Thanks for the compliment.
After the opponent blocks a j.S or j.H, or any jumping move if you time it correctly, you’re up a lot of frames. If you’re getting thrown, it’s because the attack you’re using upon landing is being done too slowly, or you’re too close to them (and they IB’d), so it’s user-error, definately not the moves themselves. Plus, after a j.H, you’re usually outside of throw range in the first place.
In any case, leaning how to airdash after a JI’d HCL FRC is tantamount to her pressure game. It’s not just a cheap parlor trick that’ll catch people ducking (and it will), but it makes people respect your other options on block so that you can get away with them in the first place.
Let’s start a basic flowchart:
Hoverdash j.H/j.S into:
A: Last second j.D (overhead, gets lots of damage off of this, hit-confirmable into combo), or:
B: Land, 2K->2S or 2S->2H xx HCL FRC aridash
C: Land, 2K->6P xx S Stroke
D: Land, close S (JI) into either TK S/K Dive, or 2S->2H HCL FRC airdash combo
E: Any of the above into P note FRC, hoverdash forward and tap backwards+j.H, then re-hoverdash and go through these options again.
After any move that leaves you with frame advantage up close to someone (namely H Stroke or S Stroke (+/-0) or 2H (+6), doing 6P into S Stroke is an excellent way to frame-trap, burst bait, score a CH, and reset pressure all at once. If someone is used to not attacking here, you can start doing H stroke’s startup FRC into a 50/50 hoverdash mixup that will almost always hit.
I-no’s j.K is 4 frames, and because of that, you can use it as an instant-jump option into falling j.S->j.H to keep someone pinned and hit-confirm a combo at the same time. If you want to build guard guage mid screen and have no meter, sometimes your only safe option is to do a string ending in 5H, then IAD into j.K->j.S->j.K/j.H, land, then finish for a combo or re-set by doing another hoverdash.
I-no doesn’t really have any guaranteed “safe” strings that allow you to pressure indefinately. It’s more about knowing which option is right for the situation and mixing up your approaches as safely as possible. If you want to ask more specific questions, send me a PM, because explaining the character philosophy and winning with her requires it’s own thread to explain matchup experience and feeling out your opponent.