I am the worst Street Fighter Player of All Time

[quote=“Alexisdabomb, post:20, topic:168834”]

No, you’re not.

[/quote]

Lol. Use this to NOT become him.

Please turn inputs on when you do this.

This is the problem. You’re trying too hard. I’ve become a stick user about… 7 or 8 months ago. When i got my stick, my friend told me something: “To get the feeling for the stick, the layout and the movements, start with a simple character, like Rose.” I followed his advice and instead o going full commando with Evil Ryu trying to do his combo i picked up Rose to until i got a feel for the stick. She ended up becoming my main, but that’s not the point.

About the SRK > FADC > U1, i can share what i’ve done to learn it:

First of all: don’t stay hours on it and don’t continue to try if you’re feeling frustrated. it doesn’t help.

1)Divide the full combo into steps: First make sure you can do SRK from both sides of the screen, WITHOUT using the DF DF shortcut. Then learn how to do quick Focus Forward/Backward Dash, then the U1 Motion.

2)Start to assemble the steps: Disable the Stun and DO NOT stay onto the corner. Start from one Corner and put together SRK > FADC from Corner to Corner until you can do a good amount of times, i’d say 80% of the time is a good target.

3)Add the Ultra into the mix: Same as the above: SRK > FADC > U1 from corner to corner. Lke before, try to get an average of 8/10.

I did this over and over for about one month, usually dedicating only 10 to 15 minutes a day to keep my mind relaxed. And like others said. Keep a drink nearby, or if you smoke like i do, go and get a smoke if you feel you need a break.

What is the easiest way I could make a video of me doing this?

Phone recording?

It took me 3-5 months to successfully transition to stick playing… after I finally mastered it going back to pad isn’t no longer an option because I like stick so much more. Your ego gets a little poo poo’d on, though not being able to do basic hadoukens and stuff though at first.

Also, if you don’t have Sanwa parts I would upgrade ASAP.

It took me a month or two to get used to using a stick consistently. If you’re frustrated, don’t bother with it, try it again when you’re calm.

off topic but is DSP the same guy that was on 3S and a total shitbag? haha

DSP is a shitbag in everything he does.

Someone earlier in the thread said that learning stick is almost like a musical instrument. It’s not a one-for-one comparison, but it’s close.

You say you’ve been practicing this one thing for hours and hours and you simply cannot get DP->FADC->Ultra to come out. This happens a lot with instruments as well. I’ve known players who will practice and try for hours to hit a high note or get a fast run of notes down. After a while their practice becomes almost counterproductive, they’re not really getting any better, because they’re just too worn out to effectively retain anything they’re doing. I believe that’s the same thing that’s happening here. You’re too focused on executing this one thing and you’re getting worn out but you’re still practicing, which doesn’t help anything. Here’s what I suggest:

Step 1: Do a DP. Make sure that you can perform it on command from a standing position
Step 2: Do the Ultra. Make sure that you can perform it on command from a standing position
Step 3: Do a DP and then FADC. Don’t add the forward dash, just become comfortable with the timing
Step 4: Do a DP and then FADC and then a forward dash. Practice this until it feels easy, it’s a familiar action
Step 5: Do a DP and then FADC and then a forward dash and then Ultra. This is your goal. Once you achieve this once keep practicing until you can consistently get this result

And if you’re getting very frustrated, just pause the game and go do something else for a while till you cool off. There’s no deadline on being able to do this.

There’s a lot of really good advice in here. What I will add to this discussion is this - fighting games take a lot of time and commitment. This is why they are not really beginner friendly and can turn people off because you will not get your quick satisfaction fix that people nowadays are so used to having here.

Having said that, it sounds like you might be overdoing it a bit on 10 hours training in a day. Little and often may be more beneficial. Try to practise regularly and focus on only a few moves/combos at any one time. They say if you can do a combo 20 times in a row, you’ve got it down. 10 alone might seem like a big ask. You’ll still be building up to this, but when you find you can’t do 10/20 in a row, I settle for achieving accomplishing the move/combo 10/20 times though it may take me say 50 attempts. Then I move on to something else. Come back to it later otherwise you will burn yourself out.

There will be times when you think you have mastered a certain combo/move one day, only to come back to it the next day and find that you can’t do it and feel you are back at square one. It happens. Just keep practising, it’ll come in time.

I have to say, that Shoryuken FADC Metsu would be considered advanced for beginners. Especially so for those who have only just picked up a stick, like yourself. Don’t beat yourself up for not being able to do it after two days. It’s going to take a lot longer, it took me a long while to get it down, but I have to say when I got, it was mighty satisfying :). As has been said above, you will have to break this down into several components as RadicalFuzz has done so and work on these step-by-step. But don’t get too hung on this, as this one ‘move’ is just a tiny, tiny part of the game and will not help you get better or win matches in isolation. You may not listen to my words (I didn’t when I heard this, heck sick combos are fun and one of the attractions of the game!), but in time you may realise this for yourself - particularly if you want to get better and win.

