To be fair, if you’re refering to Minecraft as his “different idea” it isn’t really that different because he’s admitted it himself that Minecraft is “based on” (eg. copied from) Infiniminer and similar games. But you’re right about the game just being a hobby to him, he quit it entirely after 1.0 launched.
Everyone basically expects each Nintendo console to have very few worthwhile 3rd party titles and don’t mind too much as long as their first party shit is GDLK which they are more often then not. Sure waggle was gimmicky but wii has at least 10 or so GDLK exclusives that made motion controls fun for me which while making for a shitty overall library definitely justifies owning the console at least. Anyways I guess I’m not as mad at nintendo as the rest of you because I absolutely loved the DS and that goes double for 3DS which already put out one of my favorite games (Shinobi) so as long as quality keeps hitting their handhelds I’m good.
Also:rofl: @ this thread not being closed yet, I fuckin knew it would devolve into everyone except sonichuman telling everyone else why they are wrong for liking/disliking something .
A majority of the best games for DS benefited from the stylus and both screens. Contra4 would be a completely different and more generic game on any other platform but because WayForward took advantage of the 2 screens it’s really fucking hard in a unique way you can’t get from other consoles.
DS = Double Screen. It is a handheld system which had a regular screen and a touch screen. Regardless of what the developers wanted to do with a game, Nintendo required that they did something with the touch screen.
during n64 days, nintendo didn’t support CD format and stuck to cartridge. they fucked up. regardless, the console has awesome games like golden eye and all. but the hardware did not support heavy games like jrpgs. they fucked up, they lost huge support in 3rd parties like square, etc.
nintendo gamecube controller?.. not bad, but when i first saw it… i was like…
"how da fuck you do you play street fighter?.."
like does a “A” button need to be this size in order to make controller easier with thumb accuracy?
gamecube was a good console regardless, but still ps2 was waaaaaaay too fucking solid.
ps2 smashed everything, its gaming library was untouchable…
then, the Wii…
no online gaming?..
motion sensor controls?
… sigh* no need for explanation.
WiiU, lets see if nintendo plays their cards right.
they NEED to actually get their shit together and make a proper hardware to accomodate 3rd parties and every genre type of game.
if WiiU doesn’t support online, or takes gimicky controls to the next level, then FML.
its over.
That’s not true unless you have a document that prove that Nintendo forced devs to use the touch screen. In games that had the top screen as the dominant screen the touch screen was mostly regulated to operation menus and such which was mostly optional.
im pretty sure Wii-u is going to be online, since the new smash is, and dragon quest X
I wouldn’t call it “blind” love per se…it’s just that when I see a game with “Zelda” in the title (obviously excluding CD-i), or a Mario platformer, I’m pretty sure that I’m going to enjoy playing it. Okay, maybe it is blind love…but only with those two brand names, since their Nintendo’s top 2 franchises. Any other of Nintendo’s franchises I’m a bit more skeptical with. Like Star Fox; I loved Star Fox 64, but I never got any of the titles afterwards because they seemed too…different.
I only really see “Nintendo” and think “quality” when it comes to Mario and Zelda, since I have not played a single Mario platformer or Zelda adventure that I didn’t like. And to a lesser extent, their hardware. I mean, I still have my Game Boy Color from launch day and it still works like new.
Glad that we could have a civil conversation like this though. I don’t think we need to create another flame war here.
Every Nintendo console since the gamecube has had online capabilities to some capacity. That’s the least of your worries.
I actually checked on this when I was responding to an earlier post and actually PS2 is still the highest selling console.
It’s close though.
Admittedly, it’d be pretty silly to have only one screen being used.
So because people don’t agree with your points, they suck? They have no taste? Don’t be an idiot. You sound like every other weeabo or whatever the fuck they’re called, that can’t get off Japan’s dick.
And since you asked for some of my favorite games this gen, I’ll tell you. Mario Galaxy 2, Batman: Arkham Asylum, Borderlands, Vanquish, The Assassin’s Creed series, Red Dead Redemption, Bioshock, Fallout 3, Oblivion, Bayonetta, Darksiders, The Halo series, the Lego series by TT (my son loves these games), Rainbow 6 Vegas, Catherine, Transformers War for Cyberton, Trails in the Sky, Uncharted 2, 3D Dot Game heroes, 9-9-9, Radiant Historia, Call of Duty 4, The Ace Attorney series, Ghost Trick, Lumines, Hot Shots, etc.
