Played AE again and Ibuki is definitely feeling like she might be in the top tier. So here are some findings for you people that can’t play AE yet.
St. forward -
This move might just be too good. It could stuff practically anything with its amazing priority. It even beat out rose’s cr. Strong today. Definitely something you want to throw out there.
Neckbreaker-
Believe it or not its better now then it was in super. The new spacing creates alot more mixups, keeping your opponent nervous and second guessing how to block. Here are some setups I found;
-jumping roundhouse or fierce can be used as safe jumps
-walk forward and sj meaty kunai
-lk command dash and sj meaty kunai. This is my favorite so far because its very ambiguous.
-hk command dash and instant sj kunai
-whiff a normal of your choice while taking a step forward and mk or command dash
-Matchup thoughts and opinions
Alot of her bad matchups seemed to have shifted in her favour now with the nerfs the characters have got. Yes im serious about these notes;)
Rose- 6-4 Or 5-5
St. forward just flat out beats her cr. Strong. Add in our OS’s and you will control the pace of the matchup once you get a knockdown. Note I havent played a Rose player that used ultra 2 yet.
Bison- 5-5
Same as Rose plus we dont have to worry about his ultra 2 as much
Honda- 6-4
Honda is free once we get the knockdown. Make sure he doesn’t get the life lead
Yun and Yang 5-5
This matchup can go either way. Whoever takes advantage of the knockdown better usually wins
Barlog 5-5
A turtle Barlog can still give you hell. But this might change once we test os’s from the new neckbreaker
Dhalsim 5-5
This all depends on how good the dhalsim player actually is at keeping you out
Zangief 5.5-4.5
In our favour for the most with Zangeif’s knockdown nerf. Just be careful of good mind games and ultra 2
Viper 5-5
Sagat 5-5
Ken 4-6
IMO Ibuki’s worst matchup. Ken has good zoning, good rushdown, good mixups, and good OS’s for Ibuki. Its really hard to get an offense going on him.
Well these are my opinions on what the game feels like so far. Lets see what happens:)
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