Gen Mk Hands 101 (Please read b4 anymore mk hands threads are started)

So today I slap chopped for the first time. Having trouble going back into the MK after hands tho.

I think my method is a bit strange though. For my method I actually hit MK with my thumb and then LP with my pointer finger, MP with my middle finger, HP with my ring finger and then spam more HP with my pointer and middle.

Sometimes I focus attack on accident. Still working on it.

Do you spam HP more than twice or do you just double tap it?

My method is somewhat similar. MK (thumb), LP (index), MP (middle), HP (ring), MP (middle), HP (ring) - after a lot of practice this is what works for me. In the beginning I threw around EX’s like mad, but now I have pretty good control.

I’m working on FADCing the second MK Hands, for some reason I can only FADC the first MK Hands consistently

But anyways, I tried doing the double tap to avoid EX’s, but it wasn’t working for me so I just ended up refining my technique so I didn’t get EX.

Also, if you’re getting focus attack you should try to slow your fingers down a bit.

yeah once I get to HP i just spam it until I see that the hands have come out or till I know I have missed my window. I will try your lp,mp,hp,mp,hp. Sounds like not a bad method. I’ve found in order to avoid EX i just have to concentrate on hitting each button one at a time and really piano my hands instead of spam/mash. Of course its harder than said.

Tom, can you do Jibbo’s method? Bc when I poke using mk xx hands, I use a method mad close to the one you use, but if I land one that’s deep enough to where I’m able to land a second one I’ll do the rest of the combo w/ Jibbo’s method (only any time I use an mk this way, its mk+lp. I cant get the double tap of hp). I could never land a decent FADC using the method that we use. The way he does it made FADCs soooo much easier. Just throwin that out there for you Tom…

Still no cross hand help. Oh well, I still win with Gen without the MK Hands. Then again I win with Chun without EX Legs.

What does this mean, are you looking for help w/ something??

He wants to know if there are techniques for doing hands if you play with crossed hands!

i.e. right hand on the stick, left hand on the buttons.

I think that’s what he means :sweat:

I’d only recommend practicing it I guess and creating your own technique. You are a pioneer for all cross hand players!

I posted it a few pages ago. Since SF1 I have been a cross hand player (Yes like Seth Killian) and my control technique is not something I can switch. I have invested way too much time working cross handed to perfect standing 720’s in ST or standing Summersaults Supers with Charlie in Alpha. In HF it always just plinked Chun’s S.HP into Legs. The reason I always did this is because I saw manipulation the stick as more difficult than pressing the buttons.

MK Hands is the first instance for me where the opposite is true. I was hoping for some ideas of how to best do this move cross handed. If you have ideas for me on this Duke I’ll take em.

BTW, do you guys feel the MK Hands is absolutely vital to winning with Gen at high level? The reason I ask is that I main Gen for the most part (unless fighting Honda or Blanka where I prefer Chun’s fireball) and after 7000 fights using Gen for 3300 of those fights and having a win percentage of 62 I think I have been reasonably successful with him. Then again I could have kicked the crap out of roughly 2000 scrubs. Ideas?

its really for punishment and meter building, i mean ive won matches without it, but im pretty sure i woulda won faster or easier had i punished shit properly, and built meter accordingly.

You can beat good players without it, doent mean they are scrubs.

But if you gonna do it, then do it right, players can mash dp and if your link timing is off you gonna get smacked.

I usually punish with k style c.mp xx roll or p style c.mp xx super with meter of course.

I agree. I didn’t get a stick until a little more than a week ago. I made it to G1 fairly easy without it. I think one reason I manhandle most people (higher up) is because they’re looking for MK hands and I rarely go for it. I’ll do it out of a crossup or something but I’m never obvious standing on the other side of the screen looking like “HEY I’M TRYING TO LAND MK-HANDS!”

I move around a lot. I don’t have time for that shit! haha

@rush down

I like your name. It’s what I do. lol

fucking gross

Somehow I missed this post, but good shit. I tried Jibbo’s method briefly but I was having some issues with the piano haha. I’ll give it another shot if it makes the FADC easier!!