Finally, I highly suggest you check out some of the videos by this guy in addition to UltraChen and Vesper Arcade. He has some GREAT stuff for beginners, Beyond Technical is a great little series https://www.youtube.com/watch?v=xoEHaZCuDyo&list=PL74sOXyy6006Hn2IGe8keIqldimLzwobu

I expected this thread to be created by DSP finally admitting himself :frowning:

dont worry…there are hundreds and thousands of sf4 players out there just like you :coffee:

first step to ditch he goddamn pad and get a stick. practice 2 hours a day. if you are busy then one hour a day. then its just playing. playing GOOD players. even if you lose, you learn.

ps: I REALLY don’t think dsp know that you can’t just mash out of throws in sf4 lol…

practice more

oh and just pick thrax. dont wanna learn sentinel? pick msp

too true. Even I try venturing to stick and learned something during that. I have little patience in learning things that not necessary. So i wind up dropping it altogether and continue to polish my current pad skills. While i have abandon stick i think what other have said in regards to learning a stick is true still. It’ll take time and effort.

Right now your current state of mind may be the primary culprit in your stick learning experience. You’ve expressing a lot o frustration and vanity on something you alone choose to endure.

I recommend you take the time to reevaluate your reason for venturing int stick as it seems you’ve lost it on the journey.

I have a feeling your problem is to register clean :f: :f: for the fadc.
You have to let it go back to neutral you know, between these :f:
There’s advanced one :f: FADC inputs to know also but this will come later.

Trust me youre not the worst. Youre just getting started and if youre on here then you really want to get good. The worst players to me are the guys who have huge ego’s and dont want beginners to get good because they think youre stupid and look at you like youre the dumbest person in the world cause you just dont know that much about fighting games. Those types of people you should just avoid like I do nowadays.

It took me 3 months to be able to do DP’s properly. I dont play SF4 and practicing with CVS2 and Super Turbo will make it tougher in the beginning because of how tight the timing is compared to SF4. Its a really confusing motion to get your hand muscles used to. Fighting games are just hard, they should be hard I think since if it was easy and you just had to press one button to make a fireball come out then itd get boring fast. Being able to throw fireballs are kinda like a duel in the old west, you just gotta hit your opponent before he hits you.

Playing on stick to me is better than pad because my thumbs just get too tired, and analog sticks are weird to use for fighting games cause of the circle shape. There was this MK review done by Spoony and he was very frustrated about not having enough time to do fatalities and he though fighting games arent good for party games cause if you dont play them then you have to take a minute to look at characters moves. And then he wasnt able to do them anyway cause of MK’s moves being only down and then back not down downback and then back. He didnt like that the only people who can win have to invest hours into things. You just have to practice the moves for hours every day till you get it done perfectly on a reliable basis. Its just that simple.

Check out this video for execution tips. https://www.youtube.com/watch?v=6DN0nTnltyk That channel is amazing, tons of information and helpful tips.

Alright well i"m going to post videos of me training very soon

Ok Guys, Here is the video. I need all the help I can get.

The main error i see: sometimes you mix the input for the dash with the ones for the ultra. And sometimes you often put only one QCF before punching all three punches.

Inputs don’t have to be 100% perfect. Well, it would be a plus, but given the leniency of the game, having them as close as possible to perfection could still get you a Sho > FADC > U1 Result.

For example, when you get a EX Shoryuken, you’re almost there. But yeah, as far as i can see, your biggest mistake is that you mainly input only a QCF or a QCF and a half (and that’s why you get a EX Shoryuken (the fu*ing DF DF shortcut gets in the way) during the process.

Even when you’re doing only Ultras, around the 0:50-1:00 mark, your inputs aren’t really clean. That’s what (at least for me, i noticed i was doing the same errors when i learned to do it), breaks the chain.

From looking at the input display, it seems your directional inputs are pretty erratic. I can see this mostly during the focus cancels, as you’re doing diagonal or even vertical inputs when what you need is just two forwards. You also sometimes miss out diagonals when they’re necessary, like in quarter-circles. How are you holding/moving the joystick? I have a feeling that you’re moving the stick really forcefully, causing a lot of messy inputs. If that’s the case, then you need to have a more relaxed grip and movements.

I’d suggest having a look at this guide too, there’s a few images showing some of the ways people tend to hold the joystick. I personally shift between examples 1 & 2, with the pinkie or ring finger resting under the stick. Any way is good though (and there are many ways), so long as it allows you to make smooth and precise inputs. What really matters is that your hand is positioned in a way that is comfortable for you.

Indeed. I didn’t fully notice (maybe because i focused on the post FADC at first), but yeah. Sometimes there are some strange erratic movements during the FADC too. Even if they don’t reflect on the movements Ryu makes on screen, they still influence what comes after.

And i agree with UtilityKeys. Find the most comfortable grip and position. Oddly enough, i had less problem adapting the muscle memory (not only for this combo but in general) positioning the stick on a flat surface about the same height as my lap, praticing there and then i could use the stick even positioning it on my lap, even with legs crossed and the stick slightly tilted.