Around :40 you start doing raw Ultra. If you look at the input display, your inputs are all over the place. You need to make them more concise; you need to exert more control over the motion.
The easiest thing that I have found is to input like this:
down, down-forward, down, down-forward, forward+3 punches.
A small wiggle in the forward corner, and then you just roll forward like a regular Hadoken. The wiggle takes less energy to do than a full QCFx2, which is why I like it so much.
You next need to work on your Shoryuken > FADC. Just do it empty.
Make sure your inputs are clean. If you have to slow things down, then refer to RadicalFuzz’s post earlier in the topic, and practice individual parts of the sequence at your leisure.
This is called “chunking” and it’s the preferred way to learn combos, setups, and other things of the sort.
Once you are comfortable with the Ultra input, and with the SRK FADC input, then you put it together.
If you work on compacting the Ultra and keeping things clean you can actually do it too fast- so you have more time than you think after the SRK FADC.
The main points are keeping your inputs clean and practicing in segments. Identify the breaking points in the sequence by paying attention to your input history, and work on those parts individually.
Working on a quick SRK FADC gives you plenty of time to input ultra; you can actually do like Desk, and run “loops” to help practice this.
In this case (done a little differently from the videos above), there are a couple of principles in action here:
- When using the Focus Attack, a forward input can be “stored”. Try this: Hold forward and walk towards the dummy. Hold down the focus (still holding forward), then quickly let go of forward and tap forward again. You should dash out of it.
If you stagger the inputs- press and hold forward, tap focus attack, let go of forward (return to neutral), tap forward- you’ll get a very fast focus dash. You can get it to the point where you don’t even see or hear the focus come out.
- The Shoryuken has input leniency. One of the “shortcut” inputs is sliding from forward, to down-forward, then back to forward+punch. This leaves you holding the stick in the forward position, which is the first step to the quick focus dash previously mentioned.
Some people may say this is an “illegitimate” way of doing things, thanks to the use of shortcut inputs, but it makes for an extremely rapid cancel.
Whatever method you choose, good luck with your training. Take it slow and steady, and carefully control your inputs.