OK, in case there is another Cross Handed Gen player out there, which I doubt, I have finally figured out a technique to get MK Hands consistently. To sound rather mundane it is the piano method cross handed but I’ll explain the fingers at least. Aside from the hand position, if normal handed players are still having difficulty this learning technique might help you a little too.

First, as a cross handed player I find it easier to use the right 6 buttons as opposed to the first left 6, assuming we are on a TE or similar stick. In case anyone is curious, no I never played cross handed on a pad. Next I found it best to use my left ring, middle and pointer finger to facilitate the punch buttons and obviously my thumb tucked under my palm to hit the MK. So the set up is ring on LP, middle on MP and pointer on HP. If this feels awkward I also found success using my pinky on the LP shifting the rest of my hand accordingly. I can’t stick with this position however as it would entirely change how I use my buttons for Gen.

To finally get this down, the key for me was not to concentrate on MK xx. I found I was spazzing out and I would get the desired effect maybe one in ten tries. Definitely not good enough to bring out in a match. So I then started practicing just the HP hands input; LP MP HP LP HP. When I just did this sequence very slowly to build the muscle memory I found that the hands were coming out. Not as a cancel off the first punch but they still activated right after. The speed at which I was doing the inputs I figured a different standing punch would come out after the first LP but the HP hands started instead. Once I got the sequence down, which really only took a few minutes, I just built speed in the presses.

The faster I got with the sequence the more it looked like the Hands were canceling the LP. So now I tried it against the dummy and low and behold I was canceling LP into HP Hands. Cool! Once I got that dialed 100% then I simply added MK + LP at the beginning and VOILA! MK xx Hands! Can even do the after Hands walk up MK xx Hands again or Super.

Now just comes the practice of consistency. Don’t be asking me to FADC this anytime soon though, I just started getting this technique comfortable. But my biggest combo got upgrade to 25 hits :woot:

j MK, s MP, s MK xx HP Hands, s MK xx Super, Ultra

Not the super cool flashy stuff that Yeb and Jibbo can do but hey, it’s a start for me. If there actually is ANOTHER cross handed Gen player out there hopefully this will help.

it does make the fadc easier… in fact it’s the only way i can see myself reliably getting the fadc in time, cause with the pure piano method that i use for pokes mk, lp, hp, mp, lp, hp… i don’t use my thumb for the mk and i can’t seem to get it into the mix to fadc till it’s too late to cancel.

that being said i don’t see how jibbo’s method would be good for playing long range footsies/poking with hands because you need a move to buffer your 3 punches in before doing the mk… so atm i’m just trying to learn both methods.

I just hit mk, roll lp to hp and just mash hp (no mp input) and i get mk to hands easily lol

Just call on ariez and your true potential comes out

Yeb and jibbo do this b4 every match

I found this on youtube just in case anyone is interested
[media=youtube]Ezr6VYO9KCo[/media]

…i find it hard to piano 3. so since i’ve been playing with gen i found it much eaisier only using mp and hp (in a sorta piano style) to get my hands out.

i cant do s.mk hands “yet” … but when i jump in … i mash mk+lp x 4 …after i land the initial jump in attack and i always get mk hands… but always make a mental note that on the 5th button press is a hp. i can do a dash s.mk >> hands by bufering mk+lp x 4 >> hp.

i have’nt been proper sucessful im my matches using the dash mk+lp x 4…but i some times catch my opponent out :slight_smile:

as for buffering the super during his hands…man thats hard… any tips for me??? i can only buffer it from crouch then s.mk into super… tbh i have’nt cought people with that yet because i tend to get his gekiro instead. c.mp into super is much easier but it lacks range compared s.mk. any tips for me on that too??

well… thats my 2 pennies. so any coments on my methods …are they any good?.. or improvements?

I got my method at Mk-hands-Mk-hands down not to bad. What I do is Mk-piano from lp~hp~lp~lp~hp. My button setup has the top 4 buttons on the stick as lp,lp,hp,mp.

The reason I myself do this is because I had a tendancy of using an EX-Attack as I did the piano on default setup. I just found it easier to use two LP buttons instead of the standard 3.

But I’m sure there are better way’s then mine, Just trying to give my insight in this whole combo. I’m still learning.

Edit: Haha, Yeah, default controls is easier for me now, but I won’t delete this post of mine incase it helps anyone out.