Dark Souls 3: Prepare to Die Once More

Really silly to argue about bosses, they are so different for everyone.

I got wrecked by Living Failures. Ive never beaten that boss alone. I beat Kos on the second try. SECOND try. And got WRECKED by Living Failures.

Dancer was a rough fight for me.

Grave Robbers solo is nothing.

New build. First part of the vid is more of a fail compilation , second part is more serious pvp tho.

https://www.youtube.com/watch?v=9J2BzGXi_ek

Interesting take on a luck build. Every build I see tries to go for 40/40 in Luck and Dex, with a few points onto strength. Do you get anything out of those 10 points over 40? I typically won’t scale my stats that high because the return on them is so bad.

Argue? we are DISCUSSING! And this is the internet, so we will discuss and pick apart to our hearts content, especially when people write essays about their opinions… how can we, an interweb community, not weigh in on that???111!1!!?oneone

Argue is synonymous with debate. Not necessary a fiery forum flame war dude.

ANYWAYS…

Whats the best way to set up a PvE Magic build, I really prefer to not use a melee weapon.

I have this thing where I like to play co-op and be strictly support.

I’m the guy that would use the sniper rifle in RE5-6 clearing the path for the host.

Only level up VGR, INT(til 60) and ATN(30 for 5 slots, 35 for max FP stat cost effectiveness, 40 for 6 slots), rush through most of the game using invisible body and spook until you can get Soul Spear, then Crystal Soul Spear in the end game. Pretty sure Orbeck sells Farron Flashsword, so that’ll be handy-ish, and you can get Soul Greatsword very early too.

It’s not even the least bit exciting until NG+ lol

Sweet! So basically just reorder my stats because I made sure to pick up all the spells and weapons before I started NG+1

Yeah probably. Just have the lightest armor on, the best staff, which would I THINK be either the Sage or Crystal Staff, make sure to have BOTH Sorcery boosting rings on because their effects multiply each other if you have both of them on, absolutely keep the Sage ring on because that massively upgrades your cast speed(and when you can find it in NG+1 and NG+2, the Sage Ring +1 and then +2)

Oh and spells do take stamina so consider leveling that up as well. You might even be able to leave VGR really low and instead pump stamina so you always have room to roll. Might be smarter to pick one or the other, lots of VGR or lots of END.

New patch coming tonight. Servers down from 6-8 PM PDT. Looks like Greatshields are going to get nerfed? Not sure about the other changes.

  1. Adjusted the efficiency of the Great shield category
  2. Adjusted the consuming FP of the Magic Spell Category
  3. Adjusted the efficiency of the category below: - Dragon Slayer’s Axe - Crescent Axe - Dark Drift - Washing Pole - Moonlight Great Sword
  4. Fixed the shield penetration rate of the partial attack in the scythe category
  5. Fixed the stamina attack of the partial weapon category.
  6. Improved the matching of the Blade of the Darkmoon and the Blue Sentinels covenants.
  7. Improved the password matching rate
  8. Improved other game balance
  9. Several game flaws fixed

Someone needs to teach Fromsoft how to give good patch notes. I hope we get a more detailed list later.

I mean like, when they “Adjusted the consuming FP” is it going up or down?

Looks like this patch has the potential to fix a lot of problems with pvp, and the darkmoon summoning thing too! I wish they did something with spell casting speed, but this could shape up to be a pretty good patch.

Make Moonlight Greatsword great again

They approach patch notes the same way they approach developing their games; Make it vague as hell and let anyone interested figure it out for themselves later. Smash does a even worse job with their patchnotes, you literally have to data mine the game just to see them.

Magic better be fucking REDUCED and not INCREASED.

He’s talking about the FP cost for magic not damage lol

Yeah, but FP cost isn’t the issue with magic, it’s animation speed. I mean, if they reduce the cost, cool I guess, but not very meaningful. If they increase the cost, bummer, but again, not very meaningful.

That’s why there’s a little bit of unease with me every time a patch note clames there’s going to be an adjustment. Like when everyone (started) said magic was useless, and Fromsoft was like “People complaining magic not good enough? Let’s reduce the damage a farron flash sword and magic great sword!” Of course, you know how that looked on the patch notes right?

Also, what’s everyone’s take on “magical infusions”? I get that simple and blessed are suppose to be weaker but with special benefits, but why use chaos, lightning, or magic infusions if you can’t buff your weapon? Seems like regular ol’ sharp/heavy/refined infusions are best even for spell casters.

If you’re mainly a caster, keeping your weapon buffed is just wasted time and wasted potential damage. The buff will run out before you can really make use of the extra damage it gives you, compared to the same FP/time cost of just tossing more plasma. The weapon becomes the secondary weapon that you wanna just pull out and use whenever.

That’s when having higher nonbuffed damage works out better for you. Which… is kinda limited, but hey, that’s the case with simple/blessed too.

Of course, in PVP you are going to be using your weapon a whole lot more unless you’re Super Dedicated, so it makes more sense to have a good buffable weapon.

I wish I had known this beforehand.
Too late to turn back now, having just taken down Oceiros.

BB’s ARC build was waaaaaay more fun than this shit.

i tried a sorcerer build out before , using farron flash sword + c.sage rapier + small shield + random spells i thought would “catch” people.
It wasn’t even bad but in the end it just made you wish you’d go full STR or DEX instead.

Never too late to turn back on a build. By this point in the game you should have access to Rosaria (who can respec) and buyable titanite. Poke into arguably the toughest area in the game, and you’ll get buyable chunks and such, though those are expensive. Armor doesn’t upgrade any more, thank goodness, so you can switch that around at will.

Unless of course you murdered the people who could get you the stuff you want for your respec, of course.

Does re-specing affects Sirris’ questline? At this point, she’s already pledged her allegiance to me.

Edit: Just found that re-specing does not affect Sirris whatsoever. I know what I’ll be doing tonight.