If I’m not mistaken, the last time I remember Justin Wong beating Chris G was at CEO, and F. Champ got him at Evo. Chris G’s won his next matches against them (Justin at Evo, Champ as recently as Apex, Seasons Beatings). Even Yipes and Combofiend, they’ve beaten Chris G only for him to step up and bring it back. He seems to make the necessary adjustments to win again. Before it seemed to go back and forth but I think Chris G’s hitting a stride now. I’m looking forward to seeing how the others deal with him at SCR.
I think the MorriDoom combo is definitely an end game team but some people love rushdown too much to admit it. I honestly think that combo has room for improvement and can be even more cheap and game controlling if given the chance.
I recently picked up some new characters to see how that synergize with my Morrigan and Doom and had pretty interesting results with Morri/Modok/Doom, Modok/Morri/Doom, RR/Morri/Doom, Cap/Morri/Doom,and especially dominate with Morri/Doom/Strider.
I only just picked Modok back up since vanilla and only recently taken RR seriously (I’m only slightly above ass with them) and can a future for this playstyle. Doesn’t hurt that Chris G is godlike at FG’s either so I say both but MorriDoom isn’t going away any time soon imo.
Snipe Doom or RTSD against Morrigan in the beginning. Those are the two main options. Anything else is inconsistent. Kill one and it should be game over since Morrigan sucks by herself unless your team has no air mobility.
Don’t do either one of those and you need to get lucky. Not a lot of teams can handle a Morri-Doom that is in a neutral position. All her stuff is too safe. She throws a fireball on the ground, you try to punish -> cancel into DP hyper. She throws a fireball in the air, you try to punish -> unfly. Scrubbier players who play the team mess up often, giving you hope. I’ve played a few MorriDooms that I was able to take out pretty easily. When you play the better ones, they don’t mess up as often.
A year ago: "How do we beat Morrigan/Doom?"
Six months ago: "Dormammu and MODOK counters Morrigan/Doom."
Today: “How do we beat Morrigan/Doom?”
Thor and/or Strange.
Cable stayed pretty relevant in mvc2 till people stepped their magneto up. He moved too fast for people to defend against, and the fear of the double snap back was really high. Zoning in marvel 2 compared to marvel 3 is not even remotely close to being the same. Chip damage in mvc3 is way too much, and really viable because they nerfed airdashing/airblocking. Also, no more running away and building meter with whiffed normals.but since we MIGHT get an update expect to see morrigan and doom nerfed along with vergil,zero
So after watching Apex 2013, I can honestly say that Morrigan/Doom is the strongest team right now, Morrigan/strider following close behind it.
We can cross off Dormammu and Magneto off of our list of counterpicks because from what I saw Champ didn’t even get to play either of them while Chris G was chipping him away.
Also I’ve gotta get this off my chest, this talk of “The team isn’t broken, The players need to step it up!!” is really getting old and quite ignorant. It’s really easy to say that when you yourself have never played Chris G or entered a tournament time and time again only to lose to the same thing you lost to last week. Do you really think these guys haven’t tried finding counters, this is a career for most of these guys and going home without any money is something they don’t take lightly. FGTV Crew, Yipes, Fanatiq, Combofiend and many others have said they play this game a good 6+ hours everyday.
It’s been almost a year now since Chris G has been doing this shit, saying “it’s the players not stepping it up” is practically an insult. I’ve personally tried to find counters to this team since a Morrigan player lives in my area and we have frequent sets so I can test out my new ideas. I can’t use every Character on the roster so I’m limited as to what I can find or test, the point Im making with this is, Not everybody can play every single character on a competitive level in order to find new counters, which is exactly what I hear some of you suggesting.
That’s the point. The guy who understands Marvel better than ANYONE in the world is saying the team has cracks. Therefore we need to crack out to beat it. Obviously you know the strength of your own team and Chris G has been through team after team trying to find something consistent. He just found something really consistent for him and it happens to be a team that people finally can’t just press random buttons at and kill off really fast (which is usually how a lot of other teams that other top players use work).
The game is way too sandbox to jump to huge conclusions after some play in a tournament. There’s 50 fucking characters that were balanced around each other a lot better than MVC2…something is gonna work.
Especially since there’s only 2 famed people running Morrigan and one of them still gets bopped all the time (even lost to 2 of the top people at my local venue). We gotta work to bop it.
**This is just not the type of game where 1 year is enough. Not even 4 years will be enough. One of the top 3rd Strike players just released new tech in a Chun Li mirror match that he had hidden for 7 fucking years. **It’s just ever since 2009 everyone knows they can wait for challenges to be nerfed. This is probably the last fighting game where people will have to fight really good shit and put together shit to beat other shit. Let’s figure it out before or incase a patch never comes.
Viper, Dante, Zero, Doom, Vergil, Dormammu (with meter), Strider (with meter) all catch doom and or rip morrigan out the air.
If you’re talking gimmicks you need a THC that can bust through and make doom assist BLEED if not kill. Something with invincibility or instant startup like Jill, Hawkeye or Spencer/BEAM HYPER/BEAM HYPER or BEAM HYPER/INVINCIBILITY + STARTUP combo.
Its all about putting a hurt on doom BEFORE Morrigan get more than 1-2 bars for astral vision.
People need to study more videos of Morridoom getting blown up. Joker, Mihe, FChamp and Yipes have all demonstrated that excellent movement and early assist kills are what blows it up.
