Dark Souls 3: Prepare to Die Once More

Made a best boss tier list if y’all wanna read. It’s pretty long because I comment about each boss; it ended up being way longer than I thought it would. :lol:

Spoiler warning, obviously.

http://www.twitlonger.com/show/n_1somoe5

Disagree on vordt being above old demon king. Vordt is stupid, and stupid easy. Old demon king actually has a moveset at least, and he can rain down comets on you. The fight itself is pretty straightforward, and unless you play him weaker than usual at that stage of the game, you can blast through him really fast.

Id put dragonslayer armour above dancer of boreal too. I just like the difficulty, design, and sountrack of dragonslayer more. Dancer is an awesome design though, but super crazy easy to defeat. Dragon slayers stage 2 is awesome, hes super aggressive, bad ass armor, and lots of potential fun on how to fight against him.

The rest is accurate as fuck though imo. The Yhorm fight can be what you make it though, and easily bump it to c tier, but i mean they dont even try to hide the weapon from you. Its right there in plain sight to grab and use. But then again, it isnt obvious how to use it at all. Im sure most people didnt even try two handing it, and charging with weapon art until their 30th death.

Yhorm is one of two bosses in the game that there is a weapon on their stage, but hes the only one where the weapon actually matters. I could still see how people probably still didnt put together how easy that boss fight is just from getting the weapon alone.

Vordt is supposed to be easy; he’s the second boss of the game. I just liked his design and theme way more than Demon King. While the Old Demon King does actually have a moveset, it’s not particularly interesting. Meteors look cool but aren’t threatening at all.

In terms of difficulty, I wouldn’t say Dancer or Dragonslayer Armour are very far apart. A lot of people had trouble with Dancer, some had trouble with Armour. Overall I thought Dancer’s design and presentation was way better than Armour’s. Phase two of Armour doesn’t feel that different; I don’t think he actually becomes more aggressive, other than bringing out a couple new moves I believe. Phase two felt more like a gimmick than an actual phase two.

Why y’all dissing early-game bosses for being relatively easy?

I love Curse-Rotted Greatwood, personally. At that point in the game, it’s such a HOLY SHIT moment. My only complaint about that fight is that hitboxes on his icky bulbs can be finicky, which made me think that they just weren’t hittable in the second stage of the fight. I came back later in the game and killed him just by hitting his hand, which was dumb of me :lol:

Ancient Wyvern is all right as a stage bossfight, but it’s so very awkward to get past the wyvern. At first I stopped to try to fight it, but the camera is your worst enemy. It just can’t handle an enemy that big.

Dancer was an interesting fight for me, because I initially didn’t recognize where it was, and I had a ton of souls from the previous fight, and I was all AUGH WHAT BACK AWAY AND TROW FIREBALLS PLAY IT SAFE PLAY IT CHEESY whew it’s dead.

I imagine that one being FAR more difficult for melee builds, though.

Dragonslayer Armor is piss easy compared to Dancer. Fighting armor didn’t feel any different from fighting the Lothic Knights that were all over the Castle. He doesn’t change at all in the second phrase. Dodge these fireballs from the butterfly trees. You can kill them before the first shower gets to you. Armor had no business being an endgame boss.

The only reason why i have 40 endurance isn’t to do a full combo, but to catch someone off guard. Before 75% of the people in pvp had fist offhand weapons, I’d basically pretend I only had enough stamina to do 2 swings. Then when they were lowish on HP, I had usually trained them to try and attack me after the second slash, only this time i’d throw out that third attack and be like “OH U R IN TROUBLE NAO!” But it doesn’t work that well in the current meta, and I find people don’t play as aggressively when they know your weapon outrages theirs.

Extra stamina is also good if you ever whiff an attack, but you’re right, it’ll never equate to more damage. Most of my characters do well with 25-30 stamina, and I think you would probably be okay with 30. I’m not sure what you’d put the extra 10 points in though. Vigor gets pretty weak after 40. You get less than 75 hit points between 35-40, and only like 55 for the next five levels. I guess you could put them on dex if it makes your weapons stronger. But if you want to be more durable, then do vitality and equip heavier armor.

Ahhh, didn’t know. Must have been a fluke since I play on play station. At least we know when it does work it will be glorious. Get it together fromsoft!

The trick is to just be very paranoid every time you see an item laying out in an open area. look around, run to and fro the item. and if nothing reveals itself, turn the camera to look over your shoulder and take the item. You’ll still get screwed, but less often.

Other times to be cautious:

-A crystal lizard runs around a corner or down a long corridor.
-An enemy or group of enemies that look easy to ambush.
-no enemies or apparent danger.

The sad part is this sounds like a joke…

Not too far off from what I would have said. I would have put Abyss Watchers closer to the top. The biggest difference would have been the placement of
Oceiros…

Spoiler

I REALLY liked how the fight opens up with him saying his son “Is all that he has,” and you can see he’s cradling the air like he has a baby. So he actually has nothing. It’s almost like in phase two he loses the ability to keep lying to himself, and then goes berserk.

Dancer of Boreal wasn’t hard to me. It’s just that OHKO grab that would get me from time to time. As long as I avoided that, I was good. And I killed her(?) earlier than I was supposed to. Easiest boss to me was Crystal Sage or whatever. Dragonslayer Armor was a nice fight. I respected that bastard. I wield his axe in his honor.

