of it is because our team is pretty rooted, we have the same kind of animators that have been working on the game for 15 years or so.

GC: Did you ever consider not having it for this game, because I’ve already seen some fans complain about it?

HS: Not really. The animation team works really hard to make sure it has a specific style and it’s just something that we’ve chosen that gives a distinct flavour. It’s like asking a chef to change his style, like you wouldn’t ask the Red Hot Chilli Peppers to, ‘Hey, have you ever thought about having a different singer? It’s kind of like Anthony Kiedis singing over and over again’. It’s kind of the same thing with our animations. It’s kind of the art style and it is what it is.

GC: The obvious danger with the super moves and transitions is that someone will get the game, sit down and quickly play the tutorial to see them all of them, and then… a) they grow tired of it at that point or b) after the tenth time of seeing a transition they start wondering if there’s a skip button? Actually, is there a skip?

HS: There’s no way to skip them as we’re actually loading the arena underneath it as you’re transitioning to each one. But it’s easy to say that while just theorising about it but to be honest you actually kind of need that break, you know? The gameplay in Injustice is a lot faster than Mortal Kombat and there’s a lot going on, so every once in a while you kind of need that four or five second break to just wrap your head around what’s going on and strategize about what you’re gonna do.

So when you hit somebody into one of those transitions you can kind of theorise, ‘Alright, now what’s my strategy for the next arena?’ Whereas if you were just playing the game you’re only reacting to what the other player is doing. So it actually really kind of balances itself out along the way.

But the same could be said about fatalities and x-rays and any cinematic in any other kind of game as well. You could say that about Assassin’s Creed, there’s only so much content you could put on the disc, it’s not going to be fully customised every single time you do it. And people watch the same movies over and over, so I don’t really think that’s a valid complaint that we need to worry about. We just want to create that best content as possible.

Filipino CHAMP calls out the Mortal Kombat Community!

By the way, how many of your are going to tournaments to support INJUSTICE? Hope you see you monsters sign up, we NEED NUMBERS AND HYPE. Go and SUPPORT, if you can.