in know how this combo work, i used it in vanilla, but in Ultimate it seen rather inconsistent, could you explain me how exactly this combo works ?
the start “5B > 5C > 6C > > 5S” cause 6 hits, theres a limit of hits ?
if i start the combo with the dive kick or by Z buster lvl 3 or Z buster + L raikouzen or just a random Raikouzen the loop still work ?
after the launcher, do i need to delay the first air M or do i need to execute as fast as i can ?
in vanilla i used the S, air m, air m, release Z buster, comand dash L, land, dash, S again, in ultimate this is practicly only in corner now, and S, air m, air m, release Z buster, L raikouzen, zero falls slowly and the S to relaunch do not connect -_-
today my combo is whatever in ground, S, air M, air M, dive kick H, use any assist to follow up the relaunch, i wanted something consistent to rely on a solo relaunch combo in mid screen, in corner i do the basic dive kick, buster cancel, L raikouzen, relaunch with no problem