With crystal lizards, after all these Souls games I just go “fuck it, I want the materials and I need to come back for them later anyway if I don’t get the lizard now”. It only put me in REAL trouble a couple of times this time.

With crystal lizards, you either manage to take them out at range, or you bite the bullet and dive into whatever they lead you into. At least in this game you get their stuff if they drop off a ledge!

You have to be lying. Dancer is super easy. She does slow, sweeping moves, and telegraphs literally everything she does in a major way. Dragonslayers shield is more of a problem than anything dancer has period. There is no way on planet earth that dancer is harder than dragonslayer. I refuse to believe in your playthrough of the game you still think dancer is harder than dragonslayer.

You can kill dancer at like level 30 something, in the first 35 minutes of the game, and shes an end boss character.

**Dragonslayer has a shield, shield swipes, general melee , ground pound projectile shit, a stage he can knock you off of, faster charging attacks than dancer, a phase 2 that throws fireballs at you. It doesnt matter how easy you can defeat him after knowing how to play against him. On paper, he has way more tools to fuck you up than dancer has. **

Exactly. That grab is all she has, because it has a strange hitbox where it can grab you when you seem like you dodged way out of its range. Its easy to figure out how to avoid those accidental grabs, but other than that KO grab, its a very easy boss to fight.

Dragonslayer Armor and Dancer both only took me 3 tries. I didn’t think either one of them was difficult, but Dragonslayer only took me 3 tries because I was fighting him super fucking late and wasn’t 100% coherent lol

Dragonslayer is definitely the easier of those two, and in general wasn’t much a challenge for me at all

Hardest boss for me was Champion Gundyr, maybe Princes and Nameless King but those just took a few tries to get used to. Champion Gundyr took me a while to beat, more so than any other boss.

Which boss you find harder tends to depend on your build, and how much the boss can intimidate you/fake you out, and what your SL is at the time. I killed Dancer in one go right after beating Aldrich, with like two regular Estus flasks and maybe three ashen Estus. I did this mainly by backing off and tossing Chaos Fireballs. And I had 10 Dex, so those were fairly slow fireballs.

It was much harder to find openings against Dragonslayer Armor, and he took me maybe three or four tries even after practicing as a Sunbro. I had literally no practice against Dancer, and still didn’t die… But, all the discussion I’ve seen afterwards has Dancer as a challenge if you melee, but an easy fight if you go ranged.

Champion Gundyr is one of those wonderful bosses that demand that you use your skills and abilities, otherwise he’ll slay you. If you try to stay up close to him, unless you’re SUPER good you really need to be a melee-focused build with the stamina to take attacks or roll a lot, because he punishes butt-hugging like a, well, champ. Try to stay at a distance to toss plasma, he will close in and still give you a hell of a fight.

The best bosses in the game force you to use what you have. Cinder Soul had me switching between melee and fire-tossing depending on the situation, and the Unnamed King boss fight gets good mileage out of firetossing early on, and then pure melee in the second half.

I never had a problem with Armor’s shield. I used the same tactic I used for the Lothic Knight and circled around him to make the first move and attack according. The only problem I had were with disjointed hitboxes. Sometimes I would get hit when I was behind him as he did his attack. It took me three times to bring him down.

Dancer’s movement was no joke. Bitch would fuck with my camera whenever she would shiver or jump across the room. I found her spin to win attack hard to avoid.

Thats just interesting. I mean, i would say i had equal wtf experience with both early on. But now i feel dancer is super easy. I mean the dude above you said he had an issue with champion, and ive literally not lost to champion once yet. I was like oh okay, he donkey kicks you, and attacks more, but is essentially the same character, easy mode.

I guess to each their own. We can all agree we fucked up yhorm the giant though. LOOL.

I’m 2-0 on Yhorm right now. Although I do like that fight.

I decided to infuse another Dark Sword with a Refined Gem and throw some points into Dex along with putting on a Hunter Ring. It’s already doing more damage than my Heavy infused one. I can’t imagine there is a more versatile weapon in this game right now.

I’m just glad we’re having a discussion because it means I didn’t spend an hour writing all that for nothing. :V

https://youtu.be/ZZ9_RJ2EPo0

Long video, but really interesting.

Princes and Lord of Cinder should be lower. I find them pretty easy tbh but I’ve also beaten the game 5 times so far with diff builds. Aside from Lorian teleporting on top of you their attacks are easy to dodge. Lord of Cinder’s phase 2 has no hp, and his mage form in phase 1 is a joke. If he enters pyro form I just run around the map and emote until he changes to another form.

Only other S rank boss besides Nameless King is that one Chain Snake that can 2-shot you and his fire breathing buddy standing next to him while you’re running to the ledge during the Ancient Wyvern fight. Fuck those guys, I’ve lost hundreds of thousands of souls because of them knocking me off the ladder onto that greatshield snake who then proceeds to prison rape me.

Difficulty isn’t the only thing that makes a boss fight. If that was the case, then going solo against Graverobbers would be top tier in DS2.

Mood has a LOT to say for a boss fight. I had very little trouble with the Princes (equip good fire resist shield, hug Lorian’s butt, win), but even then it’s one of my favorite encounters in the game.