Does Vergil have any combo extensions with Arthur’s Dagger assist besides the rapid slash extension?
In the OG Ramza Sword Combo, his Stinger does a wall bounce, am I missing something here, cause mine doesn’t.
Also, I don’t have a patched version of the game because I have no way to connect to Xbox live with my current internet.
stinger wallbounces airborne opponents
try c.H > stinger
That assist doesn’t really extend his combos, but you can mix your opponent up by calling daggers then teleporting behind them, I believe Arthurs fire bottle picks up OTG though, so if you just want a extension for your combo give that one a try
The only way i can think of using the daggers to extend a combo is a little impractical, you would have do a standard L. M. H. Stinger combo, then have the daggers hit right after the stinger, that would keep hit stun up and allow Vergil to keep the combo going.
Of course:), Arthur’s daggers is an amazingly godlike assist. What I do, after ,:h:,:f::h:,:s:,
,
,:h:, helm breaker+ call otg, round trip, cr.:h:, j.cut L, cr.:h:xxstingerxxteleport
, is, after appearing on the other side, press :s:+dagger assist at the same time, then :h:, which makes Vergil bring the opponent down for the ground bounce, but instead, they’ll land on the daggers, and then you can do another :s: :h:, which then ground bounces and from there another loop of roundtrip to whatever. It’s great for building meter & it works for most projectile assists I believe, because I do the same thing with Hawkeye greyhound assist.
now if you wanna style
One sorta cool looking thing I found was doing cr. , cr.:h:,:f::h:+daggers, rapid slash, opponent gets hit by last hit of rapid slash, spiral out and they’ll land on the daggers, which from there you can launch, lunar phase, or whatever, idk I found it cool …
looking to pick up vergil. are there any developed vergil combos with doom missile assist?
Call2Arms has a really solid combo with Doom missiles should be a page or two back.
I really appreciate the help from both of you. I’m gonna hit the lab and mess with this.
Hello all, I had an idea I wanted to run by you all and see if it had any merit, or fell under the “not worth it” category. For sure I want to play a xxx Virgil Hawkeye shell, and the idea was to stick an OTG assist character first, do their BNB into a TAC to Virgil MH d+H, OTG assist into Sword stuff. Now, with Wesker Ive been able to hit nearly 700k doing this with the one meter, and that’s just with 2 Lunar Phases (I’ll learn better Sword stuff soon). Problem is, it seems like most OTG assists don’t come out fast enough in this situation. Crystal and Ankle slice definitely don’t work here, haven’t yet tried Hulk, Deadpool, or Viper (and I want arrows for Hawk). I don’t mind playing Wesker if I need to, especially since he works well with arrows, but didn’t want to be “forced” to, so to speak.
Anyone else emply this TAC tactic to get into Virgil’s “stuff?” Really my main idea is that I want Virgil to be my point, but don’t want to start him. So I want a way to put him 2nd and advantageously swap him in on his own terms with a momentum. TAC into Sword combo seemed like a beautiful way to accomplish this. Thoughts?
This is how I see the trade, easier to open people up with Wesker (arguable though since you have Vergil with good assists on point), but you risk getting TAC countered. Either way you end up with a helm breaker, OTG situation. However, the deal breaker here is, Vergil should have round trip charged up during the combo. In your case, he just came out, and you only have M, H, Helm breaker, there’s not enough time to get it charged to use after the OTG from Wesker.
Unless…your Wesker combo didn’t use a wall bounce. Then you can cH, stinger, m teleport, roundtrip, cH, cut, swords. Not sure if HSD is too high to do all that but give it a shot. If it works, you can get a Wesker BNB and a Vergil BNB in.
As far as TAC countering, that’s just par for the course, hehe. It seems that as the OTG gunshot is hitting, one can just go right into Swords, no? Without a round trip before it? It may or may not limit the combo potential, but it definitely does connect the Sword super, so I’m happy to work from that. The tricky part is getting the Wesker assist to come out and hit after the tagged in helm breaker. Sounds easy, but for some reason it’s way more limiting on assist window than, say, off a standard Virgil launch. So much so that other OTG assists done even work (tho as mentioned above, I havent tested them all). But if someone is able to TAC Dante to Virgil, land, and OTG with a Crystal and have it combo I’ll be SHOCKED. I don’t believe it can be done, but I’d be happy to be proven wrong.
