thanks kraal…but it appears i cant get a decent rhythm down in an online match…any visual aids on jus lk3x or plinking it would be great. thanks.
Try to hear the clicking sound of the buttons :
[media=youtube]W4MgxevGL6A#t=0m25s[/media]
Does cr.mk combo into cr. lk? I THINK ive done them in matches by accident (maybe off counter hit) but im not too sure
whats the most damaging punish combo *with charge bison can do?
No c.mk is only +2 on hit. Which makes it a good frame trap btw.
Meterless, that would be c.mp, c.mk, hp PC for 257 dmg. Positioning is difficult, as Bison has to be very close to the opponent otherwise the c.mk will whiff. You don’t need much charge time before though.
cl.hp, hp PC is a lot easier for 240 dmg.
Spending ex on the specials will add 10 dmg or less.
I’m not aware of any good punish combos involving FADC with Bison
With Super, cl.hp, hk SK, Super for 442 dmg.
most damaging is standing close mk, cr.mk xx fierce PC
harder to space than cr.mp, cr.mk though but on a dizzy or focus crumple it shouldn’t be a problem to just plink. it’s kind of like st.lk to st.rh or cr.mp to st.rh, there’s such a specific rhythm to it that once you start getting the hang of it you’ll start getting it more often than not.
My bad, did not know it was possible with cl.mk I’ll try this one next training session !
I’ve looked a bit at FADC combos… it seems that you can do this:
cl.mk, c.mk, hk SK, FADC, cl.lk, c.mk, hp PC. (341 dmg)
cl.lk is necessary after FADC for charge time.
thanks kraal… ill check out vid
hey kraal… sounds like he’s double tapping lk
Those could be the other guys taps too.
thats also true tony… think a video of actual stick showing inputs would be a little more useful…:china:…omfg…nevermind…problem was that i didnt have full 2 sec backcharge…lol
Question on cr.mp, cr.mk xx PC (or Sc Kick). This combo used to whiff on some chars in SF4 (Sagat is one of them, I believe). Does anyone know if this combo still whiff on some characters in SSF4?
Yeah the combo is still character specific.
Yeah… It whiffs at least on Guile and Deejay.
Combos beginning with cl.mk, c.mk are even more tight in spacing. I don’t think I will learn them…
I’m having issues connecting the Cl.mk and c.mk, any advice?
Doesn’t work on every character I think.
I only use close s.mk to counterhit in certain matchups. After counterhit you can combo into c.MP, works on everyone.
Im sorry, let me rephrase, linking the two attacks.
It’s a character specific combo. It won’t work on some because there hit box is too small.
Do Mk link with c.mp in all characters?
Thx