Name something from the 360 that could handle the tessellation from the bird tech demo?
The Zelda demo featured real time Global Illumination and the particle engine that Wired seem to get a hard on from UE4.
The real time edit has been already in CryEngine.
The new Kismet in UE4 been in CryEngine already too.
And guess what in week Crytek was able to do quick and dirty port of the cryengine 3 to the wii u. Have everything rendered in 720p unlike the upscaled 540p that most do on the 360 and ps3.
Half the fun of punchout and NMH was the control scheme, so yeah, it’s no surprise that they wouldn’t do as well on another console. Wiisports wouldn’t do well on another console either. It’s not about Nintendo getting a free pass, it’s about these games being a lot more fun to play with the Wiimote
Infinite. You’ve been warned. Continue to post in this thread to press an argument despite being wrong and I will ban you. Consider yourself lucky that I’m not like any of the mods in every other section of this forum or you’d already be banned.
I find this a dubious claim, partly because I know full well I would have enjoyed new Punch-Out on a 360 controller. Or, even better, a Classic Controller +, as an option so that players who do like the Wiimote/Nunchuk style are still happy. Funny thing: with that option, both sets of players are happy.
Last warning, Infinite.
This one makes sense to me I personally played Punch Out holding the Wiimote sideways. The waggle in that game seemed half baked. NMH was the exception though sometimes I played with motion controls others I player with the class controller.
You can play Punch Out with the Wiimote sideways?
… I didn’t know this. Now I kinda want to play it.
I’m not touching the Bird Tech demo because we have no way of knowing if that was Real Time or not…Remember this Killzone 3 trailer? They claimed all of that was in Real time…and it wasn’t.
Trust and believe though when they showed what was possible in real time for Zelda I shat 3 bricks but I had to wait for it to wear off before I could compare it to other things. Also have to mention that it was in one enclosed area which is a lot easier to make look nice graphically. That zelda tech demo while gorgeous looking doesn’t quite beat The Samaritan tech demo for UE3 which is pretty much that engine working at full potential. To be also fair though I’m sure the people responsible behind the Zelda tech demo didn’t have a lot of time to make that and I’m sure it’s only going to look better from here on. Nintendo has great artists and their games seem to always stand the test of time because of it. Galaxy looks good at 480p and even more so at a higher resolution (soooo disappointed Wii U won’t play Wii games at a higher resolution…-_-). Nintendo’s artists working on the Wii has probably been the equivalent of working out in the Hyperbolic Time Chamber so I’m eager to see what they’ll be able to accomplish now with less limitations.
Waggle controls for Punch-out are fun…but I dare say it’s a necessity to play the with the controller sideways. Sandman will fuck you up.
‘Tell your face…to leave my fists alone’
Please Nintendo…let Next Level do another Punch-out.
Game had a bunch of control schemes you could even use the balance board. Most of the fun that came from that game was playing it with different controls.
Thanks for the info re: Punch Out. If I see it in a bargain bin I may just pick it up.
yes but sony and microsoft both use gimmicks, and there are Wii games that you can play with out shaking the controller. I dont think you’ve played many Wii games. A lot of my games dont even need to shake or move the controller to play.
Xenoblade is one of the best JRPGs I’ve played this gen and it didn’t use motion controls.
I haven’t played many Wii games because they require a nunchuck, which I don’t have because I wasn’t trying to spend 20 bucks on an attachment I wasn’t planning on using. It got worse when my sensor bar broke; I couldn’t even use the Internet Channel anymore (The classic controller didn’t work with it but it worked with every other channel. Go figure). Having to untangle that fragile thing and mount it on a shelf was a pain, so I didn’t bother replacing it.
Unless you plan on buying a ton of retro game compilations, a couple fighting game ports that don’t require more than 4 buttons (lol Neogeo with a wiimote), and VC content that isn’t for SNES or N64, you’re gonna need those extra attachments for your wiimote to play the majority of Wii titles. Compare that to Xbox/PS3; two consoles not designed around some innovated style of playing video games. They launched a motion sensor product long after the consoles release, just to see if they could steal some of Nintendo’s thunder and give those wii moms a reason to buy their console instead. You can’t call it a gimmick since they didn’t need Kinect/PS Move to sell their consoles, unlike the Wii which its selling point was strictly innovation.
Yea, But ToS: Dawn of a New World did.
[quote="Infinite, post: 7024311, member: 11421"I welcome forward thinking like the Wii and Wiiu controllers which has tried and is trying to reinvent how we have fun with gaming. If you didn’t enjoy the Wii controller that’s an entirely different issue all together but it’s one that has nothing to do with the original purpose of this thread and you can’t say something is a gimmick because you yourself didn’t prefer it. The wii controller definitely isn’t perfect especially considering the technology is about 11 years old for Nintendo but its certainly shook things up and move gaming into different directions instead of the “double our specs” path we undertook before.[/quote]
I had no issue with the Wii controller itself, but I feel the use of motion in many games is excessive and forced. It was pretty cool at first, but after a couple of months it just wasn’t all that special anymore. Well, I bought it, played it for a bit, it got boring, and then I realized it was just a gimmick as per the definition in this context. I still played a lot of major titles, but any of the motion control at that point onward seemed to be a chore more than playing a game(and I’m physically very fit, it just no longer was as fun to me). It wasn’t about the controller, it was about the excessive usage of it. There were so many games that would have been just fine with the wiimote+chuck without movement, like mario galaxy, but all of the sudden I have to waggle to spin, or balance the wiimote to move the ball that I’m rolling on, and as the motion tech isn’t perfect, it was a chore to get those stars or perform the spin when I just have easily could have pushed a button.
Actually, based upon what specs are expected to be for the next gen, the PS4 and Xbox 720(or whatever the name will be), are both expected to retail around $800, so I think we’ll see some more growth in the PC gaming market.
My point exactly. It isn’t the motion controls that make a wii game excellent, and in all honesty, that shouldn’t be the only factor to buy a game. If you make the gameplay and story immersive, than motion doesn’t matter. I can be playing with a keyboard and mouse, but if the game has the right polish, I may as well be waving a sword or something.
On the other hand, Skyward Sword was excellent, but that’s because we have a game that used motion controls that actually worked, unlike half of the pre-motion plus library. It’s a matter of everything. The controls weren’t fun or new, but it was nice to see them work as intended.
How did you get a Wii sans chuck? When you buy one used they just give you the 'Mote?
Correction.
It’s the defining RPG of this decade, like Chrono Trigger was of it’s decade.
But, there were games on the Wii that used the Wii’s gimmick and was boss.
No More Heroes, for example.
Sin and Punishment, Epic Yarn, Monster Hunter Tri.
And, for the people who couldn’t appreciate Epic Yarn for what it was, go fuck yourself.
Doesn’t nintendo have extreme dominance over the handheld market? I think that might help keep them afloat
I dunno, peeps be sayin’ the Vita and iPhone gonna take DS down. Then again, peeps said the N64 was gonna kill Nintendo, then the Gamecube was gonna kill Nintendo, then the DS was gonna kill Nintendo, then the Wii was gonna kill Nintendo, now the Wii-U/3DS gonna kill Nintendo… any day now, peeps be swearin’!
The Vita has Persona golden AND MONSTER HUNTER.
Who gives a fuck about the 3DS?