Fighting simulators are an exception, Vandelay, they are both fighting games AND sports simulators.
Both arcade and simulator styles have their advantages. I’m anticipating USFIV myself, but I also count the upcoming EA UFC (and the THQ/Yukes Undisputed series) as fighting games, because they ARE fighting games, just a different flavor that leans more towards realism instead of arcadey mechanics. You know there are arcade fighter fans that want more fighter simulators, and count them as fighting games, because that’s their core theme.
It does provide more variety to the genre. And yes fighting simulators deserve to be in the genre as much as arcade fighters. Don’t start treating fighting simulators as something foreign like Smash Bros (which is accepted by the mainstream as a fighting game despite not having conventional “fighting game” formula.)
You don’t see the shooter industry making up a different genre names between tactical realistic shooters and arcade shooters, they are all referred to as shooters, regardless how close to the arcade or realism spectrum they lean on. They are all related to each other.
The sports simulator genre is very open, so open that some sports can’t even be considered simply sports, when it comes to fighting as the central theme of the gameplay. MMA encompasses fighting as much as arcade fighters do, so fighting simulators do deserve to be accepted as fighting games. This isn’t like beat 'em ups where they stand out from fighting games as its own genre. Fighting simulators are a part of the fighting game genre more closely than beat em ups and those other things. And they have their own sense of balance, competitive qualities and entertainment value for fighting game fans.
Yea sorry I came across as placing fighting simulators above arcadey fighters, but arcade fans would do the same thing with what they prefer, but the fact is BOTH types are fighting games. http://fightvideo.mma77.com/2013/11/diaz-vs-maynard-3.html
Fighting is what the sport is all about. So arcade or simulator, it is still FIGHTING.
I remember a few years ago my brother and his friend rented one of these UFC games. they where hype, and they played it for like two hours straight before they managed to rope me into playing. No clue what I was doing, knocked each of them out in one punch.
This is about as realistic as I care to get when it comes to 1 on 1 fighting games/simulators/whatever. This game is awesome. Those UFC games are doodoo.
Wow, so you automatically judge the games based on your inexperience and laziness learning the mechanics and the nature of simulations pushing towards realism instead of “it ain’t a knockout until energy bar is empty” arcadey mentality? Yea, Yukes’s Undisputed series isn’t flawless, but MMA simulators are still in their infancy (2D fighters had generations of development and refinement), but with EA UFC, it will be another step forward in MMA fighting realism, balance, gameplay depth, and natural human body fragility that arcadey fighting games can’t provide. Also in real MMA it’s possible to knock someone out in a single clean hit.
At the sametime, it can also be very hard to knock people out, and some fights finish with a TKO if not judge’s decision. If you knock people out easy in a MMA game, you are fighting casuals with awful defense skills, or mediocre a.i. Anything can happen in a MMA fight. And fighting simulators tend to have better balance. http://www.youtube.com/watch?v=FXAiAb0OZPU
KYAAAAAAAA!!! Now I have to research the right new TV before getting a PS4. This is FN team after all, so the gameplay will be solid, balanced, immersive and very fun.
You know, a new Fight Night actually sounds pretty great. That series was rock solid.
I wouldn’t exactly call it a fighting game, much like I wouldn’t call EA UFC a fighting game, but that was a fucking entertaining sports sim that had some fighting game elements.
So by your logic, CanadianDstryr, SuperSmashbros shouldn’t be at EVO/tournaments since it isn’t a “fighting game”, which even the director said its not a fighting game, even though it technically is genre wise and concept wise. All fighting games deserve to be fighting games, even if they are of the sports fighting kind. Fighting in itself is a sport. MMA sims are fighting games too. In fact they have more in common with fighting games (which have a variety of styles) than boxing since it involves multiple fighting styles instead of just one. You can’t say Fight Night is a boxing game yet Punch Out isn’t, just because Punch Out isn’t a sim. Arcade wrestling games and wrestling sims are still both wrestling games. Tekken, despite being a sport like tournament, is still a fighting game. “Fighting game” fans should broaden their perspective, fighting games aren’t limited to street fighter clones. In fact, traditional fighting games are closely related to the origins of MMA. So they are related.
That’s a fair counterpoint, Fight Night can be called a fighting game, however I certainly wouldn’t call it a good fighting game or a fighting game worth investing time into playing at a competitive level.
Did you know Resident Evil 1 is called survival horror, but what category is it placed in? Action Adventure with the others, it still is both, really. Karate Champ is one of, if not the first realistic fighting game simulator in arcades (the opposite branch from the Yie Ar Kung Fu style that inspired Street Fighter). So really the “arcade” and “sim” fighting games still are all fighting games.
and EA UFC will definitely be competition worthy, the problem is the mainstream has that attitude that it has to play
somewhat like a Street Fighter to be “competitive”, but that is really narrow perspective. That’s like saying only arcade shooters
can be competitive, and shooter simulators can’t be played competitively.
If anything, fighting simulators can be played more competitively since there is a more realistic approach to fighting, and it’s a more
even playing field that keeps both players on their toes at all times, instead of securing landslide victories through ridiculous combos, zoning tricks, and projectiles. Plus simulators treat the body and energy more naturally, so there is more strategy to every action.
@affinity
Instead of continually bumping a thread no one in the world gives a flying fuck about
Just go into your mom’s basement and play your precious UFC game while you mumble to your self how FGD do not understand your wisdom and your view of Ültra-realistic fighting games.
No one is forcing you to troll here (trolls post in topics that don’t interest them). MMA is still legit fighting and even the industry sees it as fighting and catalogs it in the same genre, realistic included, so it does fit in this category, and not everyone interested is going to post, this is a valuable source of info since this does deserve acknowledgement from those that want new and better fighting games, and this is looking to surpass them all. Anyway, BRUCE LEE is confirmed!! https://www.youtube.com/watch?v=y9keNVYmERI Now the fighting community can’t ignore EA Sports UFC.
Aha! So it’s true!! The Street Fighter community discriminates anything that isn’t Street Fighter or a Street Fighter clone, and want to control what the industry perceives as a “fighting game” (kinda like how there are nations that want to spread their “ideal” government; religions want to monopolize their faith worldwide). That is biased corruption and degenerate segregation!! >.< Oh but if Bruce Lee was added to Killer Instinct or some game that resembles SF/VF arcade fighters, THEN the Capcom/SF zealots would make it front page news, huh? O_o That is downright evil!! Fighting sims deserve as much hype, respect and anticipation as arcade fighters do.
I don’t generally care for SF and I still don’t want to play this fucking game. Isn’t there a rule about necroing a thread or something? Surely one person spamming a thread no one has any interest in and keeping it alive is doing something wrong.