Anyway, as long as a better Swords sequence tha 2 helm breakers exist (or even if one doesn’t), TAC to OTG to Swords feels like a decent tactic. it just may require Wesker to work, which is OK really. Just thought it might be cool to try Dante or X23 as well. No biggie. If Hulk’s OTG is fast enough (no idea, never used it), a Hulk Virgil Hawk could be interesting lol
I’ve been running Vergil, Wesker, Hawkeye ever since about a month after ultimate came out, & my opinion is that the order I have is the optimal order for those three to have great synergy together, for some reasons in that each character can benefit from the other assists&you can one touch kill in many situations. I’ve tried the TAC thing the way you were talking about & I’m pretty sure it won’t work with any otg assist. The only way that I’ve managed it to work is immediately upon landing after a down+H, cancel into devil trigger, then call wesker otg assist. Then you can do roundtrip loop, cr.H into stinger for wallbounce, or straight into spiral swords but it really isn’t worth it, because with spiral swords your burning too much meter for it to be logical; in a roundtrip loop, I don’t think Judgement cut does a soft knockdown, especially after HSD; and in cr.H into stinger,unless you’re directly against the wall, the wallbounce just won’t come out at all, they’ll recover in the air whether you’ve used it or not.
What I’ve been doing instead, whenever Wesker’s out with Vergil behind him, is just DHC into spiral swords after maximum wesker. Wesker’s combos should always bring your opponent to the corner, so most likely after the last hit of wesker super, they’ll spiral out against the wall, dhc into spiral swords, then do two lunar phases quick. That nets an easy 900k, from where you can high time into dimension slash or if you want to keep wesker on point, after the second lunar phase, if you haven’t used you groundbounce, which I don’t see how with Wesker, the lunar phase will knock them down long enough for a hard tag into wesker into down gun into reset position, if the character has over 1mil health & you don’t have meter for the kill.
Knowing combo to Max Wesk DHC swords into simple Lunar Phase x 2 can break 900 isn’t a very compelling reason to change my order You may be right, I just don’t feel so comfy starting with Virgil personally, I feel the same way(but much stronger) about Dr Strange.
Anyhow, I’m in the process of giving Viper a try out and, in theory, she should be awesome in the role. But I’ve never used her before. Either way, though, you just gave me great incentive to go w/ Wesker anyway. So Ill see how this Viper thing goes and, worst case, oh no… they’re both great! I kinda want to ask you if there are any smooth applications for Rapid Slash as Wesker, but it’s a bit off topic here. If you have a good deal to say about that, please feel free to PM me. If not no worries
I was just telling you some options, but concerning order, Vergil on point can one touch kill off a simple teleport+greyhound. Plus he’s a better meter builder if you apply his various resets which almost rivals Weskers in terms of effectiveness. Say that point character(either wesker or vergil) dies, Wesker+Hawkeye is a lot better than Vergil+Hawkeye because, while both can use teleport mixups effectively, Wesker can max out his possible damage by himself if the hawkeye assist was used for that mixups. In Vergil’s case, Vergil by himself won’t be able to do as much damage as he could if he did have assist to compliment his combos (otg assist). Plus, xflvl2 wesker is a lot stronger&uses a lot less meter for safe mixups than xf2 Vergil does.
With Wesker+rapid slash: For combos, with glasses off, I’ve managed to break around 880k with Wesker off of cr.lmh, but I haven’t put as much time in maximizing Wesker’s damage as I would like. But for resets, its a lot better. After a long combo, gun shot, then call rapid slash, then jumpback HS covers almost every tech option, both back, forward, and neutral. Rapid slash leaves them in block/hitstun for a long time, giving you time to react & choose your options. Rapid slash also works alright for teleport mixups, but hawkeye arrows are better for that.
This has been bothering me for a while…his name is VERGIL…sorry just had to get that off my chest lol.
Anyways Viper/Vergil/beam assist shell is excellent. I should have a tutorial for my team within the next week or so.
Yeah!. He’s not the damn poet.
Ahh damn sorry! Seriously I hate that kind of shit and am angry I was the culprit lol for example “hagger” drives me insane. So corny as it may be, I sincerely apologize lol mrbguy, I’m on my phone atm so ill have a better response later, but for now thanks and good shit!
Hey Guys, I’ve finally broken 1 MILLION DAMAGE with vergil anywhere on the screen, starting with 1 bar, and using Em Disrupter assist to get in (or any beam assist) + wesker otg. Total damage is 1,060,000 so it’s enough to kill spencer. I’ll try and post a video in the next couple days.
-Airbag
I’m noticing almost all of the recent posted combos all involve an OTG assist right after the initial start of the combo. Does anyone have any substitutes?
I’ve been working on using Strider assist to get the Round Trip shenanigans started.
You can do something like :a2:+:h: :s: Super Jump Cancel ~ Round Trip (you don’t leave the ground) and Strider will hit them down into your Round Trip as it releases. From there it’s whatever you’d normally do after the initial Round Trip.
Anyone else have any suggestions for Vergil/Dante/Strider?
Post it soon so Vergils going to Winter Brawl have some time to practice it! I’ll gladly rep the airbag combo (if it works with Doom assist also)
Might as well ask here: what are you guys doing after Doom assist entry? You can’t do anything into rising sun, so you have to either stinger or launch… I’m curious as to what people are using as their BNB after a teleport mixup, which is kind of important.