Dictator Combo Thread: He rules with an Iron Fist...of Energy!

WTF, never done this before…my new favorite move :stuck_out_tongue:

[media=youtube]zmH0tsv9aPM&feature=related[/media]

I thought the EX Headstomp was enough already…who said Bison has no good AA, see him go through Akumas Air Fireball!

WTMFW!!! Now he has two “GRAVE” moves imo…so excited because the EX Headstomp is my round winner most of the time.

i prefer s.lk x2 -> s.hk

I’m also in love with the damage from Bison’s skulldiver combos, and his exHS->ex-skulldiver. If only I could get his cmp->cmk to fucking work :frowning:

Exceed thanks for the info…i do use a pad, so hopefully I ain’t TOO fucked. I’m able to hit the c.mp->c.mk sometimes, just not often enough (too punishable by srk spamming shotos for instance). I am still wondering if it’s a spacing issue, or I am just a fucktard. I sent you a friend request, so maybe we can spar at some point in time.

Also, is there any really good use for Bison’s s.FP -> teleport combo? I keep feeling that there has got to be a really good use for this, but I just can’t find it :frowning:

well just in case its blocked and you dont want to go through a poke string and tic throw. I use it in case the player is a DP masher.

If they’re a DP masher, it’s more sensible to just throw out a poke (as if you’re going to combo) then block and punish. As soon as I see a DP masher, this should be ANY characters first instinct. Pretend to start a block string, then just hold back and reap the rewards.

I’m wondering more if sFP -> teleport could allow you to leave them in blockstun long enough for you to recover from the teleport and be able to throw them from behind, or start a quick combo.

You barely have enough time to link a cr.lk after a cl.hp. they’ll be able to punish your teleport, even if you cancel the HP.

However, if you want to be tricky. you can hit them with the close HP (+4 on hit -1 on block) and then teleport afterwards, making their reversal whiff. (or so my theory fighting tells me)

This is pretty nice, printed it out already.
The FA lvl3 -> c.HK seems to be there twice, though.
And I like to do FA lvl3 -> c.mk xx SK. Is there a reason it is not on the list?

How does the guy in the video land the FA -> exHS -> exSD???

I tried last night, and I couldn’t land the exHS after the FA hits

Cuz if that works (which it seemed to), I would pull that move out many many times.

Neat. From a design perspective, I would suggest color coding the strengths of the attacks just to make it easier to glance at.

Charge d/b and charge focus lvl 3, input dash command while Bison is about to punch from the focus attack, then go back to d/b and when Bison finishes dashing, press u+KK and then the follow up.

It is pretty crap though, you should only do the EX headstomp follow up if you hit an airborn opponent because he has better Focus attack combos that don’t require two bars of meter.

LVL 3 FADC, cr. mp, cr. mk> psycho does 335 dmg using NO meter without counterhit.

That DOES sound too crap and complicated, but it looks badass enough to be a good match finisher.

This is how I normally land it.

I can NOT hit the cMP cMK reliably enough…I constantly fucks it up :frowning:

It’s not super insanely hard to do, the only thing that is crap about it is it’s damage and that it wastes two meters.

About cr. mp, cr. mk, you are probably doing the MK too early, it is a one or two frame link (I don’t feel like looking at the frame data right now), but try lvl 3 FADC, cr. mp, pause and watch him retract his fist, then cr. mk, you should be able to get it at least a small percentage of the time until you figure out the timing.

Bison’s combos suck ass and do no damage so you really need to do that one since his cr. jab/short combos don’t do much off of Focus.

Is it possible to do j.HP(cross-up), s.HP, s.LK, s.HK? I know it’s possible to do j.HP, s.HP, s.LK, s.HK, but is it still possible if the j.HP crosses up?

Who here is very good at performing crouching LK links such as cr.lkx3->sk?

I am curious how anyone who is very consistent with it performs it? Double tap, well timed single taps? I really am terrible at doing this(mainly because I mash sometime which is a habit I am finally beginning to break) and I know it is crucial so I am going to spend a lot of time training mode just on this link and I would like to know which is the most reliable way to perform this?

Thanks.

Mashing is pretty much the worst thing to do, if you really want to learn to play well. Any time I sense even a little bit of mashing, I bait accordingly.

Regardless of which way you choose to learn it, you have to spend enough time to get it into muscle memory. Repetition really is the only way.

In an attempt to take advantage of option selecting, I’ve tried to learn it by pressing, lk+lp, lk, lk - lk scissors. Single tap until the lk-lk scissors at the end.

I have been having extreme problems lately that have become more noticeable as I change my play style. I find that when I do alot of combos (mainly cLP x 2 or 3, cLK, SK), the SK doesn’t come out. I have no problem doing it when I use other combos (cMK->SK), but for some reason it’s just not coming out. I hate when I pull out a punishment combo, or 3 cLK’s, then try to do the SK, and it doesn’t come out and I kick thin air like a scrub :frowning:

ps- i use a pad, and won’t be getting a stick anytime in the near future.

That’s just something you’ll have to keep working on. Eventually you’ll get the timing down and know when to cancel into SK.

Turbo FTW! j/k

For the j.mp combos, you could throw in j.mp -> c.hk (slide)
That scores you a knockdown.

so it IS a cancel? How should I be hitting it? I remember somebody mentioning how 3x cLK then cancelling into a SK could be problematic

It could be problematic online, where a bit of lag can throw the timing off.

Basically on the third kick, as soon as you tap it you hit forward then lk again. It’s gotta be instantaneous.

I’m wondering if it is lag. Cuz some matches I will do it 100% of the time, then other games I will fuck it up repeatedly.

you could double tap the last lk for the sk.