FRC then you do her regular dash
FUCK YOU:arazz:
Maybe black women since they have so much in common (extentions)
It will, I guess I’m just doing attacks too late or something cause I’ve tried to use 6P as an AA but still just get outpoked. But I never thought of me doing the command a little too late, so I’ll mess around with the timing.
Also, I’ll mess around with that jump cancel IAD buffer into throw set up.
Thanks! :tup:
sexy av onslaught, that is all:china:
Just played it with other people for the first time ever.
I’m using sol and ky for now. Gameplans, anybody? (I’m completely green to this series)
Chill bro.
Anyway, more Ogawa v Kaqn matches.
[media=youtube]mjn08Qj8KoA[/media] <— rape continues
[media=youtube]0NDK1b00O9c[/media] <— same as above
[media=youtube]FtMgD94U8dM[/media]
[media=youtube]QX1Xu6PenI0[/media]
[media=youtube]HnQbpyC_A0g[/media]
[media=youtube]iV1Xa-2AfzU[/media]
[media=youtube]S8qWyGsW-2o[/media]
well then yours was revoked in 2004…
there’s no such thing as black nigga sol. just adding black to that name is like putting a infinit sign on a repeat song sign…
neither of them count.
you know nothin’ 'bout Negro Jam…
Negro Jam was so ill in x2 up to slash, that they banned her from ac…
Her GLOW was too strong. I want to get into Jam, but she seem like a lot of hard work in AC. Does anyone still use OS’s Block Head Buster now that it stay in place and isn’t as good for block strings?
After landing a far S, on CH it will knock down. However, on normal hit or CH, you can follow it up in the corner really easily with j.S into S dive, then re-jump combo into K dive. It scales damage by 50% though, so don’t get greedy, just take the knockdown.
However, using it as a poke afer 2H (which gives +6) is a great way to get this move to hit. Jumping it and interrupting it becomes a problem, and you can do it repeatedly to be annoying. It’s also useful at the start of a round as some characters attacks get beaten completely (it counts as a projectile).
If it hits at midscreen on normal hit, or at the start of a round (most common), you can freely hoverdash towards them and hit back+j.H. If they tech, they get airthrown. If not, you have enough time to react to the fact they just took the knockdown instead, and you have a myriad of mixups at your disposal. I’ve won MANY rounds with this as the initial mistake.
Her Force Break is terrible and is only really good at getting damage off of random j.P’s (which there are BETTER hit-checks for, I’ll explain) and when NOTHING else will combo and you need a filler (it’s good at that) when it WILL kill someone.
Doing an instant running jump with her (yes, you can input it before she leaves the ground for the hoverdash) into j.P gives you ample time to see if it hit or not. This is especially useful against Sol and Order Sol, as well as Eddie. If it hits, you can do j.P->j.S, JC forward (you keep your jump momentum!), j.H into dive. This usually results in either a big phatty combo or a corner knockdown where they die.
P. Gorath - Techincally, that’s the correct input. However, you need to do a JI string before you can airdash after a HCL while you’re on the ground. You can’t IAD (forward, then up+forward), as you don’t have enough time before they tech due to jump startup frames. You need to either be airdashing out of the HCL initially, or use a move that allows you to jump before the HCL comes out (5H). Unfortunately, Setups for that are picky, the move is burstable on reaction a lot of the time, and the most common starter for that is 6P->5H. Great for doing a hitconfirm while using 6P as a stuffer/interrupter against ground attacks, or in frame traps, but it’s a free burst.
However, 6P->S version of Stroke not only combos (normal and CH), but gives you burst-safety, and a knockdown (because of hoverdash into airthrow option) if you can’t do 5K JI HCL FRC airdash combos (arguably the hardest practical BnB setup in the game).
Just pick and choose, but recognize your offensive flow off of your options (regardless of your execution ability) because you hold advantage either way. She’s good at that.
Jam’s not that hard, easier than Millia :looney:
I should add more to my write up on Jam tomorrow, I’ll have some time then.
Decided to make A.B.A my main…I know I’m gonna be in for some tough times.
I guess if you consider playing an A class character instead of an S class character tough times . . .
Sol? Please? ;_;
I looked on dloop for you.:wasted: There’s so much random info that you would get real confused real quick. I would suggest looking up youtube matches for now until someone can provide you with some tips.
lol, “negro jam”.
if you guys want to see her rocking, look for #r match vids featuring Mike or Let’s.
where’s the negro install joke?! did I miss it already?! :wonder:
reversal vv, rc wild throw
it’s called the drew loken and its the most unstoppable technique in the game.
or blocked dust, vv
yooyoung style
broken
This thread over on Dustloop should cover the basics - http://www.dustloop.com/forums/showthread.php?t=3451