What was your question again?
Chun and Yun do not have a lot of options. Their supers are just broken.
Yun doesn’t have a lot of options!? wow…
It’s rather true.
He’s not as ridiculously open as Ken is, he just has a really, really good super. Non-Genei Yun is solid middle-tier, but he;s no way no how top by any stretch of the imagination. Yun + GJ is Strider + Doom.
N
hey, I just joined up in shoryuken.com, and I was wondering where you guys get those cool avatars? Do you make them yourself or do you get them from somewhere?
Some people make them, others just make requests in the Image Mishmash section of the forum.
N
Well that’s what i was refering to. Who actually plays yun without gj!? gj is what gives yun so many options. Throws, overheads, baiting etc.
Mike Watson did (circa Evo2k2). Sometimes I do (albeit badly). He’s a really fun character then, much less boshit.
N
:lol:
it’s all about the YooHoo :lol:!
s. strong -> s. fierce -> back + fierce xx YooHoo = top tier combo!!!
:rock:
Nah, use the FULL yoo hoo combo.
sj.lp sj+f.fp, s.mp, s.fp, b.fp XX YOU HOO!, mp.shoulder, mp. lunge punch.
Or, if you want to be flashy, and they’re in the corner, you can substitute mk.upkicks for mp.shoulder.
Ah, memories of my scrubby Yun days…
i use yun SA. 2
as for my argument… i might as well throw a few pennies in since i hate cvs2.
those who say third strike comes down to the “big 3” of sorts, are full of shit. you have chun, yun, ken… then you have makoto, urien, necro, yang, akuma, ryu, remy, and dudley who see wins… so there’s half your roster making the scene. CvS2 might have your “6 groove” b/s, but seriously… aside from K, A, C, and occassionally N, P and S rarely see as much play although they’re becoming more popular now. yet they still suck in compariison. as for CvS2 being “more diverse”… ok, but it’s like marvel, in the sense that at top level play, it’s still limited. eg. it’s standard that people use sakura on A groove, same way it’s standard that people use Chun on SA.2. but like sagat can be used in several grooves, ryu can use all 3 SA’s. it’s a completely different fight when you have either A) a standard super fireball, B) a half life death trap, C) an unblockable shit, that you NEED to be able to parry.
w/e… i’m going back to my little hole
A-Sak might be standard, but that didn’t stop BAS from losing Evo2k3.
CvS2’s not as limited in top play as you think. Lots of obscure characters have proven useful at SBO before it got removed for CFE (which, mind you, was a decision CAPCOM made, not the players). Yun and King were some of them, and even now, Vice and Kyosuke’s stepping out of crapdom.
The reason the majority makes it standard to use top-tiers now is they want to earn more by putting in much less, which isn’t a good gauge for determining tiers to begin with.
which is why ppl still use team scrub in marvel and think they’re all top tier…
Balance wise, CvS2 > Marvel.
when did marvel’s balance come into this? i was making a comparison completely aside from marvels’ imbalances.
On one hand we have people saying 3s isn’t balanced who aren’t winning anything with ken/chun/yun/makoto/urien/dudley/gill/a baseball bat. On the other hand we have exo and pyro posting about balance in between genei-jin combos. Is anything making sense here? Is there a point? Should I care?
You made that comparison partly by drawing a parallel between CvS2 and Marvel, which is completely unfair. You said CvS2 was limited in top-play, I said it wasn’t. And I gave a well-ignored fact to back it up.
And about the “team-scrub” statement: tiers should be based on character potentials, not scrubbiness or popularity. They may correlate with each other, but if you have enough common sense (unlike a lot of pro-3S sheep here), you would know correlation doesn’t mean causation, and that’s why this thread sucks.
I play Twelve and I still vote for 3s.
N
Correlation and causation aren’t common sense, you have to take some statistics to know those terms and how they don’t mean the same thing…
Sorry, heh. I fatally worded that wrong. And here, of ALL places.