Dudley Match Up Survey

anti EX.seismo OS-meaty c.lp~s.hp.
how it works- if viper uses EX seismo, c.lp will whiff and s.hp comes out and beats it. this also works against her back dash anywhere on screen. if she blocks, s.hp won’t come out and you’ll block. it’s a tight timing. you have to press the s.hp on the very last frame of c.lp or EX seismo will trade or get counter hit. also you gotta go from db+lp, b+hp and db immediately if you wanna low block as soon as the jab recovers. sadly since meaty c.lp recovers in 7 frames, you’ll get hit by wake up h.tk. i tried finding a way to cover both options but it seems like you gotta pick your poison with this one.

note- even if viper cancels the ex seismo, she can only cancel the start up which still leaves that 1 vulnerable frame. so she’ll still get hit by the OS.

vs h.tk meaty c.mk/c.hk works like magic.

i forgot what the anti 7 frame safe jump was. sorry, i’m a scrub :frowning: but yea… that’s usable here. OS dat ho.

vs burn kicks, cross counter keeps her honest. non cross up burn kicks get beat by c.hk. and c.hk will make the burn kick whiff if they cross up. can also just FA and punish/escape. you can always just block but she gets +6… i’m scared of that.

info from a viper player- some ways on how to tell if burn kick is a cross up or not- if viper moves forward then it’s a cross up if she doesn’t or steps back then it’s not. also burn kick mix ups aren’t safe jumps and is susceptible to wake up reversals. though, she hits at such weird angles it’s possible to whiff.

whiffed seismo is free EX MGB, you can also punish viper’s cancel if you catch it early. viper can only super jump cancel if it connects or you FA it. neutral jumping works to throw off her timing just don’t push a button so you don’t get the -2 when you land. also mix it up with empty duck after a neutral jump to throw off her spacing. watch out for ex seismo.

info from a viper player- viper’s feint traps are only tight for about 2 hits. after that it can be easily mashed through. idk exactly what 2 hits though, i’ll have to have him show me.

l/m. thunder knuckle are free on whiff. s.hp on reaction to m.tk, c.mk on reaction to l.tk. though vipers really never use these moves stand alone…

c.mk xx m.tk has a 3 frame gap that you can ex duck upper through. i’m not sure if i can punish the cancel.

info from viper players (and a sagat lol)- general consensus-there isn’t really a match up vs viper. since she can feint her moves and has the most unrestricted aerial movement in the game, you have to mostly play the player instead of the character. figure out how to punish her moves and react when you see them.

not really match up info but an observation- viper players HATE blocking. they hate it with a burning passion. wolfkrone hates blocking (though he likes to front and talk about how good his defense is -_-), latif hates blocking, every viper player i’ve ever played just refuses to block. take advantage of that.

random notes- s.hp and f.hp are your best friends. consider U1. if you can catch one of her burn kicks with a crumple, 500 damage ain’t no joke. c.lk>c.mk. counter poke dat ho!

i’m going to sleep now. goodnight. hope this helps even a little bit. don’t say i never looked out. if it’s not useful then… well idrc. at least i’m having more consistent wins vs viper.

thanks man you don’t know how much this helped me. I’ll go test this out

???

i meant to say “c.lk>c.mk. counter poke dat hoe” i like c.lk a lot vs a lot of lows. you can use it exactly like you would s.hk exept buffering requires a tighter timing since c.lk is faster. or you can just use it for frame advantage to help you get in a better poke. sorta like long range frame trapping. lol.

and? All I am saying is that Dudley players need to stop arguing and fighting about shit, but I let them because they just keep going at it and don’t care. Don’t see what’s so hard about reading that. Need me to break it down to into more Dudley101?

your post before was over generalization though. is it really dudley players arguing and fighting? to me it seems like 34 is on some scott pilgrim shit.

Dudley players because I don’t want to say any names. I don’t want people to come at me and say shit and then there will be another “lol argument,” so there’s a reason I say Dudley players.

never seen that movie.
yall stay salty for no reason.

i believe dudley only has 10-12 match ups worse than 5:5 all the rest he wins or is even.

you guys still play like it’s 2010.
Of course when I say you guys I mean you guys, not my guys.
My guys know who they are.
dey walk forward on wake up.
have at you brethren

well it’s a reference at the title. scott pilgrim vs the world. and man i’m neutral on this. just pointing out an observation.

this looks like bs to me. i don’t know dudley yet, but some of these numbers seem pretty wrong to me.

thoughts?

oh: this is some random chart from the internet, not yet substantiated, came from a japanese message board so it must be accurate right ;).

Thirtyfour the only good Dudley in the world, only Thirtyfour knows the matchups :sunglasses:

Matchups I think are unfavorable

Bison
Chun
Rose
Gief
Yun
Yang
Fei
Akuma
Ibuki
Balrog
Vega
Hawk
Seth
Viper
Rufus

Everyone else even or need more experience with

holy ****, juri can’t be that bad. I thought it was 5-5.

Japanese players are better than the online players in America

“Just wait for tut, you’ll see why.”

/lolsarcasms

This tut gonna end world hunger. Just wait for it.

i just dont see how dudley could have bad matchups against the whole cast, except a favorable matchup against sagat.

that chart looks SO wrong to me. look at guiles matchups on it! they have AE guile going even with ken (who can beat guile in pretty much every part of that matchup now that guile’s sonic boom builds no meter) BEATING ryu and chun and DUDLEY! come on. i main guile, and i think a good dudley can crap on AE guile. super guile might have had a chance because of sonic hurricane and ok flashkick damage, but AE guile? no way. the pressure dudley can put on guile is tremendous and guile doesn’t have meter to burn on making his flashkick safe anymore.

5.5 or 6 for dudley, not 6-4 for guile. matchup chart is stupid.

Also rufus vs dudley is 5-5. rufus can’t do anything without meter in round 1, dudley gets an auto win. rufus builds meter pretty fast, but if you can stun rufus in round won, it’s pretty much your round. it’s when he gets jesus kicks you have to take risks and play it safe. rufus footsies aren’t that good, cr.HP is u1 punishable and cr.HP has a bad startup, you can also buffer that with st.HK at max range. and anti air rufus as much as possible. that divekick pressure is a problem unless you OS his divekick with cr.HP / cr.MP. learn to block and throw tech, he loves throws. one of the best damaging throws in the game. cries if you let him waste meter, you can take the match. Jesus Kicks is his only get off me move. Even then, stunning rufus isn’t hard, his stun is 950.

Thirtyfour the only good Dudley on Earth. He has to play Dieminion’s Guile (best is USA) and then we must wait for Thirtyfour to evaluate it.

Thirtyfour’s opinion is better than fact.

Just wait for tut. Everything will be clear.

I couldn’t beat dieminions guile ffs. The closest I got to was a pixel, otherwise his defense is way too good. cr.MP > his f.HP… and i didnt know til 34 told me, guile’s hitbox stretches forward so cr.MP xx MP MGB is gdlk against it. the only thing I hate is his fierce and sonic boom > cr.MK, sometimes it’s just hard to get passed it. you need to close the gap from his booms. His guile is tremendously good, though.