First: I appreciate the sober reply and the reasonable extrapolations. Everyone, I’m sure, has a certain point that they personally consider to be an acceptable “bending” of the rules (or in this case, inputs), beyond which methods become cheesy, lame, cheating, etc. You sound a little judgmental to me, but I understand that the way I feel about macros or turbo settings may be the exact way you feel about remapping unused buttons. It’s just a matter of personal thresholds.
Second: I may have not made myself clear earlier. Mapping the fourth button has allowed me to start using HHS as an actual part of my play, helping me to add it to mental gameplans as well as to muscle memory, but I consider this easier slide to be a crutch, not a solution. After only ~30 mins of practice and maybe another 2 hours of G1 online play, I’m much lighter on the buttons and my slide is less clumsy… it’s faster, more natural. The idea is that this method will, over time, enable me to do a proper slide on arcade controls.
You don’t hand a 10 year old kid who’s interested in chemistry a University-level Organic Chem textbook and tell them to get to work, do you? Nor do you hand them the book and say “if you can’t understand this, just accept that you can’t do it”. Learning is a process, and without a positive or negative feedback loop (initial attempt, feedback, iterative adjustment, attempt, feedback, iterative adjustment, etc.) a person literally cannot develop a skill. When I was practicing piano before and blistering up my fingers doing crappy slides, it got me nowhere, 0-15% success rate. Without the extra button to act as a bridge (which, I might add, is pretty close to the legit motion), I never would have been able to refine any of my motions through this positive feedback loop.
I tried that, hehe. I found out that if you map multiple buttons to the same input, hitting them in rapid succession can negate the inputs altogether. Any inputs that would register as :hp::hp: (third button + fourth button) don’t register at all. Even a rapid slide usually yields only one :hp: input, even if there is no fat-fingering involved. I have button4 mapped to :lp: because it has the least likelihood of “dropping” an input due to rapid different-button inputs.
TL;DR = I’m sorry if you think I’m a dirty cheater, but in order to be legit and develop skills, sometimes people need a helping hand along the way.
Peace :china: