Dat Stark Industries Technology: The MvC3 Iron Man Combo Thread V2

That’s a nice vid, but he uses a close range variation of the Krispy Kream, if you want to confirm from max range 2B you have to do Shinquickman’s version (in my vid). This is the one you want to learn too, because it confirms from a larger range than his launcher.

I’ve been trying to learn the version on your vid. I’m having trouble with the jump loop after the ground fly part…it seems i can never hit the 2C after the BB. I know in the corner i should do U instead of UF but it seems i’m alwyas too high.

You just gotta be quick, you gotta throw those jB’s super fast after the jump. Practice, practice, practice!

Is Iron Man and Nova viable as a team? Seems like they have similar style. Nova seems like he can use Unibeam to get in while Iron man can use the long range overhead to zone and extend is combo.

I’m enjoying them together right now. They both play similar game plans in totally different ways. And yeah they work together pretty well. Centurion Rush is a great combo extender in the corner, Gravimetric Pulse is fun in the neutral game, and Unibeam is good for Nova.

DHC synergy is a little lacking from Nova to Iron-Man, but you can just cancel his Super Nova early if you want to drop them into a Proton Cannon I guess. Iron-Man to Nova works just fine, though.

You could make it work. Nova/Spencer/Iron Man (not necessarily in that order). Given my love for IM, I might have to try that.

I personally use Spencer, Nova, Iron man, Iron man gains a lot of stupid shit from XF3 and uses the meter pooled from Spencer and Nova pretty well for repulsar blast confirmed into level 3 and the like. His combos are also so fragile that assists often hurt him, so being alone isn’t necessarily a bad thing.

heres another ironman combo. similar to my old one but easeir to do
[media=youtube]c-DgaCg6kWI[/media]

why did you record player 2 doing that combo and not finish with a super

can’t see the damage hahaha

guess it’s not a major complaint but still XD

nice combo though stylin for real

At the time I didn’t have no one to hold the camera.

I think you can record player 1 then play back, it will record all the inputs and damage indicator will work :wink:

ok il try that.

I am having a lot of trouble with the Krispy cream specifically at the h unfly h part. The other part is easy but at this part i cannot get the h to come out after the qcb s any tips?

Use a plinking motion, but a little slower. IM doesn’t have a air QCB move, so you can get away with it.

Thanks that actually helps alot. i was condering dropping ironman but now i can do this combo =].

hey guys … tried out the new iron man hes okay… idk feels kind weird.
anyway i seen justin wong try to do iron man dash combos like a fool lol … idk if people know about this …
[media=youtube]mR30mvaFutM[/media]
people are wavedashing and forward dashing into H but backdash into H much faster … still it has problems i cant connect super midscreen.
just wanted to put i out there, see if anyone can expand on this ,i not interested in iron man much anymore

Thanks for the info. I never thought to back dash to H.

im looking for a combo that works everywhere. i been learning that combo flashmetriod was doing but im inconsistent with it mid screen…i need a new one . im not really creative to find out combos i jsut bite other peoples creations lol. any recommendations?

c:l:c:m::s: :h::df::h: ADD :h: land j:m: j:h:j:s: land j :dp::l: j:s: land c:m::s::m::m::h::df::h::s:

I said this day 1 like 5 times.

Your name isn’t KrispyKreme, though :stuck_out_tongue:

Ah. There’s the problem.

c:l:c:m::s: :h::d: :h: ADD :d: :h:, etc.

If you want consistency and damage, then use the modified Krispy Kreme combo:

Video Link

Notation for the combo in the video:

ADF, j:m:>j:h:, land, :d::m:>:h:>fly, j.:m:>j.:m:>j.:h:>unfly, j.:h:, land, jump UF, j.:m:>j.:m:> j.:d::h:> j.:s:, land, :d::m:>:h:>:s:, superjump, j.:m:>j.:m:> j.:d::h:> j.:s:, land, :dp::h:>proton cannon.