Now, I know what your play was going to be. You were going to try and come up with some brain-dead insult because I like things that Nintendo fanboys don’t, namely anything that’s an FPS, Halo, CoD, etc. That’s the rallying cry of the Nintendo fanboy. Just as Specs said, people trot out this bullshit and name off games like CoD or Halo, which are easy to hate because they’re popular, and then try to talk about Nintendo games as if they’re THE example of great gameplay mechanics and originality. The funny part about that is that’s complete bullshit for two reasons. First, Nintendo isn’t the only game company that makes well polished games that have fantastic gameplay mechanics. Two, Nintendo hasn’t done much in terms of originality for YEARS. Mario Galaxy was the biggest step they’ve taken since Mario 64. Every Zelda game uses the exact same structure as the one before it. New Super Mario Bros is a watered down cross over of Mario 3 and Super Mario World.
We can go round and round if you want but I doubt there’s anything that will change your mind, because you already think that people like me, people who like games you don’t, are people with shitty taste. And that’s fucking stupid.
Oh. One more thing. You can’t ignore me.
I stand corrected.
How so? They haven’t been that creatively adventurous with games for quite a while(Kid Icarus 3DS:wtf:) , but this is Nintendo and Miyamoto. They’d probably have unchecked creative freedom to do whatever they want on anything. Just don’t do something stupid like sign a contract with Activision like Infinity Ward and Bungie, and don’t let EA buy you out like Bioware. But strip out hardware development costs, dive into the back catalogue for re-releases, they’d be the most successful 3rd party developer of all time. They could self-publish off of Pokemon sales alone.
lol ya im sooooo mad nintendo doesnt have any good FPS games lol. You’re just other anti-nintendo fucktard. No I just think people are idiots. Ya im a nintendo only fanboy, thats why I play PS3 and SC2 everyday. You just hate nintendo for no reason
really starting to doubt the extent of your reading comprehension skills
RC did you really like AC1? Granted the idea was very original at the time and it was a refreshing concept but it got so repetitive and had several game breaking exploits I have a hard time believing anyone enjoyed it beyond the first 2 hours or so when you start to realize it’s the same shit over and over again literally. Not saying you’re not allowed to like it lol just that I was thinking it was one of those universally agreed upon as garbage things.
Did not play ToS2 but can you name any other game on 360 or PS3 where in you can use a keyboard/mouse over the controller? Especially games that are either FPS or semi FPS (like Slingshot in Zelda). You really honestly think using a regular pad instead of Wiimote aiming is superior?
I know it’s popular to assume that Nintendo’s biggest mistake was using carts on the N64… it wasn’t. The way they treated their 3rd parties back then was. They were dick heads to work for. Sony provided them very lucrative offers and incentives to put out shit on PS1 so they bailed in large quantities. Carts didn’t help because developers had mega FMV boners and wanted to make games that needed big ass storage but the cart decision was not the biggest culprit.
Sort of like the way many people think the DC died because of piracy when Sega was screwed wayyyy before DC game piracy became popular and widespread.
It wasn’t ToS2. It was ToS: KoR. Please don’t call that shit ToS2.
It kinda went hand in hand the cart decision and the way they treated smaller companies that wanted to get in. Those carts were expensive. Nintendo did seem a bit arrogant about the whole thing, they kind of had an attitude of “we’ve been on top for 2 generations, no way we’ll lose the throne to Playstation.” The Nintendo reps I dealt with back then talked so much shit about the PS1 and Saturn. Kinda like Sony’s attitude with the PS3 now that I think about. You had Jack Tretton popping out zingers like “The DS is a toy that no one over 20 with any self respect would play” and “We can release the PS3 with no games for a year and it will still outsell the Wii/360” in the EGM interview. Then they started losing exclusives left and right…
Listen, if you honestly want me to respond to you with anything other than disdain, don’t cherry pick and fabricate strawmen. Thanks.
360 and PS3 games not allowing KB/mouse control is an issue, especially for games like first person shooters where a keyboard and a mouse is both very responsive and something most PC heads grew up with. That it’s an issue on 360 and PS3 doesn’t make it not an issue with the Wii.
Also, the Wii has both two flavors of “Classic Controller” (really solid controllers, to boot) and four built-in GameCube controller ports. When these go unused by games that could use them, but don’t for any reason including Nintendo’s pushing of its gimmicky control scheme, that’s a huge fucking problem and a very good reason to say “fuck this noise.”
The rest of your post is trash and I’ve already justified too much of it by responding.