I agree, I don’t believe this team will ever be figured out by a single player alone. I support this thread because the more of us they are, the more info and ideas we can exchange in order to crack the answer, all of us play different characters and team combinations which gives us a lot higher chance of solving the riddle since we have a bigger spectrum of the cast to work with as compared to the 1 guy who’s in the lab 6 hours every day with his team but still loses to Chris G every week and is told he’s “Not stepping it up”…
Seriously though, how many people have actually whipped out MODOK to fight MORRI/DOOM that actually play MODOK recently? It seems once someone finds something that kind of works they switch to some ish that doesn’t work as well. It’s like a villain in a tv show that has this great plan. It foils, due to some small issue, then never tries the plan again.
Not that I think MODOK is a permanent solution. MORRIGAN can give MODOK hell if she rushes. That stray blaster insta kill tech though…sexy.
You edited your post like 3 times during my reply lol.
I get what you’re saying, you’re definitely right. It was premature of me to say that Magneto and Dormammu were obsolete against Morrigan, I’m also forgetting how long these games can really last since a new one is always in the works after a few short years(Not complaining about it though). I was just really hoping Champ would show us something against Chris’ team. In fact, I’m in the middle of learning Magneto and Dormammu right now for the sole purpose of finding new shit. Learning Mags though is like trying to climb the Tower of Babel with a broken leg.
Good. I think Nova can handle Morrigan pretty well in neutral, but once she’s got her BS going it’s hard to really do any damage. Plasma Beam also counters Missiles to some degree. I’ve played Rattana’s Mags/Morr/Doom team and I tend to do okay against him, but I have no experience against Chris G, so I can’t really say for certain.
Some of the tournament players have gived up trying to figure out how to beat chris and have now switched to morridoom too…
It’s funny how things have went unsaid about ChrisG G not having nearly as much luck in other games. Morridoom is just plain good, it was only a matter of time before Morrigan was unlocked. She’s been secret top tier since vanilla.
So has Trish. . .
- List your current main team and how you think it deals with Morrigan/Doom between the point/second and anchor. Do all 3 characters with or without assist have a fighting shot or are you up the creek if left with a certain one? Does your team have a shot whether Morri is on point or in the second spot?
Main team is Wesker/Doom/Strider. Wesker with both assists do well against Morrigan. She can’t really get her bullet hell started because of beam assist and she can’t run long because of Strider. If she does get it started, then I can attempt to super jump out of it and teleport until I can’t no more. I might take chip from the missiles, but at least Im not taking chip from that bullet hell.
Doom does meh. Wesker doesn’t give him shit. Strider makes chasing Morrigan a little easy. I can stay in the air. Might have to eat some missiles but I think Doom can stay in the air from that shit. Doom needs a partner.
Strider does good against her. With beam assist, its easier but he doesn’t really need it. He can just manuver through the air. Orbs can keep her pinned. Mix ups are really good against her
My team versus a Morrigan/Doom team is more of a momentum match, and I can escape that shit if there is even a small hole in the bullet hell. Its easier for her to come in and take the mixup, but my team can fight her if she is on point.
- What team(s) do you think would do well or possibly eventually counter MorriDoom?
Vergil/Doom/Whatever might destroy Morrigan/Doom because of roundtrip glitch + missiles. She really can’t move. Vergil/Strider bodies her. I also think that Storm/Doom or Storm/Sentinel would be an excellent counter pick for Morrigan, because it punishes bad assist calls with hail storm. I can see Strange with missiles or vajra going the fuck in on it. She can’t breathe because of projectiles on her ass and the eye of aggomato. My team does really well. Dormammu/Doom does really good. I can’t really tell.
- Do you believe the team is truly that unbeatable or do you believe its more Chris G?
I think between these 2, its Chris G. Chris G is the only Morrigan/Doom that won a tournament. There are plenty of Morrigan/Doom’s but they aren’t very consistent, let alone good. J Rosa does good one weekend and then gets bopped the next. I wish he were more consistent. Chris G is the only one people should be truly scared of.
Also, I think people need to play smarter. Why are niggas pressing buttons during bullet hell? Why aren’t yall in the air? Just run. You gonna get chipped by missiles, but its better than getting fisted.
The problem with people and Morridoom is that they quite frankly panic. and they recklessly raw tag.
EDIT: I think characters like Rocket Raccoon can stop her. Risking an assist to take the back hit for you is a possible idea as well.
I think possible stoppers are
Chris in general I think can really put a stop to her.
Bolts of Ballsack assist with point taking the back shot.
Gold Pendulum.
One of the possible ideas I had was to have Hsien-ko on point and immediately turn her gold and tag into Dormammu on Second and have Strider/Doom(Missiles) on anchor.
Pros:
- Hsien-ko punishes doom assist calls guaranteed, it’ll take a while to kill him but this is mainly just to stop morrigan from spamming missiles.
- Vaijra assist keeps Morrigan honest in the sky OR Doom locks down morrigan
- Dormammu can setup spells and has enough time to Chaotic flame on reaction to Hsien-ko pendulum happy birthdays, Xfactor is a guaranteed assist kill.
Cons:
- You have to play Hsien-ko
- Mediocre DHC synergy
- Have to be cautious of Hsien-ko’s health
- Minimal meter build
I was looking over some stuff.
Characters:
Arthur - his Axe in armor coupled with assists to force her to play his game. Gold Lances. stand M is autoguard on mid and high attacks while active. shield special nulls projectiles.
Hawkeye with Spritzer (piercing bolt) beats all low priority attacks automatically
Chris - magnum threat. Grenade launcher to hit doom.
Dante - Thunderbolt
Dorm - when he’s in control.
Useful assists:
Bolts of Ballsack
Gold Pendulum (obvious)
Gold Daggers (3 x 5 low durability)
Log Trap (10 low)
Lariat - just so he can take a hit for you. He has the life to be able to take one of two from the back so you can do something.
Hsien-Ko/Strange can actually do the DHC Glitch setup with combos ending in Tenrai-Ha, so that’s… actually not an entirely bad idea lol.