I’m not sure if this was put in a previous page or not (after 3 pages of basically the same thing, it gets boring). I hope they leave the Qbomb as it is, with only one major difference. It gets more power. Not more damaging power, just more force. Enough to play with the new bounce-my-opponent-off-the-wall thing they put in. (I think a video somewhere shows Juri doing it to someone?) Well… You Qbomb someone off the wall, you could follow it up with a tostada press, guac throw, or even a HK to a guac throw.
Not necessarily. Standing 360’s aren’t that difficult.
And I second hoping this is an unblockable grab. It needs to be.
Standing 360s? I’m not quite following.
:hcb::ub::3p:
As long as you hit punch (or whatever the move requires) at the same time as the upward diagonal direction, you will not leave the ground and the game registers a 360 motion. This has worked since SF2, albeit a bit trickier to do in those games than in SF4
Okay. I’ll try that motion so I can get used to it just in case.
Actually never mind after seeing his ultra as an actual slide it opens of the possibilty of being able to RSF into it which would be pretty sick. Although I hope its not like gens air ultra where its weak as hellllllll…
I hope it is unblockable, otherwise it might not be good enough… I wonder if it can connect after you launch an opponent into the air, that would be super!!! Is there any confirmation if it is a slide or a 360 grab? it looks like it can be either.
Also, Fajita Buster is something I want to have a MAJOR improvement, it should deal a LOT more damage and stun to compensate for its extremely high risk.
A neogaf poster who’s one of the capcom marketing staff confirmed that it is a grab ultra so it’s not comboable from a hit stun but it’s fast and has lots of range.
Do you know anything about its damage? I feel like if its a grab, it better causes some decent damage.
Other than the new ultra, Does anyone know about any specific confirmed gameplay tweaks for Fuerte so far?
I’d be surprised if we got any. I haven’t seen any videos with Fuerte in them. I hope somebody played as him.
Capcom have done minimal rebalancing of the original sf4 cast at the moment, so dont expect anything substantial in regards to fuerte tweaks for awhile
Tell that to the Gen thread.
SOMEONE had to have played him come on, seriously.
Maybe it’s a sliding grab. Like a leg tackle.
If it is a tackle, then thats good news. It would get the benefit of a slide by going under some attacks, AND it will be unblockable just like a grab!!! I hope this is the case.
We really need someone to pick him, then we can confirm how his ultra works at least…
From what I can tell from the Ultra 2 preview on the website, it IS a sliding grab. I hope to God it’s invincible against projectiles.
Sorry if this has been asked before, but is it known yet if rsf is still in the game or not?
Thanks
They won’t take RSF out. It’s his only fucking combo.
Nick T. said that RSF is still in at least in the build he tried at CES.
Other than that, Findmyfarms from Neogaf said this:
Holy shit if this is true.
It seems like the new ultra will work well to keep him from being pressured, a fast grab is a great tool to have for sure.
Anyone knows how much damage it does?
I’m just glad Fuerte has something to give mashers a taste of their own medicine. I dare you to try your sloppy blockstring on me now.
Now just buff his damage, make rsf the same for all characters, fix the input glitch on running in the corner and tweak a normal here and there and I will be ecstatic.