Hanylokyman: RSF isnt easier, its the same. i only had problems with the delay on the TV.
Tofu Warrior: ultra 2 was in my opinion very usefull. if you see an opponent whiff for example a cr.mk from ryu, you can ultra on reaction. its really THAT fast. just imagine the mixup uses… :badboy: range is not long but if you are close, it grabs instantly. i think in one video you could see me doing safe tortilla, dont really know which one that was. that guy was hell of mashing those buttons with dudley he was pressing wildly every button when an ex-move hit me
@aerosoljunkie: Just a question, if you are relatively close, do you think the ultra spark is fast enough to punish any attempt of FA from the opponent, even if they dash cancel?
Also, Do you see it being more useful than giga buster in general? just wondering what your prediction is
yes, its very good for punishing stuff like that. it travels a little distance as you could see when it whiffs. so nobody should do FA-fakes on fuerte when he is knocked down
at this time, it seems more usefull then the giga buster but that could be, because its new, fresh, cool and stuff.
time will tell its usefullness
quick question! was the neutral zone where all button inputs are ignored while running still there? from the vid, it really looked like elf really didnt get any kind of buff, makes me real sad. all this effort put into this character, i think we deserve something
From what I can tell, Ultra II has start up, which means no tick throws. Your opponent will be able to hold up during the flash and just jump out. If it hits on the first frame from point blank range, then we’re in business. Otherwise, no such luck I’m afraid. I don’t like how every new 2D fighter has Ultra/super flashes. In ST, you could catch people walking forward with Balrog’s super and they would just eat it. I generally don’t like meter based moves at all, but I digress…
The reason I’m most excited about Ultra II is the fact that it will rape teleports forever and ever. I just refuse to play Bison, Sim or Akuma as Fuerte, I always opt for Sagat instead. This is pure Theory Fighter 4, but I’m nearly positive that if you do a safe tortilla and they teleport, you’ll have enough time to punish it with an Ultra II. Bison and Sim might recover fast enough to avoid it, but Akuma is fucked and it’d be easy to react to which side he’s going to end up on. This will help him out a lot in those match ups, but I still think I’ll avoid them with my top tier subs. :razz: No shame in playing favourable match ups.
This. Although im assuming ‘no start up at point blank’ also includes the ‘flash’ animation like in gief’s ultra 1.
And if Spark was a ‘hit’ instead of a grab, and given that it comes out in 3 frames, that would mean we can RSF into it, which would be insane.
Someone needs to play him, get the opponent to block low, and throw out the ultra. We need to clear this up, because we ACTUALLY dont know the properties of the new ultra yet.
its not blockable and from what i experienced playing around a little bit, its startup is super-fast. at least faster than raging demon ultra for sure.
maybe like raging demon super. if not, what i stated earlier, like gief ultra 1.
its only speculation but if its like that, but at least it FELT like it. couldnt count the frames tho lol