Wow, games I’ve never heard of! I’m not sure if I’m on the right thread but I just wanna ask: Are anime fighters not considered tournament valid? I mean, they’re button mashers but I remember SSBB being one too. Or are there rules as to why games like these are not seen in any local or big tournaments < which makes me wonder why they’re at the bottom of the barrel @-@
Well, they’re licensed games, which often means that they suffer the same flaws as those awful games you see based on summer blockbusters and TV shows. IE: Quickly made cash-ins that never go through proper QA.
Other times they’re made more for fans of the series then serious fighter players. That can often mean simple control schemes and/or serious balance issues. That doesn’t mean that they can’t be fun, it’s just that they’re not really suited for competitive play.
That’s a really legit answer, thank you! One disagreement I might have is not all licensed games are flawed
A few exceptions do not disprove a general rule. 90% of licensed games are massive disappointments.
Wait, people actually got to play this?
I remember PSM hyping it up a bunch, then… cancel.
It leaked (by a bitter developer I guess?) long ago… if you really want to play it, it should be easy to find on the internet.
I don’t remember the name of it. I’m not sure that I ever committed it to memory. Back in the early 90’s CD-ROM craze I received a packet of shareware with a new PC I purchased. There was a fighting game contained therein. It was 100% FMV. Also, 100% first person perspective. You would press attacks and FMV legs and arms would appear on screen attacking the FMV opponent. It was like a lightgun shooter but fighting instead of guns.
Just imagining that makes me want to barf.
Tatsunoko vs Capcom and Marvel vs Capcom 3.
I can think of two games like that off the top of my head. One was your typical martial arts adventure, and another was a boxing title. Man, I used to work at a CompUSA back then. Around the time that people realized that FMV was a worthless gimmick that just limited gameplay and made you sit through bad acting combined with bad special effects.
Fighting Masters…
I rented it when I was a kid. I liked it, . . .
I don’t know what the hell I was thinking.
Ready your airsickness bag, because you’re about to vomit with joy:
Spoiler
[media=youtube]St0tFywWPBM[/media]
I had this when it was new:
[media=youtube]sqMBqxpg_AU[/media]
haha.
It was definitely martial arts based. Some of the costumes were… um, elaborate.
I know it was just a test mule for Midway…but War Gods was an abomination, Mace: The Dark Age sucked pretty hard too…the smiley face training dummy was kinda funny though…
haha wow. Is it bad I lol’d when that chick gets kicked in the face? Looks like they dumped a lot of money into that…some poor investor must have thought that was the future of video games.
War Gods seems to be an example of everything that was wrong with video game graphics in the 32/64-bit generation.
Some memorable stinkers from my experience:
Ultimate Body Blows (AmigaCD 32)
The U.K. gaming mags talked about this game like it walked on water, and were even saying it was comparable to SF.
When this game came out, either Super or Super Turbo was out.
Heavy Nova (Sega Genesis)
50% robot action game, 50% robot fighting game, 100% crap.
Holosseum (Arcade)
This vid may make it look passable, or even cool, but it was trash. Trust me.
DRUUUUUUNK MONKEEEEEEY!!!
Wow, that is incredible. That’s like every Shaw Brothers and Tsui Hark movie rolled into one! Only with worse choreography! Every time people in the office annoy me, or fail to know anything about the martial arts movies they’re working on, I should force them to play this game!
I was given this for the Amiga CD32, I also had no idea what the fuss was about. I thought it was absolutely awful despite it getting high rated reviews. I think the comparison to SF2 came because there wasn’t anything else remotely close on the CD32.