People keep saying this, but I’ve been running level 70 invasions in the Archives and Darkmoons get summoned all the time. Seriously about 40% of my invasions have a Darkmoon get summoned
Kind of, you know how the lore is with these games though, a lot of interpretation can be made. As far as this being the last game, Miyazaki, the games director, has stated it’s not the last game but a “turning point” for the series so maybe we’ll get a Dark Souls 4 or maybe it’ll get a successor under a new title.
The whole Forest covenant “crisis” could have been averted if they did the sensible thing and let you invade people of any level while in that covenant; whatever, not going to happen though.
In other news, this bleed build is seriously godlike for gank hunting. Once I put on the Carthus Rouge, it takes like 3 hits to bleed people out for around 900-1000 damage. Ran into an O+S themed gankers; they didn’t stand a chance https://www.youtube.com/watch?v=07oUy-rLVl0
Thing is that since DS2, rapiers (particularly ice rapier/estoc in DS2) have been stunlocking off one non armored confirm for all their stamina and doing considerable damage off that one fast poke. You could try roll through but all too often the estoc’s range would catch the roll.
Estocs are absolutely amazing at whiff punishing, often the strat vs heavier weapons is just whiff punishing or let them blow their stamina on trying to armor through the whiff punish then pressure while they have little stamina do defend themselves. Of course there’s the netcode as a issue but estoc can also play the counter poking role because of their fast recovery, and the off chance you get a counter hit that’ll generally go through the higher reaches of poise. Kinda forces the heavier weapon guy to swap to a faster weapon. The strategy of course goes out the window when lag is involved and you get hit by a greatsword from mid screen, kinda why I didn’t stay too long for DS2 pvp. I’m sure laggy straight swords just mashing away would be even more annoying.
Estoc still has the fast unblockable R2 for chip through shield as a finisher and also is a decent horizontal option to catch rolls or strafing. On top of the crit modifiers that rapiers have that rewards parries/backstab punishes, the counter hit mechanics from thrust weapons, and the lesser used but atleast an option shield poke; rapiers have just has always been a indisputed top tier contender for pvp. Likely there isn’t much whining on souls forums because it’d be kinda a shock if the estoc wasn’t good, but i’m sure there is whine if not there will be soon enough.
Wouldn’t say game breaking though, DS2 had those. The DS3 meta will soon get fleshed out a bit and we’ll find our equivalents of the spin to win, hexer meta, or maybe the meta will be much more tame. I do kinda miss the variety offered by power stance, but suppose there’s always DLC weapons.
Fire witch set + painting guardian bottom matches pretty well with the estoc. Slapped on the cathedral greatshield for it to match some more while being practical for PVE :tup:
I’ve heard the metas developing are SL 100, 115, and 125. I was wondering if anyone around these levels is getting consistent invasions (not just duels)? I kind of want to level up, but I also don’t want to lose the instant invasions I get at the Archives
Hyper armor can’t be stopped.by estoc in this game. If you reach your hyper armor frames, you are guaranteed to not be stunned by an estoc. Only really heavy weapons crush other people’s hyper armor.
Other issue is that enough poise prevents being stunned during roll recovery. You still take the damage, but don’t get stunned. So no combo
I’m not saying it’s braindead, but it’s definitely in a greatsword’s(and any equivalent and above) favor
Yeah, sometimes. Every time? No way. A greatsword’s start up is not that slow dude. I’m talking regular greatsword(or any “great” class) here, not ugs class.
We may never know until greatsword’s get buffed a bit. At the moment why would you used a GS when you can use a straight sword that gets almost the same damage? Also, I’m pretty sure that not all GS even have hyper armor, maybe some do though
Greatswords did get buffed from what I saw, i’m still pretty bummed though that Moonlight GS doesn’t even have B scaling for int.
D/E/C scaling at max and can’t be buffed/infused is pretty whack. They even split the damage from pure magic to 144/200 phys/mag. MGS did get buffed from the universal greatsword but at the least.
wtf, I JUST SAID why you’d use a gs, YOU HAVE HYPER ARMOR. It doesn’t matter if you’re doing similar damage, you get to trade hits in YOUR favor. You take their one hit, your attack hits them, staggering them, allowing for a followup R1 AND the mental advantage.
Dark Souls PvP really isn’t that deep, hit them - roll a shit ton - parry them. Mental advantages are taking it a little too far, I doubt anybody could mentally crack playing such a simple game. The only hard part about Souls PvP is adjusting your timings for lag.
I’ve been using nothing but Onikiri and Ubadachi at Hollow +10 and Anri’s Straight Sword +5.
If youre looking for a fast 100% walkthrough of all items and secrets for levels, here you go. He has all enemies killed, and uses fast forward when necessary. Perfect tutorial and exactly what i wanted. Now im going to start all over again for the third time. lool. Im only at the woods anyways.
I do that all the time in souls games. I do my first shitty run, get through a few bosses, realize i can do it better, start a new save, do the same, realize i can do better and be more efficient. Start over again, probably just let that rock and do a few more bosses until i realize i could do it better, and i’ll restart again.
If youre looking for a fast 100% walkthrough of all items and secrets for levels, here you go. He has all enemies killed, and uses fast forward when necessary. Perfect tutorial and exactly what i wanted. Now im going to start all over again for the third time. lool. Im only at the woods anyways.
I do that all the time in souls games. I do my first shitty run, get through a few bosses, realize i can do it better, start a new save, do the same, realize i can do better and be more efficient. Start over again, probably just let that rock and do a few more bosses until i realize i could do it better, and i’ll restart again.
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I like to go through NG, spend a couple days enjoying PvP and usually respec my build from a quality build into something else when I find the weapon I want to use, and then go through NG+
Then I’ll stop playing that save and start a new character that does a 100% run on the first NG, I missed a TON of stuff going through my first run.